1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Marc Dreher |
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24 | * Co-authors: |
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25 | * .. |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "PacmanGhost.h" |
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30 | |
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31 | #include "core/CoreIncludes.h" |
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32 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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33 | |
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34 | #include <vector> |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | |
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39 | |
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40 | struct PacmanGhost::graphVertex { |
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41 | |
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42 | public: |
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43 | |
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44 | Vector3 position; |
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45 | graphVertex *adjacentVertices[4]; //neighbooring vertices |
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46 | |
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47 | int shortestDistanceToStart; //actual shortest distance to start point |
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48 | graphVertex* actuelPredecessor; //the predecessor giving the for now shortest |
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49 | //path to start |
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50 | graphVertex* currentNearestNonVisitedNeighboor; |
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51 | bool alreadyVisited; |
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52 | graphVertex(){ //default constructor |
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53 | position=0; |
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54 | shortestDistanceToStart= std::numeric_limits<int>::max(); |
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55 | actuelPredecessor=nullptr; |
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56 | alreadyVisited=false; |
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57 | for(int kl =0; kl <4;kl++){ |
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58 | adjacentVertices[kl]=nullptr; //first put all position in array listing neighboors to 0 |
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59 | } |
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60 | } |
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61 | graphVertex(Vector3 wantedPosition){ //normal constructor |
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62 | position=wantedPosition; |
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63 | shortestDistanceToStart= std::numeric_limits<int>::max(); //default distance is infinity |
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64 | actuelPredecessor=nullptr; |
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65 | alreadyVisited=false; |
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66 | for(int kl =0; kl <4;kl++){ |
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67 | adjacentVertices[kl]=nullptr; //first put all position in array listing neighboors to 0 |
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68 | } |
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69 | } |
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70 | graphVertex& operator = (const graphVertex &rightSide){ |
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71 | this->position=rightSide.position; |
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72 | this->shortestDistanceToStart=rightSide.shortestDistanceToStart; |
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73 | this->actuelPredecessor=rightSide.actuelPredecessor; |
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74 | this->currentNearestNonVisitedNeighboor=rightSide.currentNearestNonVisitedNeighboor; |
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75 | this->alreadyVisited=rightSide.alreadyVisited; |
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76 | |
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77 | return *this; |
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78 | } |
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79 | |
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80 | }; |
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81 | |
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82 | |
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83 | static PacmanGhost::graphVertex listOfVertices[67]; |
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84 | |
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85 | //Check if there is a collision |
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86 | bool findpos(Vector3 one, Vector3 other){ |
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87 | if((abs(one.x - other.x)<0.5) && (abs(one.y - other.y)<0.5) && (abs(one.z - other.z)<0.5)) return true; |
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88 | return false; |
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89 | } |
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90 | |
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91 | //All positions in the map, see documentation |
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92 | Vector3 possibleposition[67] = {Vector3(20,10,245),Vector3(215,10,245),Vector3(215,10,195),Vector3(185,10,195),Vector3(135,10,195), //0-4 |
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93 | Vector3(185,10,150),Vector3(135,10,150),Vector3(215,10,150),Vector3(215,10,105),Vector3(135,10,105), //5-9 |
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94 | Vector3(135,10,15),Vector3(135,10,-85),Vector3(215,10,-85),Vector3(135,10,-135),Vector3(215,10,-135), //10-14 |
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95 | Vector3(215,10,-195),Vector3(135,10,-195),Vector3(20,10,195),Vector3(-20,10,195),Vector3(-20,10,245), //15-19 |
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96 | Vector3(-215,10,245),Vector3(-215,10,195),Vector3(-185,10,195),Vector3(-135,10,195),Vector3(-70,10,195), //20-24 |
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97 | Vector3(70,10,195),Vector3(70,10,150),Vector3(20,10,150),Vector3(-20,10,150),Vector3(-70,10,150), //25-29 |
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98 | Vector3(-135,10,150),Vector3(-185,10,150),Vector3(-215,10,150),Vector3(-215,10,105),Vector3(-135,10,105), //30-34 |
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99 | Vector3(-70,10,105),Vector3(-20,10,105),Vector3(20,10,105),Vector3(70,10,105),Vector3(70,10,60), //35-39 |
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100 | Vector3(0,10,60),Vector3(-70,10,60),Vector3(-135,10,15),Vector3(-70,10,60),Vector3(0,10,15), //40-44 |
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101 | Vector3(70,10,15),Vector3(-70,10,-35),Vector3(-20,10,-35),Vector3(20,10,-35),Vector3(70,10,-35), //45-49 |
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102 | Vector3(70,10,-85),Vector3(20,10,-85),Vector3(-20,10,-85),Vector3(-70,10,-85),Vector3(-135,10,-85), //50-54 |
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103 | Vector3(-215,10,-85),Vector3(-215,10,-135),Vector3(-135,10,-135),Vector3(-70,10,-135),Vector3(-20,10,-135), //55-59 |
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104 | Vector3(20,10,-135),Vector3(70,10,-135),Vector3(20,10,-195),Vector3(-20,10,-195),Vector3(-135,10,-195), //60-64 |
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105 | Vector3(-215,10,-195),Vector3(0,10,-35)}; //65-66 |
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106 | |
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107 | RegisterClass(PacmanGhost); |
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108 | |
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109 | /** |
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110 | @brief |
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111 | Constructor. Registers the object and initializes some default values. |
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112 | @param creator |
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113 | The creator of this object. |
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114 | */ |
