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source: code/branches/3DPacman_FS19/src/libraries/network/packet/Gamestate.h

Last change on this file was 12027, checked in by merholzl, 6 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#ifndef _Gamestate_H__
31#define _Gamestate_H__
32
33#include "network/NetworkPrereqs.h"
34
35#include <cassert>
36#include <cstring>
37#include <list>
38#include <vector>
39
40#include "util/CRC32.h"
41#include "network/TrafficControl.h"
42#include "Packet.h"
43
44namespace orxonox
45{
46
47namespace packet
48{
49   
50static constexpr uint8_t GAMESTATE_MODE_SERVER = 0x1;
51static constexpr uint8_t GAMESTATE_MODE_CLIENT = 0x2;
52
53class _NetworkExport GamestateHeader
54{
55  public:
56    GamestateHeader(){ data_=nullptr; }
57    GamestateHeader(uint8_t* data)
58      { assert(data); data_ = data; *(Type*)data_ = Type::Gamestate; }
59    void setData(uint8_t* data)
60      { assert(data); data_ = data; *(Type*)data_ = Type::Gamestate; }
61    static inline uint32_t getSize()
62      { return 21; }
63
64    inline uint32_t getID() const
65      { assert(data_); return *(uint32_t*)(data_+4); }
66    inline void setID(uint32_t id)
67      { assert(data_); *(uint32_t*)(data_+4) = id; }
68
69    inline uint32_t getBaseID() const
70      { assert(data_); return *(uint32_t*)(data_+8); }
71    inline void setBaseID(uint32_t id)
72      { assert(data_); *(uint32_t*)(data_+8) = id; }
73
74    inline uint32_t getDataSize() const
75      { assert(data_); return *(uint32_t*)(data_+12); }
76    inline void setDataSize(uint32_t size)
77      { assert(data_); *(uint32_t*)(data_+12) = size; }
78
79    inline uint32_t getCompSize() const
80    { assert(data_); return *(uint32_t*)(data_+16); }
81    inline void setCompSize(uint32_t size)
82    { assert(data_); *(uint32_t*)(data_+16) = size; }
83
84    inline bool isDiffed() const
85      { assert(data_); return *(int8_t*)(data_+20) & 0x1; }
86    inline void setDiffed(bool b)
87      { assert(data_); *(int8_t*)(data_+20) = (b<<0) | (*(int8_t*)(data_+20) & 0x6 ); }
88
89    inline bool isComplete() const
90      { assert(data_); return *(int8_t*)(data_+20) & 0x2; }
91    inline void setComplete(bool b)
92      { assert(data_); *(int8_t*)(data_+20) = (b<<1) | (*(int8_t*)(data_+20) & 0x5 ); }
93
94    inline bool isCompressed() const
95      { assert(data_); return *(int8_t*)(data_+20) & 0x4; }
96    inline void setCompressed(bool b)
97      { assert(data_); *(int8_t*)(data_+20) = (b<<2) | (*(int8_t*)(data_+20) & 0x3 ); }
98
99    inline void operator=(GamestateHeader& h)
100      { assert(data_); assert(h.data_); memcpy( data_, h.data_, getSize()); }
101  private:
102    uint8_t* data_;
103
104};
105
106/**
107    @author Oliver Scheuss
108*/
109class _NetworkExport Gamestate: public Packet
110{
111  public:
112    Gamestate();
113    Gamestate(uint8_t *data, unsigned int clientID);
114    Gamestate(uint8_t *data);
115    Gamestate(const Gamestate& g);
116
117    ~Gamestate();
118
119    bool collectData(int id, uint8_t mode=0x0);
120    bool spreadData( uint8_t mode=0x0);
121    inline uint32_t getID() const { return header_.getID(); }
122    inline bool isDiffed() const { return header_.isDiffed(); }
123    inline bool isCompressed() const { return header_.isCompressed(); }
124    inline int32_t getBaseID() const { return header_.getBaseID(); }
125    inline uint32_t getDataSize() const { return header_.getDataSize(); }
126    Gamestate* diffVariables(Gamestate *base);
127
128    bool compressData();
129    bool decompressData();
130    bool operator ==(packet::Gamestate gs);
131
132    // Packet functions
133  private:
134
135    virtual uint32_t getSize() const override;
136    virtual bool process(orxonox::Host* host) override;
137    uint32_t calcGamestateSize(uint32_t id, uint8_t mode=0x0);
138   
139    std::list<obj>          dataVector_;
140    GamestateHeader         header_;
141    std::vector<uint32_t>   sizes_;
142    uint32_t                nrOfVariables_;
143};
144
145}
146
147}
148
149#endif /* _Gamestate_H__ */
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