Last change
on this file since 12141 was
5749,
checked in by rgrieder, 15 years ago
|
Sorted out header file finding issues and updated/added precompiled header files.
PCH is not activated per default for the pong projects (only 7 files).
|
-
Property svn:eol-style set to
native
|
File size:
465 bytes
|
Line | |
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1 | SET_SOURCE_FILES(WEAPONS_SRC_FILES |
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2 | MuzzleFlash.cc |
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3 | ) |
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4 | |
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5 | ADD_SUBDIRECTORY(munitions) |
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6 | ADD_SUBDIRECTORY(projectiles) |
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7 | ADD_SUBDIRECTORY(weaponmodes) |
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8 | |
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9 | ORXONOX_ADD_LIBRARY(weapons |
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10 | MODULE |
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11 | FIND_HEADER_FILES |
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12 | PCH_FILE |
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13 | WeaponsPrecompiledHeaders.h |
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14 | DEFINE_SYMBOL |
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15 | "WEAPONS_SHARED_BUILD" |
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16 | LINK_LIBRARIES |
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17 | orxonox |
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18 | # TODO: Remove this as soon as projectiles aren't hardcoded anymore buth rather defined in XML |
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19 | objects |
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20 | SOURCE_FILES ${WEAPONS_SRC_FILES} |
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21 | ) |
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