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115 | PacmanGhost::PacmanGhost(Context* context) : ControllableEntity(context) |
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116 | { |
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117 | RegisterObject(PacmanGhost); |
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118 | |
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119 | this->velocity = Vector3(0, 0, 0); |
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120 | |
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121 | this->setCollisionType(CollisionType::Dynamic); |
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122 | |
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123 | this->actuelposition = this->getPosition(); |
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124 | |
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125 | if(findpos(actuelposition, Vector3(0,-20,0))) |
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126 | dontmove = true; |
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127 | |
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128 | this->target_x = actuelposition.x; |
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129 | this->target_z = actuelposition.z; |
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130 | |
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131 | } |
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132 | |
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133 | /** |
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134 | @brief |
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135 | Destructor. Destroys ghost, if present. |
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136 | */ |
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137 | PacmanGhost::~PacmanGhost() |
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138 | { |
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139 | // Deletes the controller if the object was initialized and the pointer to the controller is not nullptr. |
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140 | } |
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141 | |
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142 | /** |
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143 | @brief |
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144 | Method for creating a ghost through XML. |
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145 | */ |
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146 | void PacmanGhost::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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147 | { |
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148 | SUPER(PacmanGhost, XMLPort, xmlelement, mode); |
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149 | } |
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150 | |
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151 | //Change this with other ghost |
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152 | void PacmanGhost::changewith(PacmanGhost* otherghost){ |
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153 | |
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154 | while(lockmove){}; |
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155 | lockmove = true; //Prevent change of target while ghost is changed |
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156 | |
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157 | otherghost->setPosition(this->getPosition()); |
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158 | this->setPosition(0,-20,0); |
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159 | otherghost->target_x = this->target_x; |
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160 | otherghost->target_z = this->target_z; |
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161 | otherghost->ismoving = this->ismoving; |
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162 | |
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163 | this->dontmove = true; |
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164 | otherghost->dontmove = false; |
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165 | |
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166 | lockmove = false; |
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167 | } |
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168 | |
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169 | //Move ghost with rotation |
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170 | void PacmanGhost::move(float dt, Vector3 actuelposition, Vector3 velocity){ |
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171 | if(!dontmove){ |
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172 | this->setPosition(Vector3(actuelposition.x+speed*velocity.x*dt,10,actuelposition.z+speed*velocity.z*dt)); |
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173 | |
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174 | //Rotate ghost in the direction of movement |
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175 | if((abs(abs(velocity.x)-1)<0.1) && (abs(velocity.z-0)<0.1)){ |
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176 | if(velocity.x<0){ |
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177 | this->setOrientation(Quaternion(Radian(-1.57), Vector3(0, 1, 0))); |
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178 | } |
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179 | else{ |
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180 | this->setOrientation(Quaternion(Radian(1.57), Vector3(0, 1, 0))); |
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181 | } |
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182 | } |
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183 | if((abs(abs(velocity.z)-1)<0.1) && (abs(velocity.x-0)<0.1)){ |
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184 | if(velocity.z<0){ |
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185 | this->setOrientation(Quaternion(Radian(3.14), Vector3(0, 1, 0))); |
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186 | } |
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187 | else{ |
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188 | this->setOrientation(Quaternion(Radian(0), Vector3(0, 1, 0))); |
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189 | } |
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190 | } |
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191 | |
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192 | } |
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193 | } |
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194 | |
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195 | //Change ability to move |
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196 | void PacmanGhost::changemovability(){ |
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197 | if(dontmove){ |
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198 | dontmove = false;} |
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199 | else{ |
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200 | dontmove = true; |
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201 | } |
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202 | } |
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203 | |
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204 | //ResetGhost |
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205 | void PacmanGhost::resetGhost(){ |
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206 | |
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207 | this->setPosition(this->resetposition); |
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208 | this->ismoving = false; |
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209 | this->actuelposition = this->getPosition(); |
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210 | |
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211 | this->target_x = actuelposition.x; |
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212 | this->target_z = actuelposition.z; |
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213 | |
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214 | } |
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215 | |
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216 | //Increase speed of ghosts |
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217 | void PacmanGhost::levelupvelo(){ |
