Last change
on this file since 11183 was
5695,
checked in by rgrieder, 15 years ago
|
Merged resource2 branch back to trunk.
IMPORTANT NOTE:
Upon this merge you need to specifically call your data directory "data_extern" when checking it out (when you don't provide a name, it will be just called 'trunk').
The new CMake variable is EXTERNAL_DATA_DIRECTORY. DATA_DIRECTORY now points to the one the source part of the repository.
UPDATE YOUR DATA DIRECTORY AS WELL!!!
|
-
Property svn:eol-style set to
native
|
File size:
925 bytes
|
Line | |
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1 | <weaponslots> |
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2 | <WeaponSlot position=" 4.3,-6,-10" /> |
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3 | <WeaponSlot position="-4.3,-6,-10" /> |
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4 | </weaponslots> |
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5 | <weaponsets> |
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6 | <WeaponSet firemode=0 /> |
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7 | <WeaponSet firemode=1 /> |
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8 | </weaponsets> |
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9 | <weapons> |
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10 | <WeaponPack> |
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11 | <links> |
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12 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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13 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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14 | </links> |
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15 | <Weapon> |
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16 | <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" /> |
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17 | <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" /> |
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18 | </Weapon> |
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19 | <Weapon> |
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20 | <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" /> |
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21 | <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" /> |
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22 | </Weapon> |
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23 | </WeaponPack> |
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24 | </weapons> |
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