1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Definition of the OrxonoxOverlay class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "OrxonoxOverlay.h" |
---|
35 | |
---|
36 | #include <cmath> |
---|
37 | #include <OgreOverlay.h> |
---|
38 | #include <OgreOverlayManager.h> |
---|
39 | #include <OgrePanelOverlayElement.h> |
---|
40 | #include <OgreRenderWindow.h> |
---|
41 | #include <OgreMaterialManager.h> |
---|
42 | #include <OgreTechnique.h> |
---|
43 | #include <OgrePass.h> |
---|
44 | #include <OgreEntity.h> |
---|
45 | |
---|
46 | #include "util/Convert.h" |
---|
47 | #include "util/Exception.h" |
---|
48 | #include "core/GameMode.h" |
---|
49 | #include "core/CoreIncludes.h" |
---|
50 | #include "core/XMLPort.h" |
---|
51 | #include "core/command/ConsoleCommand.h" |
---|
52 | |
---|
53 | #include "OverlayGroup.h" |
---|
54 | |
---|
55 | namespace orxonox |
---|
56 | { |
---|
57 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
---|
58 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
---|
59 | |
---|
60 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); |
---|
61 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); |
---|
62 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); |
---|
63 | SetConsoleCommand("OrxonoxOverlay", "show", &OrxonoxOverlay::showOverlay); |
---|
64 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); |
---|
65 | |
---|
66 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
---|
67 | : BaseObject(creator) |
---|
68 | { |
---|
69 | RegisterObject(OrxonoxOverlay); |
---|
70 | |
---|
71 | this->owner_ = 0; |
---|
72 | this->group_ = 0; |
---|
73 | |
---|
74 | if (!GameMode::showsGraphics()) |
---|
75 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
---|
76 | |
---|
77 | // create the Ogre::Overlay |
---|
78 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
---|
79 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
---|
80 | |
---|
81 | // create background panel (can be used to show any picture) |
---|
82 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
---|
83 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
---|
84 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
---|
85 | this->overlay_->add2D(this->background_); |
---|
86 | |
---|
87 | overlay3d_ = new Ogre::SceneNode(NULL); |
---|
88 | this->overlay_->add3D(overlay3d_); |
---|
89 | |
---|
90 | // Get aspect ratio from the render window. Later on, we get informed automatically |
---|
91 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
---|
92 | |
---|
93 | this->size_ = Vector2(1.0f, 1.0f); |
---|
94 | this->pickPoint_= Vector2(0.0f, 0.0f); |
---|
95 | this->position_ = Vector2(0.0f, 0.0f); |
---|
96 | this->angle_ = Degree(0.0); |
---|
97 | this->bCorrectAspect_ = false; |
---|
98 | this->rotState_ = Horizontal; |
---|
99 | this->angleChanged(); // updates all other values as well |
---|
100 | |
---|
101 | setBackgroundMaterial(""); |
---|
102 | } |
---|
103 | |
---|
104 | /** |
---|
105 | @brief |
---|
106 | Make sure everything gets removed/destroyed. |
---|
107 | @remark |
---|
108 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
---|
109 | */ |
---|
110 | OrxonoxOverlay::~OrxonoxOverlay() |
---|
111 | { |
---|
112 | if (this->isInitialized()) |
---|
113 | { |
---|
114 | // erase ourself from the map with all overlays |
---|
115 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
---|
116 | if (it != overlays_s.end()) |
---|
117 | overlays_s.erase(it); |
---|
118 | |
---|
119 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
---|
120 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
---|
121 | } |
---|
122 | } |
---|
123 | |
---|
124 | /** |
---|
125 | @brief |
---|
126 | Loads the OrxonoxOverlay. |
---|
127 | |
---|
128 | This has to be called before usage, otherwise strange behaviour is |
---|
129 | guaranteed! (there should be no segfaults however). |
---|
130 | @copydoc |
---|
131 | BaseObject::XMLPort() |
---|
132 | */ |
---|
133 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
134 | { |
---|