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218 | speed ++; |
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219 | } |
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220 | |
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221 | Vector3 PacmanGhost::getPlayerPos() |
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222 | { |
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223 | for (PacmanGelb* player : ObjectList<PacmanGelb>()) |
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224 | { |
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225 | return player->getWorldPosition(); |
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226 | } |
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227 | |
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228 | return Vector3(0,0,0); //default, should not be used |
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229 | |
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230 | } |
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231 | |
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232 | |
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233 | bool PacmanGhost::jeanfindpos(Vector3 one, Vector3 other){ |
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234 | //This function is used to detect the last Vector3 position that the player crossed. |
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235 | |
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236 | if((abs(one.x - other.x)<15) && (abs(one.y - other.y)<15) && (abs(one.z - other.z)<15)) return true; |
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237 | return false; |
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238 | } |
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239 | |
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240 | void PacmanGhost::setNewTargetGhost(Vector3 goalToGo){ |
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241 | //Ghosts will go to goalToGo |
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242 | |
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243 | this->target_x = goalToGo.x; |
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244 | this->target_z = goalToGo.z; |
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245 | this->ismoving = true; |
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246 | } |
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247 | |
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248 | |
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249 | /// |
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250 | //// getShortestPath ///////// |
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251 | /// |
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252 | |
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253 | |
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254 | |
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255 | Vector3 PacmanGhost::getShortestPath(Vector3 start, Vector3 goal, Vector3 pointToAvoidP1){ |
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256 | //this function should then somehow produce the algorithm and call all other functions |
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257 | //and finally return the best neighboor of the actual position of the pacman |
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258 | |
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259 | //(optional parameter) pointToAvoidP1 is a point that cannot be considered |
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260 | |
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261 | |
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262 | graphVertex listOfVerticesM[67]; //our list of all possible graphs |
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263 | graphVertex* actualVertex; //we will walk through the array with a pointer |
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264 | |
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265 | |
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266 | if(start==goal){ // basic case |
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267 | return start; |
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268 | } |
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269 | |
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270 | for(int an=0; an < 67; an++){ |
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271 | listOfVerticesM[an]= graphVertex(possibleposition[an]); //same position order as in other file |
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272 | |
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273 | |
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274 | if(start==possibleposition[an]){ |
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275 | actualVertex= &listOfVerticesM[an]; //our pointer points to the graph with position start in array |
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276 | |
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277 | } |
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278 | } |
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279 | |
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280 | actualVertex->alreadyVisited=true; //our start point is now visited |
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281 | actualVertex->shortestDistanceToStart=0; //At our start point, distance from start is 0 |
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282 | findNeighboorVertices(actualVertex->position, actualVertex->adjacentVertices, listOfVerticesM); |
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283 | // second parameter is an array ! //third is our global array |
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284 | |
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285 | while(actualVertex->position!=goal){ |
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286 | for(int h=0;h < 4; h++){ |
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287 | if(actualVertex->adjacentVertices[h]!=nullptr){ //check all neighboors of our current graphVertex |
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288 | |
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289 | |
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290 | updateShortestDistanceToStart(*actualVertex, *actualVertex->adjacentVertices[h]); |
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291 | } //we "update" the neighboors of our new visited vertex |
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292 | |
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293 | } |
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294 | |
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295 | actualVertex=findNextVertexToConsider(listOfVerticesM, pointToAvoidP1); |
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296 | actualVertex->alreadyVisited=true; |
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297 | |
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298 | if(actualVertex->position!=goal){ |
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299 | findNeighboorVertices(actualVertex->position, actualVertex->adjacentVertices, listOfVerticesM); |
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300 | //we find the neighboors of our new visited vertex |
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301 | } |
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302 | } |
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303 | |
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304 | //we should have reached our goal at this point |
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305 | |
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306 | while(actualVertex->actuelPredecessor->actuelPredecessor!=nullptr){ //the predecessor of our predecessor |
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307 | actualVertex=actualVertex->actuelPredecessor; |
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308 | } |
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309 | // the predecessor is our starting point, in other words we are now on an |
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310 | //adjacent vertex of the start |
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311 | |
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312 | return actualVertex->position; //we return the position of this - adjacent to start - vertex |
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313 | } |
