1 | <LevelInfo |
---|
2 | name = "3DPacman" |
---|
3 | description = "A 3DVersion of Pacman." |
---|
4 | tags = "test" |
---|
5 | screenshot = "emptylevel.png" |
---|
6 | /> |
---|
7 | |
---|
8 | <?lua |
---|
9 | include("stats.oxo") |
---|
10 | include("HUDTemplates3.oxo") |
---|
11 | include("templates/lodInformation.oxt") |
---|
12 | ?> |
---|
13 | |
---|
14 | <?lua |
---|
15 | include("templates/PacmanGelb.oxt") |
---|
16 | ?> |
---|
17 | |
---|
18 | <Level |
---|
19 | plugins = pacman |
---|
20 | gametype = Pacman |
---|
21 | > |
---|
22 | |
---|
23 | <templates> |
---|
24 | <Template link=lodtemplate_default /> |
---|
25 | </templates> |
---|
26 | <?lua include("includes/notifications.oxi") ?> |
---|
27 | |
---|
28 | <Scene |
---|
29 | ambientlight = "0.8, 0.8, 0.8" |
---|
30 | skybox = "Orxonox/Starbox" |
---|
31 | > |
---|
32 | |
---|
33 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
---|
34 | <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=PacmanGelb pawndesign=PacmanGelb /> |
---|
35 | |
---|
36 | <!-- GHOSTS --> |
---|
37 | <PacmanGhost position="0,10,15" > |
---|
38 | <attached> |
---|
39 | <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" /> |
---|
40 | </attached> |
---|
41 | </PacmanGhost> |
---|
42 | |
---|
43 | <PacmanGhost position="0,10,15" > |
---|
44 | <attached> |
---|
45 | <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" /> |
---|
46 | </attached> |
---|
47 | </PacmanGhost> |
---|
48 | |
---|
49 | <PacmanGhost position="0,10,15" > |
---|
50 | <attached> |
---|
51 | <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" /> |
---|
52 | </attached> |
---|
53 | </PacmanGhost> |
---|
54 | |
---|
55 | <PacmanGhost position="0,10,15" > |
---|
56 | <attached> |
---|
57 | <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" /> |
---|
58 | </attached> |
---|
59 | </PacmanGhost> |
---|
60 | |
---|
61 | <!-- POINTS --> |
---|
62 | <PacmanPointSphere position="0,10,0"> |
---|
63 | <attached> |
---|
64 | <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> |
---|
65 | </attached> |
---|
66 | </PacmanPointSphere> |
---|
67 | |
---|
68 | <PacmanPointSphere position="215,10,245"> |
---|
69 | <attached> |
---|
70 | <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> |
---|
71 | </attached> |
---|
72 | </PacmanPointSphere> |
---|
73 | |
---|
74 | <PacmanPointSphere position="215,10,195"> |
---|
75 | <attached> |
---|
76 | <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> |
---|
77 | </attached> |
---|
78 | </PacmanPointSphere> |
---|
79 | |
---|
80 | |
---|
81 | <!-- Map --> |
---|
82 | <StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
---|
83 | <attached> |
---|
84 | <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" /> |
---|
85 | </attached> |
---|
86 | <collisionShapes> |
---|
87 | |
---|
88 | <!-- Edge --> |
---|
89 | <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" /> |
---|
90 | <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" /> |
---|
91 | <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" /> |
---|
92 | <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" /> |
---|
93 | |
---|
94 | <!-- Shapes in order --> |
---|
95 | <BoxCollisionShape position="-200,10,-65" halfExtents="55,15,35" /> |
---|
96 | <BoxCollisionShape position="-200,10,30" halfExtents="55,15,35" /> |
---|
97 | <BoxCollisionShape position="200,10,-65" halfExtents="55,15,35" /> |
---|
98 | <BoxCollisionShape position="200,10,30" halfExtents="55,15,35" /> |
---|
99 | |
---|
100 | </collisionShapes> |
---|
101 | </StaticEntity> |
---|
102 | |
---|
103 | <PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/> |
---|
104 | <PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/> |
---|
105 | <PortalLink fromID="1" toID="2" /> |
---|
106 | <PortalLink fromID="2" toID="1" /> |
---|
107 | </Scene> |
---|
108 | </Level> |
---|