135 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); |
---|
136 | |
---|
137 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlelement, mode); |
---|
138 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); |
---|
139 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlelement, mode); |
---|
140 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlelement, mode); |
---|
141 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlelement, mode); |
---|
142 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); |
---|
143 | XMLPortParam(OrxonoxOverlay, "backgroundtex", setBackgroundTexture, getBackgroundTexture, xmlelement, mode); |
---|
144 | } |
---|
145 | |
---|
146 | void OrxonoxOverlay::changedName() |
---|
147 | { |
---|
148 | SUPER(OrxonoxOverlay, changedName); |
---|
149 | |
---|
150 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
---|
151 | |
---|
152 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
---|
153 | orxout(internal_warning) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << endl; |
---|
154 | |
---|
155 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
---|
156 | } |
---|
157 | |
---|
158 | //! Only sets the background material name if not "" |
---|
159 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
---|
160 | { |
---|
161 | if (this->background_ && !material.empty()) |
---|
162 | this->background_->setMaterialName(material); |
---|
163 | } |
---|
164 | |
---|
165 | //! Returns the the material name of the background |
---|
166 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
---|
167 | { |
---|
168 | if (this->background_) |
---|
169 | return this->background_->getMaterialName(); |
---|
170 | else |
---|
171 | return BLANKSTRING; |
---|
172 | } |
---|
173 | |
---|
174 | //! Sets the background texture name and creates a new material if necessary |
---|
175 | void OrxonoxOverlay::setBackgroundTexture(const std::string& texture) |
---|
176 | { |
---|
177 | if (this->background_ && this->background_->getMaterial().isNull() && !texture.empty()) |
---|
178 | { |
---|
179 | // create new material |
---|
180 | const std::string& materialname = "generated_material" + getUniqueNumberString(); |
---|
181 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialname, "General")); |
---|
182 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
---|
183 | Ogre::TextureUnitState* textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
---|
184 | textureUnitState_->setTextureName(texture); |
---|
185 | textureUnitState_->setNumMipmaps(0); |
---|
186 | this->background_->setMaterialName(materialname); |
---|
187 | } |
---|
188 | } |
---|
189 | |
---|
190 | //! Returns the the texture name of the background |
---|
191 | const std::string& OrxonoxOverlay::getBackgroundTexture() const |
---|
192 | { |
---|
193 | if (this->background_) |
---|
194 | { |
---|
195 | Ogre::TextureUnitState* tempTx = this->background_->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
---|
196 | return tempTx->getTextureName(); |
---|
197 | } |
---|
198 | else |
---|
199 | return BLANKSTRING; |
---|
200 | } |
---|
201 | |
---|
202 | //! Called by BaseObject when visibility has changed. |
---|
203 | void OrxonoxOverlay::changedVisibility() |
---|
204 | { |
---|
205 | SUPER( OrxonoxOverlay, changedVisibility ); |
---|
206 | |
---|
207 | if (!this->overlay_) |
---|
208 | return; |
---|
209 | |
---|
210 | // only set to visible if corresponding OverlayGroup is also visible |
---|
211 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
---|
212 | this->overlay_->show(); |
---|
213 | else |
---|
214 | this->overlay_->hide(); |
---|
215 | } |
---|
216 | |
---|
217 | /** |
---|
218 | @brief |
---|
219 | Called by the GraphicsManager whenever the window size changes. |
---|
220 | Calculates the aspect ratio only. |
---|
221 | */ |
---|
222 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
---|
223 | { |
---|
224 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
---|
225 | this->sizeCorrectionChanged(); |
---|
226 | } |
---|
227 | |
---|
228 | /** |
---|
229 | @brief |
---|