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314 | |
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315 | //end of getShortestPath |
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316 | |
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317 | |
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318 | int PacmanGhost::graphDistance(Vector3 start, Vector3 goal){ |
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319 | |
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320 | Vector3 differenceVector= Vector3(abs(goal.x-start.x), 0,abs(goal.z-start.z)); |
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321 | |
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322 | return differenceVector.x+differenceVector.z; |
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323 | } |
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324 | |
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325 | void PacmanGhost::updateShortestDistanceToStart(graphVertex &vertex, graphVertex &neighboor){ |
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326 | //apply this method to all non visited neighboors of a vertex. |
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327 | // This method should always be run on a vertex after we marked it as visited. |
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328 | if(neighboor.alreadyVisited==false){ //we only consider non visited neighboors. |
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329 | if((vertex.shortestDistanceToStart!=std::numeric_limits<int>::max())&& |
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330 | (neighboor.shortestDistanceToStart > vertex.shortestDistanceToStart + |
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331 | graphDistance(vertex.position, neighboor.position))){ //need to consider overflow case ! |
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332 | |
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333 | neighboor.shortestDistanceToStart= vertex.shortestDistanceToStart + |
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334 | graphDistance(vertex.position, neighboor.position); |
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335 | neighboor.actuelPredecessor = &vertex; |
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336 | } |
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337 | } |
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338 | } |
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339 | |
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340 | void PacmanGhost::findNearestNonVisitedNeighboor (graphVertex &vertex, Vector3 pointToAvoidP3){ |
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341 | //find nearest non visited neighboor of a given already visited vertex |
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342 | //(optional parameter) pointToAvoidP3 is a point that cannot be considered |
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343 | int shortestDistance = -1; |
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344 | graphVertex* nearestNonVisitedNeighboor=nullptr;//=graphVertex(); //by default there is not any. |
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345 | //Also, if all neighboors are already visited, we return NULL, i.e. there is no |
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346 | //nearest non visited neighboor. |
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347 | for(int i=0; i < 4; i++){ |
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348 | if((vertex.adjacentVertices[i]!=nullptr)&&(vertex.adjacentVertices[i]->alreadyVisited==false)&&(vertex.adjacentVertices[i]->position!=pointToAvoidP3)){ |
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349 | if(shortestDistance==-1){ //(concerns line above) we want a non visited neighboor //(optional) if the position of the neighboor is the one we want |
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350 | //to avoid, then we ignore it |
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351 | |
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352 | shortestDistance= graphDistance(vertex.position, vertex.adjacentVertices[i]->position); |
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353 | nearestNonVisitedNeighboor=vertex.adjacentVertices[i]; //warning, both sides are pointer adresses ! |
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354 | |
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355 | } |
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356 | else if(graphDistance(vertex.position, vertex.adjacentVertices[i]->position)<shortestDistance){ |
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357 | shortestDistance= graphDistance(vertex.position, vertex.adjacentVertices[i]->position); |
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358 | nearestNonVisitedNeighboor=vertex.adjacentVertices[i]; //warning, both sides are pointer adresses ! |
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359 | |
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360 | } |
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361 | } |
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362 | } |
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363 | vertex.currentNearestNonVisitedNeighboor = nearestNonVisitedNeighboor; //warning, both sides are pointer adresses ! |
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364 | |
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365 | } |
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366 | |
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367 | |
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368 | PacmanGhost::graphVertex* PacmanGhost::findNextVertexToConsider(graphVertex listOfVerticesP[], Vector3 pointToAvoidP2){ //find next, nearest from start, non visited vertex in our listOfVertices array |
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369 | //(optional parameter) pointToAvoidP2 is a point that cannot be considered |
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370 | |
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371 | int shortestDistance = -1; |
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372 | graphVertex* nextVertexToConsider; |
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373 | |
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374 | for(int i=0; i < 67; i++){ //we loop over all possible positions |
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375 | |
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376 | if(listOfVerticesP[i].alreadyVisited==true){ //vertex should already be visited |
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377 | |
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378 | findNearestNonVisitedNeighboor(listOfVerticesP[i], pointToAvoidP2); //we update nearest neighboor |
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379 | //of all visited vertices given that one of the nearest neighboor of a visited |
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380 | // vertex is now also visited because it was chosen as next optimal vertex |
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381 | |
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382 | if(listOfVerticesP[i].currentNearestNonVisitedNeighboor!=nullptr){ //we want a candidate! |
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383 | if(shortestDistance==-1){ //our first possible candidate |
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384 | |
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385 | shortestDistance=graphDistance(listOfVerticesP[i].position, |
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386 | listOfVerticesP[i].currentNearestNonVisitedNeighboor->position) + |
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387 | listOfVerticesP[i].shortestDistanceToStart; |
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388 | |
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389 | nextVertexToConsider=listOfVerticesP[i].currentNearestNonVisitedNeighboor; |
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390 | //adress of nextVertexToConsider is that of pointer currentNearestNonVisitedNeighboor |
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391 | |
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392 | } |
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393 | else if(shortestDistance > graphDistance(listOfVerticesP[i].position, |
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394 | listOfVerticesP[i].currentNearestNonVisitedNeighboor->position) + |
