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source: code/branches/3DPacman_FS18/data/overlays/HUDTemplates3.oxo @ 11984

Last change on this file since 11984 was 11783, checked in by landauf, 7 years ago

merged Presentation_HS17_merge back to trunk

  • Property svn:eol-style set to native
File size: 6.5 KB
Line 
1<!--
2<Template name="defaultHUD">
3  <OverlayGroup name = "defaultHUD" scale = "1, 1">
4    <ChatOverlay
5     name     = "chat"
6     position = "0.03, 0.5"
7     font     = "VeraMono"
8     caption  = ""
9     textsize = 0.025
10    />
11
12    <GametypeStatus
13     name     = "state"
14     position = "0.5, 0.85"
15     font     = "VeraMono"
16     textsize = 0.05
17     colour   = "1.0, 1.0, 0.0, 0.8"
18     align    = "center"
19    />
20  </OverlayGroup>
21</Template>
22-->
23
24<Template name="spectatorhud">
25  <OverlayGroup name = "spectatorhud" scale = "1, 1">
26  </OverlayGroup>
27</Template>
28
29<Template name="rockethud">
30  <OverlayGroup name = "rockethud" scale = "1, 1">
31    <HUDRocketFuelBar
32     name          = "RocketFuelBar1"
33     background    = "Orxonox/BarBackground"
34     size          = "0.40, 0.04"
35     position      = "0.0 , 1.0 "
36     pickpoint     = "0, 1"
37     correctaspect = true
38     iconmaterial  = "Orxonox/BarIconFuel"
39    >
40      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
41      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
42      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
43    </HUDRocketFuelBar>
44  </OverlayGroup>
45</Template>
46
47<Template name="spaceshiphud">
48  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
49
50
51    <HUDHealthBar
52     name              = "HealthBar1"
53     background        = "Orxonox/HealthBarBackground"
54     size              = "0.40, 0.08"
55     position          = "0.0 , 0.85 "
56     pickpoint         = "0, 1"
57     bartexture        = "healthbar_bar.png"
58     textfont          = "VeraMono"
59     textusebarcolour  = true
60     textscale          = 0.4
61     textoffset        = "0.325, -0.825"
62     textpickpoint     = "0, 0"
63     textalign         = "right"
64     correctaspect     = true
65     iconmaterial      = "Orxonox/BarIconHealth"
66    >
67      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
68      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
69      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
70    </HUDHealthBar>
71
72    <HUDShieldBar
73     name          = "ShieldBar1"
74     background    = "Orxonox/BarBackground"
75     size          = "0.40, 0.04"
76     position      = "0.0 , 0.9 "
77     pickpoint     = "0, 1"
78     correctaspect = true
79     iconmaterial  = "Orxonox/BarIconShield"
80    >
81      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
82      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
83      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
84    </HUDShieldBar>   
85
86    <HUDSpeedBar
87     name          = "SpeedBar1"
88     background    = "Orxonox/BarBackground"
89     size          = "0.40, 0.04"
90     position      = "0.0 , 0.95 "
91     pickpoint     = "0, 1"
92     correctaspect = true
93     iconmaterial  = "Orxonox/BarIconSpeed"
94    >
95      <BarColour position = 0.0 colour = "0.7,0.5,0.2" />
96      <BarColour position = 0.5 colour = "0.2,0.7,0.2" />
97      <BarColour position = 1.0 colour = "0.7,0.2,0.2" />
98    </HUDSpeedBar>
99
100    <HUDBoostBar
101     name          = "BoostBar1"
102     background    = "Orxonox/BarBackground"
103     size          = "0.40, 0.04"
104     position      = "0.0 , 1.0 "
105     pickpoint     = "0, 1"
106     correctaspect = true
107     iconmaterial  = "Orxonox/BarIconBoost"
108    >
109      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
110      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
111      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
112    </HUDBoostBar>
113
114    <HUDEnemyHealthBar
115     name              = "EnemyHealthBar"
116     background        = "Orxonox/HealthBarBackground"
117     size              = "0.4, 0.08"
118     position          = "1 ,0"
119     pickpoint         = "1, 0"
120     bartexture        = "healthbar_bar.png"
121     textfont          = "VeraMono"
122     textusebarcolour  = true
123     textscale         = 0.4
124     textoffset        = "-0.675, 0.175"
125     textpickpoint     = "0, 0"
126     textalign         = "right"
127     correctaspect     = true
128     iconmaterial      = "Orxonox/BarIconHealth"
129    >
130      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
131      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
132      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
133    </HUDEnemyHealthBar>
134
135    <HUDEnemyShieldBar
136     name          = "EnemyShieldBar1"
137     background    = "Orxonox/BarBackground"
138     size          = "0.40, 0.04"
139     position      = "1.0 , 0.1 "
140     pickpoint     = "1, 0"
141     correctaspect = true
142     iconmaterial  = "Orxonox/BarIconShield"
143    >
144      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
145      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
146      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
147    </HUDEnemyShieldBar>   
148
149    <HUDNavigation
150     name          = "Navigation"
151     correctaspect = true
152     font          = "Monofur"
153     textsize      = 0.02
154     navMarkerSize = 0.03
155     aimMarkerSize = 0.02
156    />
157
158    <HUDRadar
159     name                   = "Radar"
160     background             = "Orxonox/Radar3D"
161     material2D             = "Orxonox/Radar"
162     material3DMiddle       = "Orxonox/Radar3D"
163     material3DFront        = "Orxonox/Radar3DFront"
164     material3DBack         = "Orxonox/Radar3DBack"
165     correctaspect          = true
166     size                   = "0.17, 0.17"
167     position               = "1.0, 1.0"
168     pickpoint              = "1.0, 1.0"
169     rotation               = 0
170     sensitivity            = 1.0
171     halfDotSizeDistance    = 3000
172     detectionLimit         = 10000.0
173     maximumDotSize         = 0.1
174     maximumDotSize3D       = 0.06
175     mapAngle3D             = 0.6435011
176    />
177
178    <HUDWeaponSystem
179     name                   = "WeaponSystem"
180     correctaspect          = true
181     position               = "0.01, 0.01"
182     pickpoint              = "0, 0"
183     visible                = "true"
184     weaponModeHUDSize      = "0.09, 0.03"
185    />
186   
187    <HUDPickupSystem
188     name                   = "PickupSystem"
189     background             = "PickupBar"
190     correctaspect          = true
191     size                   = "0.20, 0.08"
192     position               = "0.01, 0.15"
193     pickpoint              = "0.0, 0.0"
194     visible                = "true"
195    />
196
197    <HUDTimer
198     name     = "Timer"
199     position = "0.5, 0.25"
200     font     = "VeraMono"
201     textsize = 0.1
202     colour   = "1.0, 1.0, 0.0, 0.8"
203     align    = "center"
204    />
205
206    <GUIOverlay
207      name = "QuestGUI"
208      guiname = "QuestGUI"
209      visible = "false"
210    />
211   
212    <GUIOverlay
213      name = "PickupInventory"
214      guiname = "PickupInventory"
215      visible = "false"
216    />
217
218    <GUIOverlay
219      name = "Dialog"
220      guiname = "Dialog"
221      visible = "false"
222    />
223
224  </OverlayGroup>
225</Template>
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