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source: code/branches/3DPacman_FS18/New Material/meshes/PacmanMap.scene @ 12202

Last change on this file since 12202 was 11896, checked in by dreherm, 7 years ago

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[11896]1<scene previous_export_time="1521327531.8541565" export_time="1524216367.0105164" exported_by="dreherm" formatVersion="1.0.1" >
2  <nodes >
3    <node name="PacmanMap" >
4      <position x="0.000000" z="-0.000000" y="0.000000" />
5      <rotation qy="0.000000" qw="1.000000" qx="0.000000" qz="-0.000000" />
6      <scale x="1.000000" z="1.000000" y="1.000000" />
7      <game >
8        <sensors />
9        <actuators />
10      </game>
11      <entity ghost="False" velocity_min="0.0" velocity_max="0.0" lock_rot_y="False" lock_trans_x="False" damping_trans="0.03999999910593033" mass="1.0" damping_rot="0.10000000149011612" name="PacmanMap" lock_trans_y="False" lock_rot_x="False" lock_rot_z="False" meshFile="PacmanMap.mesh" mass_radius="1.0" friction_y="1.0" inertia_tensor="0.4000000059604645" lock_trans_z="False" anisotropic_friction="False" physics_type="STATIC" friction_x="1.0" actor="False" friction_z="1.0" />
12    </node>
13    <node name="Lamp" >
14      <position x="4.076245" z="-1.005454" y="5.903862" />
15      <rotation qy="0.755880" qw="0.570947" qx="0.169076" qz="-0.272171" />
16      <scale x="1.000000" z="1.000000" y="1.000000" />
17      <game >
18        <sensors />
19        <actuators />
20      </game>
21      <light name="Lamp" shadow="true" powerScale="1.0" type="point" >
22        <position x="4.076245" z="-1.005454" y="5.903862" />
23        <lightAttenuation range="5000" constant="1.0" quadratic="0.0" linear="0.03333335240683057" />
24        <colourDiffuse b="1.0" r="1.0" g="1.0" />
25        <colourSpecular b="1.0" r="1.0" g="1.0" />
26        <colourShadow b="1.0" r="1.0" g="1.0" />
27      </light>
28    </node>
29    <node name="Camera" >
30      <position x="7.481132" z="6.507640" y="5.343665" />
31      <rotation qy="0.336872" qw="0.780483" qx="0.483536" qz="-0.208704" />
32      <scale x="1.000000" z="1.000000" y="1.000000" />
33      <game >
34        <sensors />
35        <actuators />
36      </game>
37      <camera fov="0.5033799435163735" name="Camera" projectionType="perspective" >
38        <clipping near="0.10000000149011612" farPlaneDist="100.0" nearPlaneDist="0.10000000149011612" far="100.0" />
39      </camera>
40    </node>
41  </nodes>
42  <externals >
43    <item type="material" >
44      <file name="/itet-stor/dreherm/orxonox/dreherm/orxonox/3DPacman_FS18/New Material/meshes/PacmanMap.material" />
45    </item>
46  </externals>
47  <environment >
48    <colourDiffuse b="0.05087608844041824" r="0.05087608844041824" g="0.05087608844041824" />
49    <colourBackground b="0.05087608844041824" r="0.05087608844041824" g="0.05087608844041824" />
50    <colourAmbient b="0.0" r="0.0" g="0.0" />
51  </environment>
52</scene>
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