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395 | listOfVerticesP[i].shortestDistanceToStart){//if better candidate than our first candidate available |
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396 | |
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397 | shortestDistance=graphDistance(listOfVerticesP[i].position, |
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398 | listOfVerticesP[i].currentNearestNonVisitedNeighboor->position) + |
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399 | listOfVerticesP[i].shortestDistanceToStart; |
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400 | |
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401 | nextVertexToConsider=listOfVerticesP[i].currentNearestNonVisitedNeighboor; |
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402 | //we dont need the & because we are not giving the adress of the array element |
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403 | //listOfVerticesP[i] but that of the pointer currentNearestNonVisitedNeighboor |
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404 | } |
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405 | } |
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406 | } |
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407 | //we want after all to return the nearest non visited neighboor |
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408 | } |
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409 | |
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410 | return nextVertexToConsider; //returns adress nextVertexToConsider is pointing to in array |
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411 | } |
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412 | |
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413 | ////////////////////////////////////////////////////////////////////////////////////////////// |
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414 | |
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415 | void PacmanGhost::findNeighboorVertices(Vector3 actuelposition, graphVertex* adjacentVertices[], graphVertex listOfVerticesP2[]){ |
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416 | //Should put in adjacentVertices the neighboor points of actuelposition. listOfVertices is the |
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417 | //array containing all possible positions in the map. |
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418 | |
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419 | if(findpos(actuelposition,possibleposition[0])){ |
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420 | |
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421 | adjacentVertices[0]=&listOfVerticesP2[1]; |
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422 | adjacentVertices[1]=&listOfVerticesP2[17]; |
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423 | adjacentVertices[2]=&listOfVerticesP2[19]; |
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424 | } |
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425 | else if(findpos(actuelposition,possibleposition[1])){ |
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426 | adjacentVertices[0]=&listOfVerticesP2[0]; |
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427 | adjacentVertices[1]=&listOfVerticesP2[2]; |
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428 | } |
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429 | else if(findpos(actuelposition,possibleposition[2])){ |
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430 | adjacentVertices[0]=&listOfVerticesP2[1]; |
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431 | adjacentVertices[1]=&listOfVerticesP2[3]; |
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432 | } |
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433 | else if(findpos(actuelposition,possibleposition[3])){ |
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434 | adjacentVertices[0]=&listOfVerticesP2[2]; |
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435 | adjacentVertices[1]=&listOfVerticesP2[4]; |
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436 | adjacentVertices[2]=&listOfVerticesP2[5]; |
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437 | } |
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438 | else if(findpos(actuelposition,possibleposition[4])){ |
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439 | adjacentVertices[0]=&listOfVerticesP2[3]; |
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440 | adjacentVertices[1]=&listOfVerticesP2[6]; |
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441 | } |
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442 | else if(findpos(actuelposition,possibleposition[5])){ |
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443 | adjacentVertices[0]=&listOfVerticesP2[3]; |
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444 | adjacentVertices[1]=&listOfVerticesP2[7]; |
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445 | } |
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446 | else if(findpos(actuelposition,possibleposition[6])){ |
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447 | adjacentVertices[0]=&listOfVerticesP2[4]; |
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448 | adjacentVertices[1]=&listOfVerticesP2[9]; |
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449 | adjacentVertices[2]=&listOfVerticesP2[26]; |
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450 | } |
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451 | else if(findpos(actuelposition,possibleposition[7])){ |
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452 | adjacentVertices[0]=&listOfVerticesP2[5]; |
---|
453 | adjacentVertices[1]=&listOfVerticesP2[8]; |
---|
454 | } |
---|
455 | else if(findpos(actuelposition,possibleposition[8])){ |
---|
456 | adjacentVertices[0]=&listOfVerticesP2[7]; |
---|
457 | adjacentVertices[1]=&listOfVerticesP2[9]; |
---|
458 | } |
---|
459 | else if(findpos(actuelposition,possibleposition[9])){ |
---|
460 | adjacentVertices[0]=&listOfVerticesP2[6]; |
---|
461 | adjacentVertices[1]=&listOfVerticesP2[8]; |
---|
462 | adjacentVertices[2]=&listOfVerticesP2[10]; |
---|
463 | adjacentVertices[3]=&listOfVerticesP2[38]; |
---|
464 | } |
---|
465 | else if(findpos(actuelposition,possibleposition[10])){ |
---|
466 | adjacentVertices[0]=&listOfVerticesP2[9]; |
---|
467 | adjacentVertices[1]=&listOfVerticesP2[11]; |
---|
468 | adjacentVertices[2]=&listOfVerticesP2[45]; |
---|
469 | } |
---|
470 | else if(findpos(actuelposition,possibleposition[11])){ |
---|
471 | adjacentVertices[0]=&listOfVerticesP2[10]; |
---|
472 | adjacentVertices[1]=&listOfVerticesP2[12]; |
---|
473 | adjacentVertices[2]=&listOfVerticesP2[13]; |
---|
474 | } |
---|
475 | else if(findpos(actuelposition,possibleposition[12])){ |
---|
476 | adjacentVertices[0]=&listOfVerticesP2[11]; |
---|
477 | adjacentVertices[1]=&listOfVerticesP2[14]; |
---|
478 | } |
---|
479 | else if(findpos(actuelposition,possibleposition[13])){ |
---|
480 | adjacentVertices[0]=&listOfVerticesP2[11]; |
---|
481 | adjacentVertices[1]=&listOfVerticesP2[14]; |
---|
482 | adjacentVertices[2]=&listOfVerticesP2[16]; |
---|
483 | adjacentVertices[3]=&listOfVerticesP2[61]; |
---|
484 | } |
---|
485 | else if(findpos(actuelposition,possibleposition[14])){ |
---|
486 | adjacentVertices[0]=&listOfVerticesP2[12]; |
---|
487 | adjacentVertices[1]=&listOfVerticesP2[13]; |
---|
488 | adjacentVertices[2]=&listOfVerticesP2[15]; |
---|
489 | } |
---|
490 | else if(findpos(actuelposition,possibleposition[15])){ |
---|
491 | adjacentVertices[0]=&listOfVerticesP2[14]; |
---|
492 | adjacentVertices[1]=&listOfVerticesP2[16]; |
---|
493 | } |
---|
494 | else if(findpos(actuelposition,possibleposition[16])){ |
---|
495 | adjacentVertices[0]=&listOfVerticesP2[13]; |
---|
496 | adjacentVertices[1]=&listOfVerticesP2[15]; |
---|
497 | adjacentVertices[2]=&listOfVerticesP2[62]; |
---|
498 | } |
---|
499 | else if(findpos(actuelposition,possibleposition[17])){ |
---|
500 | adjacentVertices[0]=&listOfVerticesP2[0]; |
---|
501 | adjacentVertices[1]=&listOfVerticesP2[25]; |
---|
502 | } |
---|
503 | else if(findpos(actuelposition,possibleposition[18])){ |
---|
504 | adjacentVertices[0]=&listOfVerticesP2[19]; |
---|
505 | adjacentVertices[1]=&listOfVerticesP2[24]; |
---|
506 | } |
---|
507 | else if(findpos(actuelposition,possibleposition[19])){ |
---|
