1 | <LevelInfo |
---|
2 | name = "3DPacman" |
---|
3 | description = "A 3DVersion of Pacman." |
---|
4 | tags = "test" |
---|
5 | screenshot = "emptylevel.png" |
---|
6 | /> |
---|
7 | |
---|
8 | <?lua |
---|
9 | include("stats.oxo") |
---|
10 | include("HUDTemplates3.oxo") |
---|
11 | include("templates/lodInformation.oxt") |
---|
12 | ?> |
---|
13 | |
---|
14 | <?lua |
---|
15 | include("templates/PacmanGelb.oxt") |
---|
16 | ?> |
---|
17 | |
---|
18 | <Level> |
---|
19 | <templates> |
---|
20 | <Template link=lodtemplate_default /> |
---|
21 | </templates> |
---|
22 | <?lua include("includes/notifications.oxi") ?> |
---|
23 | |
---|
24 | <Scene |
---|
25 | ambientlight = "0.8, 0.8, 0.8" |
---|
26 | skybox = "Orxonox/Starbox" |
---|
27 | > |
---|
28 | |
---|
29 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
---|
30 | <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=SpaceShip pawndesign=PacmanGelb /> |
---|
31 | |
---|
32 | |
---|
33 | <PacmanGhost position="0,20,245"> |
---|
34 | <attached> |
---|
35 | <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" /> |
---|
36 | </attached> |
---|
37 | </PacmanGhost> |
---|
38 | |
---|
39 | |
---|
40 | <StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
---|
41 | <attached> |
---|
42 | <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" /> |
---|
43 | </attached> |
---|
44 | <collisionShapes> |
---|
45 | <BoxCollisionShape position="0,0,0" halfExtents="250,1,250" /> |
---|
46 | <BoxCollisionShape position="0,200000,0" halfExtents="250,1,250" /> |
---|
47 | |
---|
48 | <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" /> |
---|
49 | <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" /> |
---|
50 | <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" /> |
---|
51 | <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" /> |
---|
52 | |
---|
53 | </collisionShapes> |
---|
54 | </StaticEntity> |
---|
55 | |
---|
56 | <StaticEntity position="10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
---|
57 | <attached> |
---|
58 | <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" /> |
---|
59 | </attached> |
---|
60 | <collisionShapes> |
---|
61 | <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> |
---|
62 | </collisionShapes> |
---|
63 | </StaticEntity> |
---|
64 | |
---|
65 | |
---|
66 | <StaticEntity position="-10,10,-10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
---|
67 | <attached> |
---|
68 | <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" /> |
---|
69 | </attached> |
---|
70 | <collisionShapes> |
---|
71 | <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> |
---|
72 | </collisionShapes> |
---|
73 | </StaticEntity> |
---|
74 | |
---|
75 | <StaticEntity position="10,10,-10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
---|
76 | <attached> |
---|
77 | <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" /> |
---|
78 | </attached> |
---|
79 | <collisionShapes> |
---|
80 | <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> |
---|
81 | </collisionShapes> |
---|
82 | </StaticEntity> |
---|
83 | |
---|
84 | <StaticEntity position="-10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
---|
85 | <attached> |
---|
86 | <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" /> |
---|
87 | </attached> |
---|
88 | <collisionShapes> |
---|
89 | <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> |
---|
90 | </collisionShapes> |
---|
91 | </StaticEntity> |
---|
92 | |
---|
93 | <PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/> |
---|
94 | <PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/> |
---|
95 | <PortalLink fromID="1" toID="2" /> |
---|
96 | <PortalLink fromID="2" toID="1" /> |
---|
97 | |
---|
98 | </Scene> |
---|
99 | </Level> |
---|