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source: code/branches/3DPacman_FS18/src/orxonox/OrxonoxPrereqs.h @ 12051

Last change on this file since 12051 was 11783, checked in by landauf, 7 years ago

merged Presentation_HS17_merge back to trunk

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the orxonox library
33*/
34
35#ifndef _OrxonoxPrereqs_H__
36#define _OrxonoxPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "tools/ToolsPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
46#  ifdef ORXONOX_SHARED_BUILD
47#    define _OrxonoxExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OrxonoxExport
51#    else
52#      define _OrxonoxExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _OrxonoxPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _OrxonoxExport  __attribute__ ((visibility("default")))
58#  define _OrxonoxPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _OrxonoxExport
61#  define _OrxonoxPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class CameraManager;
71    class Level;
72    class LevelInfo;
73    class LevelInfoItem;
74    class LevelManager;
75    class PlayerManager;
76    class Radar;
77    class RenderQueueListener;
78    class Scene;
79    class GSLevelMemento;
80    struct GSLevelMementoState;
81
82    // chat
83    class ChatHistory;
84    class ChatInputHandler;
85    class ChatListener;
86    class ChatManager;
87
88    // collisionshapes
89    class CollisionShape;
90    class CompoundCollisionShape;
91    class WorldEntityCollisionShape;
92
93    // controllers
94    class AIController;
95    class ArtificialController;
96    class Controller;
97    class DroneController;
98    class HumanController;
99    class ScriptController;
100    class WaypointController;
101    class WaypointPatrolController;
102
103    // gametypes
104    class Asteroids;
105    class Deathmatch;
106    class Dynamicmatch;
107    class Gametype;
108    class LastManStanding;
109    class LastTeamStanding;
110    class TeamBaseMatch;
111    class TeamDeathmatch;
112    class UnderAttack;
113    class TeamGametype;
114
115    // graphics
116    class Backlight;
117    class Billboard;
118    class BlinkingBillboard;
119    class Camera;
120    class FadingBillboard;
121    class GlobalShader;
122    class Light;
123    class Model;
124    class ParticleEmitter;
125    class ParticleSpawner;
126
127    // infos
128    class Bot;
129    class GametypeInfo;
130    class HumanPlayer;
131    class Info;
132    class PlayerInfo;
133
134    // interfaces
135    class GametypeMessageListener;
136    class NotificationListener;
137    class Pickupable;
138    class PickupCarrier;
139    class PlayerTrigger;
140    class RadarListener;
141    class RadarViewable;
142    class Rewardable;
143    class TeamColourable;
144
145    // items
146    class ShipPart;
147    class PartDestructionEvent;
148    class Engine;
149    class Item;
150    class MultiStateEngine;
151
152    // overlays
153    class InGameConsole;
154    class OrxonoxOverlay;
155    class OverlayGroup;
156
157    //sound
158    class AmbientSound;
159    class BaseSound;
160    class SoundBuffer;
161    class SoundManager;
162    class SoundStreamer;
163    class WorldSound;
164    class WorldAmbientSound;
165
166    // weaponsystem
167    class DefaultWeaponmodeLink;
168    class Munition;
169    class ReplenishingMunition;
170    class Weapon;
171    class WeaponMode;
172    class WeaponPack;
173    class WeaponSet;
174    class WeaponSlot;
175    class WeaponSystem;
176
177    // worldentities
178    class CameraPosition;
179    class ControllableEntity;
180    class Drone;
181    class EffectContainer;
182    class ExplosionChunk;
183    class MobileEntity;
184    class MovableEntity;
185    class SpawnPoint;
186    class StaticEntity;
187    class TeamSpawnPoint;
188    class WorldEntity;
189    class Rocket;
190    // worldentities, pawns
191    class Destroyer;
192    class Pawn;
193    class SpaceShip;
194    class ModularSpaceShip;
195    class Spectator;
196    class TeamBaseMatchBase;
197}
198
199// Bullet Physics Engine
200class btTransform;
201class btVector3;
202
203class btRigidBody;
204class btCollisionObject;
205class btGhostObject;
206class btManifoldPoint;
207
208class btCollisionShape;
209class btSphereShape;
210class btCompoundShape;
211class btStaticPlaneShape;
212
213class btDiscreteDynamicsWorld;
214class bt32BitAxisSweep3;
215class btDefaultCollisionConfiguration;
216class btCollisionDispatcher;
217class btSequentialImpulseConstraintSolver;
218
219// ALUT
220typedef struct ALCcontext_struct ALCcontext;
221typedef struct ALCdevice_struct ALCdevice;
222typedef unsigned int ALuint;
223typedef int ALint;
224typedef int ALenum;
225
226#endif /* _OrxonoxPrereqs_H__ */
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