508 | adjacentVertices[0]=&listOfVerticesP2[0]; |
---|
509 | adjacentVertices[1]=&listOfVerticesP2[18]; |
---|
510 | adjacentVertices[2]=&listOfVerticesP2[20]; |
---|
511 | } |
---|
512 | else if(findpos(actuelposition,possibleposition[20])){ |
---|
513 | adjacentVertices[0]=&listOfVerticesP2[19]; |
---|
514 | adjacentVertices[1]=&listOfVerticesP2[21]; |
---|
515 | } |
---|
516 | else if(findpos(actuelposition,possibleposition[21])){ |
---|
517 | adjacentVertices[0]=&listOfVerticesP2[20]; |
---|
518 | adjacentVertices[1]=&listOfVerticesP2[22]; |
---|
519 | } |
---|
520 | else if(findpos(actuelposition,possibleposition[22])){ |
---|
521 | adjacentVertices[0]=&listOfVerticesP2[21]; |
---|
522 | adjacentVertices[1]=&listOfVerticesP2[23]; |
---|
523 | adjacentVertices[2]=&listOfVerticesP2[31]; |
---|
524 | } |
---|
525 | else if(findpos(actuelposition,possibleposition[23])){ |
---|
526 | adjacentVertices[0]=&listOfVerticesP2[22]; |
---|
527 | adjacentVertices[1]=&listOfVerticesP2[30]; |
---|
528 | } |
---|
529 | else if(findpos(actuelposition,possibleposition[24])){ |
---|
530 | adjacentVertices[0]=&listOfVerticesP2[18]; |
---|
531 | adjacentVertices[1]=&listOfVerticesP2[29]; |
---|
532 | } |
---|
533 | else if(findpos(actuelposition,possibleposition[25])){ |
---|
534 | adjacentVertices[0]=&listOfVerticesP2[17]; |
---|
535 | adjacentVertices[1]=&listOfVerticesP2[26]; |
---|
536 | } |
---|
537 | else if(findpos(actuelposition,possibleposition[26])){ |
---|
538 | adjacentVertices[0]=&listOfVerticesP2[6]; |
---|
539 | adjacentVertices[1]=&listOfVerticesP2[25]; |
---|
540 | adjacentVertices[2]=&listOfVerticesP2[27]; |
---|
541 | } |
---|
542 | else if(findpos(actuelposition,possibleposition[27])){ |
---|
543 | adjacentVertices[0]=&listOfVerticesP2[26]; |
---|
544 | adjacentVertices[1]=&listOfVerticesP2[28]; |
---|
545 | adjacentVertices[2]=&listOfVerticesP2[37]; |
---|
546 | } |
---|
547 | else if(findpos(actuelposition,possibleposition[28])){ |
---|
548 | adjacentVertices[0]=&listOfVerticesP2[27]; |
---|
549 | adjacentVertices[1]=&listOfVerticesP2[29]; |
---|
550 | adjacentVertices[2]=&listOfVerticesP2[36]; |
---|
551 | } |
---|
552 | else if(findpos(actuelposition,possibleposition[29])){ |
---|
553 | adjacentVertices[0]=&listOfVerticesP2[24]; |
---|
554 | adjacentVertices[1]=&listOfVerticesP2[28]; |
---|
555 | adjacentVertices[2]=&listOfVerticesP2[30]; |
---|
556 | } |
---|
557 | else if(findpos(actuelposition,possibleposition[30])){ |
---|
558 | adjacentVertices[0]=&listOfVerticesP2[23]; |
---|
559 | adjacentVertices[1]=&listOfVerticesP2[29]; |
---|
560 | adjacentVertices[2]=&listOfVerticesP2[34]; |
---|
561 | } |
---|
562 | else if(findpos(actuelposition,possibleposition[31])){ |
---|
563 | adjacentVertices[0]=&listOfVerticesP2[22]; |
---|
564 | adjacentVertices[1]=&listOfVerticesP2[32]; |
---|
565 | } |
---|
566 | else if(findpos(actuelposition,possibleposition[32])){ |
---|
567 | adjacentVertices[0]=&listOfVerticesP2[31]; |
---|
568 | adjacentVertices[1]=&listOfVerticesP2[33]; |
---|
569 | } |
---|
570 | else if(findpos(actuelposition,possibleposition[33])){ |
---|
571 | adjacentVertices[0]=&listOfVerticesP2[32]; |
---|
572 | adjacentVertices[1]=&listOfVerticesP2[34]; |
---|
573 | } |
---|
574 | else if(findpos(actuelposition,possibleposition[34])){ |
---|
575 | adjacentVertices[0]=&listOfVerticesP2[30]; |
---|
576 | adjacentVertices[1]=&listOfVerticesP2[33]; |
---|
577 | adjacentVertices[2]=&listOfVerticesP2[35]; |
---|
578 | adjacentVertices[3]=&listOfVerticesP2[42]; |
---|
579 | |
---|
580 | } |
---|
581 | else if(findpos(actuelposition,possibleposition[35])){ |
---|
582 | adjacentVertices[0]=&listOfVerticesP2[34]; |
---|
583 | adjacentVertices[1]=&listOfVerticesP2[36]; |
---|
584 | adjacentVertices[2]=&listOfVerticesP2[41]; |
---|
585 | } |
---|
586 | else if(findpos(actuelposition,possibleposition[36])){ |
---|
587 | adjacentVertices[0]=&listOfVerticesP2[28]; |
---|
588 | adjacentVertices[1]=&listOfVerticesP2[35]; |
---|
589 | } |
---|
590 | else if(findpos(actuelposition,possibleposition[37])){ |
---|
591 | adjacentVertices[0]=&listOfVerticesP2[27]; |
---|
592 | adjacentVertices[1]=&listOfVerticesP2[38]; |
---|
593 | } |
---|
594 | else if(findpos(actuelposition,possibleposition[38])){ |
---|
595 | adjacentVertices[0]=&listOfVerticesP2[9]; |
---|
596 | adjacentVertices[1]=&listOfVerticesP2[37]; |
---|
597 | adjacentVertices[2]=&listOfVerticesP2[39]; |
---|
598 | } |
---|
599 | else if(findpos(actuelposition,possibleposition[39])){ |
---|
600 | adjacentVertices[0]=&listOfVerticesP2[38]; |
---|
601 | adjacentVertices[1]=&listOfVerticesP2[40]; |
---|
602 | adjacentVertices[2]=&listOfVerticesP2[45]; |
---|
603 | } |
---|
604 | else if(findpos(actuelposition,possibleposition[40])){ |
---|
605 | adjacentVertices[0]=&listOfVerticesP2[39]; |
---|
606 | adjacentVertices[1]=&listOfVerticesP2[41]; |
---|
607 | } |
---|
608 | else if(findpos(actuelposition,possibleposition[41])){ |
---|
609 | adjacentVertices[0]=&listOfVerticesP2[35]; |
---|
610 | adjacentVertices[1]=&listOfVerticesP2[43]; |
---|
611 | adjacentVertices[2]=&listOfVerticesP2[40]; |
---|
612 | } |
---|
613 | else if(findpos(actuelposition,possibleposition[42])){ |
---|
614 | adjacentVertices[0]=&listOfVerticesP2[34]; |
---|
615 | adjacentVertices[1]=&listOfVerticesP2[43]; |
---|
616 | adjacentVertices[2]=&listOfVerticesP2[54]; |
---|
617 | } |
---|
618 | else if(findpos(actuelposition,possibleposition[43])){ |
---|
619 | adjacentVertices[0]=&listOfVerticesP2[41]; |
---|
620 | adjacentVertices[1]=&listOfVerticesP2[46]; |
---|
621 | adjacentVertices[2]=&listOfVerticesP2[42]; |
---|
622 | } |
---|
623 | else if(findpos(actuelposition,possibleposition[44])){ |
---|
624 | adjacentVertices[0]=&listOfVerticesP2[40]; |
---|
625 | adjacentVertices[1]=&listOfVerticesP2[66]; |
---|
626 | } |
---|
627 | else if(findpos(actuelposition,possibleposition[45])){ |
---|
628 | adjacentVertices[0]=&listOfVerticesP2[10]; |
---|
629 | adjacentVertices[1]=&listOfVerticesP2[39]; |
---|
630 | adjacentVertices[2]=&listOfVerticesP2[49]; |
---|
631 | } |
---|
632 | else if(findpos(actuelposition,possibleposition[46])){ |
---|
633 | adjacentVertices[0]=&listOfVerticesP2[43]; |
---|
634 | adjacentVertices[1]=&listOfVerticesP2[47]; |
---|
635 | } |
---|
636 | else if(findpos(actuelposition,possibleposition[47])){ |
---|
637 | adjacentVertices[0]=&listOfVerticesP2[46]; |
---|
638 | adjacentVertices[1]=&listOfVerticesP2[52]; |
---|
639 | adjacentVertices[2]=&listOfVerticesP2[66]; |
---|
640 | } |
---|
641 | else if(findpos(actuelposition,possibleposition[48])){ |
---|
642 | adjacentVertices[0]=&listOfVerticesP2[49]; |
---|
643 | adjacentVertices[1]=&listOfVerticesP2[51]; |
---|
644 | adjacentVertices[2]=&listOfVerticesP2[66]; |
---|
645 | } |
---|
646 | else if(findpos(actuelposition,possibleposition[49])){ |
---|
647 | adjacentVertices[0]=&listOfVerticesP2[45]; |
---|
648 | adjacentVertices[1]=&listOfVerticesP2[48]; |
---|
649 | } |
---|
650 | else if(findpos(actuelposition,possibleposition[50])){ |
---|
651 | adjacentVertices[0]=&listOfVerticesP2[51]; |
---|
652 | adjacentVertices[1]=&listOfVerticesP2[61]; |
---|
653 | } |
---|
654 | else if(findpos(actuelposition,possibleposition[51])){ |
---|
655 | adjacentVertices[0]=&listOfVerticesP2[48]; |
---|
656 | adjacentVertices[1]=&listOfVerticesP2[50]; |
---|
657 | } |
---|
658 | else if(findpos(actuelposition,possibleposition[52])){ |
---|
659 | adjacentVertices[0]=&listOfVerticesP2[47]; |
---|
660 | adjacentVertices[1]=&listOfVerticesP2[53]; |
---|
661 | } |
---|
662 | else if(findpos(actuelposition,possibleposition[53])){ |
---|
663 | adjacentVertices[0]=&listOfVerticesP2[52]; |
---|
664 | adjacentVertices[1]=&listOfVerticesP2[58]; |
---|
665 | } |
---|
666 | else if(findpos(actuelposition,possibleposition[54])){ |
---|
667 | adjacentVertices[0]=&listOfVerticesP2[42]; |
---|
668 | adjacentVertices[1]=&listOfVerticesP2[55]; |
---|
669 | adjacentVertices[2]=&listOfVerticesP2[57]; |
---|
670 | } |
---|
671 | else if(findpos(actuelposition,possibleposition[55])){ |
---|
672 | adjacentVertices[0]=&listOfVerticesP2[54]; |
---|
673 | adjacentVertices[1]=&listOfVerticesP2[56]; |
---|
674 | } |
---|
675 | else if(findpos(actuelposition,possibleposition[56])){ |
---|
676 | adjacentVertices[0]=&listOfVerticesP2[55]; |
---|
677 | adjacentVertices[1]=&listOfVerticesP2[57]; |
---|
678 | adjacentVertices[2]=&listOfVerticesP2[65]; |
---|
679 | } |
---|
680 | else if(findpos(actuelposition,possibleposition[57])){ |
---|
681 | adjacentVertices[0]=&listOfVerticesP2[54]; |
---|