230 | Called whenever the rotation angle has changed. |
---|
231 | */ |
---|
232 | void OrxonoxOverlay::angleChanged() |
---|
233 | { |
---|
234 | if (!this->overlay_) |
---|
235 | return; |
---|
236 | |
---|
237 | this->overlay_->setRotate(this->angle_); |
---|
238 | this->sizeCorrectionChanged(); |
---|
239 | } |
---|
240 | |
---|
241 | /** |
---|
242 | @brief |
---|
243 | Called whenever the aspect ratio or the angle has changed. |
---|
244 | The method calculates a correction factor for the size to compensate |
---|
245 | for aspect distortion if desired. |
---|
246 | @remarks |
---|
247 | This only works when the angle is about 0 or 90 degrees. |
---|
248 | */ |
---|
249 | void OrxonoxOverlay::sizeCorrectionChanged() |
---|
250 | { |
---|
251 | if (this->bCorrectAspect_) |
---|
252 | { |
---|
253 | float angle = this->angle_.valueDegrees(); |
---|
254 | if (angle < 0.0) |
---|
255 | angle = -angle; |
---|
256 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
---|
257 | |
---|
258 | // take the reverse if angle is about 90 degrees |
---|
259 | float tempAspect; |
---|
260 | if (angle > 89.0f && angle < 91.0f) |
---|
261 | { |
---|
262 | tempAspect = 1.0f / this->windowAspectRatio_; |
---|
263 | rotState_ = Vertical; |
---|
264 | } |
---|
265 | else if (angle > 179 || angle < 1) |
---|
266 | { |
---|
267 | tempAspect = this->windowAspectRatio_; |
---|
268 | rotState_ = Horizontal; |
---|
269 | } |
---|
270 | else |
---|
271 | { |
---|
272 | tempAspect = 1.0f; |
---|
273 | rotState_ = Inbetween; |
---|
274 | } |
---|
275 | |
---|
276 | // note: this is only an approximation that is mostly valid when the |
---|
277 | // magnitude of the width is about the magnitude of the height. |
---|
278 | // Correctly we would have to take the square root of width*height |
---|
279 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
---|
280 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
---|
281 | } |
---|
282 | else |
---|
283 | { |
---|
284 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
---|
285 | } |
---|
286 | |
---|
287 | this->sizeChanged(); |
---|
288 | } |
---|
289 | |
---|
290 | /** |
---|
291 | @brief |
---|
292 | Sets the overlay size using the actual corrected size. |
---|
293 | */ |
---|
294 | void OrxonoxOverlay::sizeChanged() |
---|
295 | { |
---|
296 | if (!this->overlay_) |
---|
297 | return; |
---|
298 | |
---|
299 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
---|
300 | positionChanged(); |
---|
301 | } |
---|
302 | |
---|
303 | /** |
---|
304 | @brief |
---|
305 | Determines the position of the overlay. |
---|
306 | This works also well when a rotation angle is applied. The overlay always |
---|
307 | gets aligned correctly as well as possible. |
---|
308 | */ |
---|
309 | void OrxonoxOverlay::positionChanged() |
---|
310 | { |
---|
311 | if (!this->overlay_) |
---|
312 | return; |
---|
313 | |
---|
314 | // transform the angle to a range of 0 - pi/2 first. |
---|
315 | float angle = this->angle_.valueRadians(); |
---|
316 | if (angle < 0.0) |
---|
317 | angle = -angle; |
---|
318 | angle -= math::pi * static_cast<int>(angle / (math::pi)); |
---|
319 | if (angle > math::pi_2) |
---|
320 | angle = math::pi - angle; |
---|
321 | |
---|
322 | // do some mathematical fiddling for a bounding box |
---|
323 | Vector2 actualSize = size_ * sizeCorrection_; |
---|
324 | float radius = actualSize.length(); |
---|
325 | float phi = atan(actualSize.y / actualSize.x); |
---|
326 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
---|
327 | |
---|
328 | // calculate the scrolling offset |
---|
329 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
---|
330 | this->overlay_->setScroll(scroll.x, -scroll.y); |
---|
331 | } |
---|
332 | |
---|
333 | |
---|
334 | //########### Console commands ############ |
---|
335 | |
---|
336 | /** |
---|
337 | @brief |
---|
338 | Scales an overlay by its name. |
---|
339 | @param name |
---|
340 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
---|
341 | attribute in the xml file). |
---|
342 | @param scale |
---|
