Last change
on this file since 11493 was
7679,
checked in by dafrick, 14 years ago
|
Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.
|
-
Property svn:eol-style set to
native
|
File size:
529 bytes
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Line | |
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1 | <Template name="DynamicmatchHUD"> |
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2 | <OverlayGroup name="DynamicmatcHUD" scale = "1, 1"> |
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3 | |
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4 | <GametypeStaticMessage |
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5 | name = "staticmessage" |
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6 | position = "0.5, 0.01" |
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7 | font = "VeraMono" |
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8 | caption = "" |
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9 | textsize = 0.033 |
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10 | colour = "1.0, 1.0, 0.5, 1.0" |
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11 | align = "center" |
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12 | /> |
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13 | |
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14 | <GametypeFadingMessage |
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15 | name = "fadingmessage" |
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16 | position = "0.5, 0.05" |
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17 | font = "VeraMono" |
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18 | textsize = 0.04 |
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19 | colour = "1.0, 1.0, 0.5, 1.0" |
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20 | align = "center" |
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21 | /> |
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22 | |
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23 | </OverlayGroup> |
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24 | </Template> |
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