682 | adjacentVertices[1]=&listOfVerticesP2[56]; |
---|
683 | adjacentVertices[2]=&listOfVerticesP2[58]; |
---|
684 | adjacentVertices[3]=&listOfVerticesP2[64]; |
---|
685 | |
---|
686 | } |
---|
687 | else if(findpos(actuelposition,possibleposition[58])){ |
---|
688 | adjacentVertices[0]=&listOfVerticesP2[53]; |
---|
689 | adjacentVertices[1]=&listOfVerticesP2[57]; |
---|
690 | adjacentVertices[2]=&listOfVerticesP2[59]; |
---|
691 | } |
---|
692 | else if(findpos(actuelposition,possibleposition[59])){ |
---|
693 | adjacentVertices[0]=&listOfVerticesP2[58]; |
---|
694 | adjacentVertices[1]=&listOfVerticesP2[60]; |
---|
695 | adjacentVertices[2]=&listOfVerticesP2[63]; |
---|
696 | } |
---|
697 | else if(findpos(actuelposition,possibleposition[60])){ |
---|
698 | adjacentVertices[0]=&listOfVerticesP2[59]; |
---|
699 | adjacentVertices[1]=&listOfVerticesP2[61]; |
---|
700 | adjacentVertices[2]=&listOfVerticesP2[62]; |
---|
701 | } |
---|
702 | else if(findpos(actuelposition,possibleposition[61])){ |
---|
703 | adjacentVertices[0]=&listOfVerticesP2[13]; |
---|
704 | adjacentVertices[1]=&listOfVerticesP2[50]; |
---|
705 | adjacentVertices[2]=&listOfVerticesP2[60]; |
---|
706 | } |
---|
707 | else if(findpos(actuelposition,possibleposition[62])){ |
---|
708 | adjacentVertices[0]=&listOfVerticesP2[16]; |
---|
709 | adjacentVertices[1]=&listOfVerticesP2[60]; |
---|
710 | } |
---|
711 | else if(findpos(actuelposition,possibleposition[63])){ |
---|
712 | adjacentVertices[0]=&listOfVerticesP2[59]; |
---|
713 | adjacentVertices[1]=&listOfVerticesP2[64]; |
---|
714 | } |
---|
715 | else if(findpos(actuelposition,possibleposition[64])){ |
---|
716 | adjacentVertices[0]=&listOfVerticesP2[57]; |
---|
717 | adjacentVertices[1]=&listOfVerticesP2[63]; |
---|
718 | adjacentVertices[2]=&listOfVerticesP2[65]; |
---|
719 | } |
---|
720 | else if(findpos(actuelposition,possibleposition[65])){ |
---|
721 | adjacentVertices[0]=&listOfVerticesP2[56]; |
---|
722 | adjacentVertices[1]=&listOfVerticesP2[64]; |
---|
723 | } |
---|
724 | else if(findpos(actuelposition,possibleposition[66])){ |
---|
725 | adjacentVertices[0]=&listOfVerticesP2[47]; |
---|
726 | adjacentVertices[1]=&listOfVerticesP2[48]; |
---|
727 | } |
---|
728 | } |
---|
729 | |
---|
730 | |
---|
731 | Vector3 PacmanGhost::frontPosition(){ |
---|
732 | //Should return the Vector3 point in front of the player. |
---|
733 | |
---|
734 | Vector3 neighborPos[4] = {Vector3(-1,-1,-1)}; |
---|
735 | Vector3 frontPoint = Vector3(0,-1,0); |
---|
736 | |
---|
737 | |
---|
738 | findNeighboorPositions(this->lastPlayerPassedPoint, neighborPos, possibleposition); |
---|
739 | |
---|
740 | for(int i=0; i<4; i++){ |
---|
741 | |
---|
742 | if((neighborPos[i]!=Vector3(-1,-1,-1))&&(neighborPos[i].y==10)){ |
---|
743 | //y==10 to ignore many unwanted strange positions that pop up otherwise and create SIGSEV |
---|
744 | |
---|
745 | if(frontPoint==Vector3(0,-1,0)){ |
---|
746 | frontPoint=neighborPos[i]; |
---|
747 | |
---|
748 | } |
---|
749 | else if (graphDistance(this->getPlayerPos(), frontPoint)>graphDistance(this->getPlayerPos(), neighborPos[i])){ |
---|
750 | frontPoint=neighborPos[i]; |
---|
751 | } |
---|
752 | |
---|
753 | } |
---|
754 | } |
---|
755 | |
---|
756 | if(frontPoint==Vector3(0,-1,0)){ |
---|
757 | //default |
---|
758 | return this->lastPlayerPassedPoint; |
---|
759 | } |
---|
760 | else{ |
---|
761 | return frontPoint; |
---|
762 | } |
---|
763 | } |
---|
764 | |
---|
765 | |
---|
766 | |
---|
767 | |
---|
768 | |
---|
769 | |
---|
770 | void PacmanGhost::findNeighboorPositions(Vector3 actuelposition, Vector3 adjacentPositions[], Vector3 positionArray[]){ |
---|
771 | //this function should put in adjacentPositions[] the neighboors of actuelposition. |
---|
772 | // positionArray[] contains all possible positions of the map. |
---|
773 | |
---|
774 | if(findpos(actuelposition,possibleposition[0])){ |
---|
775 | |
---|
776 | |
---|
777 | adjacentPositions[0]=positionArray[1]; |
---|
778 | adjacentPositions[1]=positionArray[17]; |
---|
779 | adjacentPositions[2]=positionArray[19]; |
---|
780 | } |
---|
781 | else if(findpos(actuelposition,possibleposition[1])){ |
---|
782 | adjacentPositions[0]=positionArray[0]; |
---|
783 | adjacentPositions[1]=positionArray[2]; |
---|
784 | } |
---|
785 | else if(findpos(actuelposition,possibleposition[2])){ |
---|
786 | adjacentPositions[0]=positionArray[1]; |
---|
787 | adjacentPositions[1]=positionArray[3]; |
---|
788 | } |
---|
789 | else if(findpos(actuelposition,possibleposition[3])){ |
---|
790 | adjacentPositions[0]=positionArray[2]; |
---|
791 | adjacentPositions[1]=positionArray[4]; |
---|
792 | adjacentPositions[2]=positionArray[5]; |
---|
793 | } |
---|
794 | else if(findpos(actuelposition,possibleposition[4])){ |
---|
795 | adjacentPositions[0]=positionArray[3]; |
---|
796 | adjacentPositions[1]=positionArray[6]; |
---|
797 | } |
---|
798 | else if(findpos(actuelposition,possibleposition[5])){ |
---|
799 | adjacentPositions[0]=positionArray[3]; |
---|
800 | adjacentPositions[1]=positionArray[7]; |
---|
801 | } |
---|
802 | else if(findpos(actuelposition,possibleposition[6])){ |
---|
803 | adjacentPositions[0]=positionArray[4]; ; |
---|
804 | adjacentPositions[1]=positionArray[9]; |
---|
805 | adjacentPositions[2]=positionArray[26]; |
---|
806 | } |
---|
807 | else if(findpos(actuelposition,possibleposition[7])){ |
---|
808 | adjacentPositions[0]=positionArray[5]; |
---|
809 | adjacentPositions[1]=positionArray[8]; |
---|
810 | } |
---|
811 | else if(findpos(actuelposition,possibleposition[8])){ |
---|
812 | adjacentPositions[0]=positionArray[7]; |
---|
813 | adjacentPositions[1]=positionArray[9]; |
---|
814 | } |
---|
815 | else if(findpos(actuelposition,possibleposition[9])){ |
---|
816 | adjacentPositions[0]=positionArray[6]; |
---|
817 | adjacentPositions[1]=positionArray[8]; |
---|
818 | adjacentPositions[2]=positionArray[10]; |
---|
819 | adjacentPositions[3]=positionArray[38]; |
---|
820 | } |
---|
821 | else if(findpos(actuelposition,possibleposition[10])){ |
---|
822 | adjacentPositions[0]=positionArray[9]; |
---|
823 | adjacentPositions[1]=positionArray[11]; |
---|
824 | adjacentPositions[2]=positionArray[45]; |
---|
825 | } |
---|
826 | else if(findpos(actuelposition,possibleposition[11])){ |
---|
827 | adjacentPositions[0]=positionArray[10]; |
---|
828 | adjacentPositions[1]=positionArray[12]; |
---|
829 | adjacentPositions[2]=positionArray[13]; |
---|
830 | } |
---|
831 | else if(findpos(actuelposition,possibleposition[12])){ |
---|
832 | adjacentPositions[0]=positionArray[11]; |
---|
833 | adjacentPositions[1]=positionArray[14]; |
---|
834 | } |
---|
835 | else if(findpos(actuelposition,possibleposition[13])){ |
---|
836 | adjacentPositions[0]=positionArray[11]; |
---|
837 | adjacentPositions[1]=positionArray[14]; |
---|
838 | adjacentPositions[2]=positionArray[16]; |
---|
839 | adjacentPositions[3]=positionArray[61]; |
---|
840 | } |
---|
841 | else if(findpos(actuelposition,possibleposition[14])){ |
---|
842 | adjacentPositions[0]=positionArray[12]; |
---|
843 | adjacentPositions[1]=positionArray[13]; |
---|
844 | adjacentPositions[2]=positionArray[15]; |
---|
845 | } |
---|
846 | else if(findpos(actuelposition,possibleposition[15])){ |
---|
847 | adjacentPositions[0]=positionArray[14]; |
---|
848 | adjacentPositions[1]=positionArray[16]; |
---|
849 | } |
---|
850 | else if(findpos(actuelposition,possibleposition[16])){ |
---|
851 | adjacentPositions[0]=positionArray[13]; |
---|
852 | adjacentPositions[1]=positionArray[15]; |
---|
853 | adjacentPositions[2]=positionArray[62]; |
---|
854 | } |
---|
855 | else if(findpos(actuelposition,possibleposition[17])){ |
---|
856 | adjacentPositions[0]=positionArray[0]; |
---|
857 | adjacentPositions[1]=positionArray[25]; |
---|
858 | } |
---|
859 | else if(findpos(actuelposition,possibleposition[18])){ |
---|
860 | adjacentPositions[0]=positionArray[19]; |
---|
861 | adjacentPositions[1]=positionArray[24]; |
---|
862 | } |
---|
863 | else if(findpos(actuelposition,possibleposition[19])){ |
---|
864 | adjacentPositions[0]=positionArray[0]; |
---|
865 | adjacentPositions[1]=positionArray[18]; |
---|
866 | adjacentPositions[2]=positionArray[20]; |
---|
867 | } |
---|
868 | else if(findpos(actuelposition,possibleposition[20])){ |
---|
869 | adjacentPositions[0]=positionArray[19]; |
---|
870 | adjacentPositions[1]=positionArray[21]; |
---|
871 | } |
---|
872 | else if(findpos(actuelposition,possibleposition[21])){ |
---|
873 | adjacentPositions[0]=positionArray[20]; |
---|
874 | adjacentPositions[1]=positionArray[22]; |