343 | The scaling factor |
---|
344 | */ |
---|
345 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
---|
346 | { |
---|
347 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
---|
348 | if (it != overlays_s.end()) |
---|
349 | it->second->scale(Vector2(scale, scale)); |
---|
350 | } |
---|
351 | |
---|
352 | /** |
---|
353 | @brief |
---|
354 | Toggles the visibility of an Overlay by it's name. |
---|
355 | @param name |
---|
356 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
---|
357 | attribute in the xml file). |
---|
358 | */ |
---|
359 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
---|
360 | { |
---|
361 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
---|
362 | if (it != overlays_s.end()) |
---|
363 | { |
---|
364 | OrxonoxOverlay* overlay= it->second; |
---|
365 | if(overlay->isVisible()) |
---|
366 | { |
---|
367 | overlay->hide(); |
---|
368 | orxout(verbose, context::misc::overlays) << "HIDE " << name << endl; |
---|
369 | } |
---|
370 | else |
---|
371 | { |
---|
372 | overlay->show(); |
---|
373 | orxout(verbose, context::misc::overlays) << "SHOW " << name << endl; |
---|
374 | } |
---|
375 | } |
---|
376 | } |
---|
377 | |
---|
378 | /** |
---|
379 | @brief |
---|
380 | Shows Overlay by it's name. |
---|
381 | @param name |
---|
382 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
---|
383 | attribute in the xml file). |
---|
384 | */ |
---|
385 | /*static*/ void OrxonoxOverlay::showOverlay(const std::string& name) |
---|
386 | { |
---|
387 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
---|
388 | if (it != overlays_s.end()) |
---|
389 | { |
---|
390 | OrxonoxOverlay* overlay= it->second; |
---|
391 | if(overlay->isVisible()) |
---|
392 | overlay->changedVisibility(); |
---|
393 | else |
---|
394 | overlay->show(); |
---|
395 | } |
---|
396 | } |
---|
397 | |
---|
398 | /** |
---|
399 | @brief |
---|
400 | Scrolls an overlay by its name. |
---|
401 | @param name |
---|
402 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
---|
403 | attribute in the xml file). |
---|
404 | @param scroll |
---|
405 | The relative translation of the overlay |
---|
406 | */ |
---|
407 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
---|
408 | { |
---|
409 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
---|
410 | if (it != overlays_s.end()) |
---|
411 | it->second->scroll(scroll); |
---|
412 | } |
---|
413 | |
---|
414 | /** |
---|
415 | @brief |
---|
416 | Rotates an overlay by its name. |
---|
417 | @param name |
---|
418 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
---|
419 | attribute in the xml file). |
---|
420 | @param angle |
---|
421 | The rotation angle in degree |
---|
422 | */ |
---|
423 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
---|
424 | { |
---|
425 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
---|
426 | if (it != overlays_s.end()) |
---|
427 | it->second->rotate(angle); |
---|
428 | } |
---|
429 | |
---|
430 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
---|
431 | { |
---|
432 | if (group != this->group_) |
---|
433 | { |
---|
434 | if (this->group_) |
---|
435 | this->group_->removeElement(this); |
---|
436 | this->group_ = group; |
---|
437 | this->changedOverlayGroup(); |
---|
438 | } |
---|
439 | } |
---|
440 | |
---|
441 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) |
---|
442 | { |
---|
443 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
---|
444 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
---|
445 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
---|
446 | } |
---|
447 | |
---|
448 | void OrxonoxOverlay::setBackgroundColour(ColourValue colour) |
---|
449 | { |
---|
450 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
---|
451 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
---|
452 | tempTx->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); |
---|
453 | } |
---|
454 | void OrxonoxOverlay::add3DMesh(Ogre::Entity* entity) |
---|
455 | { |
---|
456 | this->overlay3d_->attachObject(entity); |
---|
457 | } |
---|
458 | |
---|
459 | } |
---|