---|
875 | } |
---|
876 | else if(findpos(actuelposition,possibleposition[22])){ |
---|
877 | adjacentPositions[0]=positionArray[21]; |
---|
878 | adjacentPositions[1]=positionArray[23]; |
---|
879 | adjacentPositions[2]=positionArray[31]; |
---|
880 | } |
---|
881 | else if(findpos(actuelposition,possibleposition[23])){ |
---|
882 | adjacentPositions[0]=positionArray[22]; |
---|
883 | adjacentPositions[1]=positionArray[30]; |
---|
884 | } |
---|
885 | else if(findpos(actuelposition,possibleposition[24])){ |
---|
886 | adjacentPositions[0]=positionArray[18]; |
---|
887 | adjacentPositions[1]=positionArray[29]; |
---|
888 | } |
---|
889 | else if(findpos(actuelposition,possibleposition[25])){ |
---|
890 | adjacentPositions[0]=positionArray[17]; |
---|
891 | adjacentPositions[1]=positionArray[26]; |
---|
892 | } |
---|
893 | else if(findpos(actuelposition,possibleposition[26])){ |
---|
894 | adjacentPositions[0]=positionArray[6]; |
---|
895 | adjacentPositions[1]=positionArray[25]; |
---|
896 | adjacentPositions[2]=positionArray[27]; |
---|
897 | } |
---|
898 | else if(findpos(actuelposition,possibleposition[27])){ |
---|
899 | adjacentPositions[0]=positionArray[26]; |
---|
900 | adjacentPositions[1]=positionArray[28]; |
---|
901 | adjacentPositions[2]=positionArray[37]; |
---|
902 | } |
---|
903 | else if(findpos(actuelposition,possibleposition[28])){ |
---|
904 | adjacentPositions[0]=positionArray[27]; |
---|
905 | adjacentPositions[1]=positionArray[29]; |
---|
906 | adjacentPositions[2]=positionArray[36]; |
---|
907 | } |
---|
908 | else if(findpos(actuelposition,possibleposition[29])){ |
---|
909 | adjacentPositions[0]=positionArray[24]; |
---|
910 | adjacentPositions[1]=positionArray[28]; |
---|
911 | adjacentPositions[2]=positionArray[30]; |
---|
912 | } |
---|
913 | else if(findpos(actuelposition,possibleposition[30])){ |
---|
914 | adjacentPositions[0]=positionArray[23]; |
---|
915 | adjacentPositions[1]=positionArray[29]; |
---|
916 | adjacentPositions[2]=positionArray[34]; |
---|
917 | } |
---|
918 | else if(findpos(actuelposition,possibleposition[31])){ |
---|
919 | adjacentPositions[0]=positionArray[22]; |
---|
920 | adjacentPositions[1]=positionArray[32]; |
---|
921 | } |
---|
922 | else if(findpos(actuelposition,possibleposition[32])){ |
---|
923 | adjacentPositions[0]=positionArray[31]; |
---|
924 | adjacentPositions[1]=positionArray[33]; |
---|
925 | } |
---|
926 | else if(findpos(actuelposition,possibleposition[33])){ |
---|
927 | adjacentPositions[0]=positionArray[32]; |
---|
928 | adjacentPositions[1]=positionArray[34]; |
---|
929 | } |
---|
930 | else if(findpos(actuelposition,possibleposition[34])){ |
---|
931 | adjacentPositions[0]=positionArray[30]; |
---|
932 | adjacentPositions[1]=positionArray[33]; |
---|
933 | adjacentPositions[2]=positionArray[35]; |
---|
934 | adjacentPositions[3]=positionArray[42]; |
---|
935 | |
---|
936 | } |
---|
937 | else if(findpos(actuelposition,possibleposition[35])){ |
---|
938 | adjacentPositions[0]=positionArray[34]; |
---|
939 | adjacentPositions[1]=positionArray[36]; |
---|
940 | adjacentPositions[2]=positionArray[41]; |
---|
941 | } |
---|
942 | else if(findpos(actuelposition,possibleposition[36])){ |
---|
943 | adjacentPositions[0]=positionArray[28]; |
---|
944 | adjacentPositions[1]=positionArray[35]; |
---|
945 | } |
---|
946 | else if(findpos(actuelposition,possibleposition[37])){ |
---|
947 | adjacentPositions[0]=positionArray[27]; |
---|
948 | adjacentPositions[1]=positionArray[38]; |
---|
949 | } |
---|
950 | else if(findpos(actuelposition,possibleposition[38])){ |
---|
951 | adjacentPositions[0]=positionArray[9]; |
---|
952 | adjacentPositions[1]=positionArray[37]; |
---|
953 | adjacentPositions[2]=positionArray[39]; |
---|
954 | } |
---|
955 | else if(findpos(actuelposition,possibleposition[39])){ |
---|
956 | adjacentPositions[0]=positionArray[38]; |
---|
957 | adjacentPositions[1]=positionArray[40]; |
---|
958 | adjacentPositions[2]=positionArray[45]; |
---|
959 | } |
---|
960 | else if(findpos(actuelposition,possibleposition[40])){ |
---|
961 | adjacentPositions[0]=positionArray[39]; |
---|
962 | adjacentPositions[1]=positionArray[41]; |
---|
963 | } |
---|
964 | else if(findpos(actuelposition,possibleposition[41])){ |
---|
965 | adjacentPositions[0]=positionArray[35]; |
---|
966 | adjacentPositions[1]=positionArray[43]; |
---|
967 | adjacentPositions[2]=positionArray[40]; |
---|
968 | } |
---|
969 | else if(findpos(actuelposition,possibleposition[42])){ |
---|
970 | adjacentPositions[0]=positionArray[34]; |
---|
971 | adjacentPositions[1]=positionArray[43]; |
---|
972 | adjacentPositions[2]=positionArray[54]; |
---|
973 | } |
---|
974 | else if(findpos(actuelposition,possibleposition[43])){ |
---|
975 | adjacentPositions[0]=positionArray[41]; |
---|
976 | adjacentPositions[1]=positionArray[46]; |
---|
977 | adjacentPositions[2]=positionArray[42]; |
---|
978 | } |
---|
979 | else if(findpos(actuelposition,possibleposition[44])){ |
---|
980 | adjacentPositions[0]=positionArray[40]; |
---|
981 | adjacentPositions[1]=positionArray[66]; |
---|
982 | } |
---|
983 | else if(findpos(actuelposition,possibleposition[45])){ |
---|
984 | adjacentPositions[0]=positionArray[10]; |
---|
985 | adjacentPositions[1]=positionArray[39]; |
---|
986 | adjacentPositions[2]=positionArray[49]; |
---|
987 | } |
---|
988 | else if(findpos(actuelposition,possibleposition[46])){ |
---|
989 | adjacentPositions[0]=positionArray[43]; |
---|
990 | adjacentPositions[1]=positionArray[47]; |
---|
991 | } |
---|
992 | else if(findpos(actuelposition,possibleposition[47])){ |
---|
993 | adjacentPositions[0]=positionArray[46]; |
---|
994 | adjacentPositions[1]=positionArray[52]; |
---|
995 | adjacentPositions[2]=positionArray[66]; |
---|
996 | } |
---|
997 | else if(findpos(actuelposition,possibleposition[48])){ |
---|
998 | adjacentPositions[0]=positionArray[49]; |
---|
999 | adjacentPositions[1]=positionArray[51]; |
---|
1000 | adjacentPositions[2]=positionArray[66]; |
---|
1001 | } |
---|
1002 | else if(findpos(actuelposition,possibleposition[49])){ |
---|
1003 | adjacentPositions[0]=positionArray[45]; |
---|
1004 | adjacentPositions[1]=positionArray[48]; |
---|
1005 | } |
---|
1006 | else if(findpos(actuelposition,possibleposition[50])){ |
---|
1007 | adjacentPositions[0]=positionArray[51]; |
---|
1008 | adjacentPositions[1]=positionArray[61]; |
---|
1009 | } |
---|
1010 | else if(findpos(actuelposition,possibleposition[51])){ |
---|
1011 | adjacentPositions[0]=positionArray[48]; |
---|
1012 | adjacentPositions[1]=positionArray[50]; |
---|
1013 | } |
---|
1014 | else if(findpos(actuelposition,possibleposition[52])){ |
---|
1015 | adjacentPositions[0]=positionArray[47]; |
---|
1016 | adjacentPositions[1]=positionArray[53]; |
---|
1017 | } |
---|
1018 | else if(findpos(actuelposition,possibleposition[53])){ |
---|
1019 | adjacentPositions[0]=positionArray[52]; |
---|
1020 | adjacentPositions[1]=positionArray[58]; |
---|
1021 | } |
---|
1022 | else if(findpos(actuelposition,possibleposition[54])){ |
---|
1023 | adjacentPositions[0]=positionArray[42]; |
---|
1024 | adjacentPositions[1]=positionArray[55]; |
---|
1025 | adjacentPositions[2]=positionArray[57]; |
---|
1026 | } |
---|
1027 | else if(findpos(actuelposition,possibleposition[55])){ |
---|
1028 | adjacentPositions[0]=positionArray[54]; |
---|
1029 | adjacentPositions[1]=positionArray[56]; |
---|
1030 | } |
---|
1031 | else if(findpos(actuelposition,possibleposition[56])){ |
---|
1032 | adjacentPositions[0]=positionArray[55]; |
---|
1033 | adjacentPositions[1]=positionArray[57]; |
---|
1034 | adjacentPositions[2]=positionArray[65]; |
---|
1035 | } |
---|
1036 | else if(findpos(actuelposition,possibleposition[57])){ |
---|
1037 | adjacentPositions[0]=positionArray[54]; |
---|
1038 | adjacentPositions[1]=positionArray[56]; |
---|
1039 | adjacentPositions[2]=positionArray[58]; |
---|
1040 | adjacentPositions[3]=positionArray[64]; |
---|
1041 | |
---|
1042 | } |
---|
1043 | else if(findpos(actuelposition,possibleposition[58])){ |
---|
1044 | adjacentPositions[0]=positionArray[53]; |
---|
1045 | adjacentPositions[1]=positionArray[57]; |
---|
1046 | adjacentPositions[2]=positionArray[59]; |
---|
1047 | } |
---|
1048 | else if(findpos(actuelposition,possibleposition[59])){ |
---|
1049 | adjacentPositions[0]=positionArray[58]; |
---|
1050 | adjacentPositions[1]=positionArray[60]; |
---|
1051 | adjacentPositions[2]=positionArray[63]; |
---|
1052 | } |
---|
1053 | else if(findpos(actuelposition,possibleposition[60])){ |
---|
1054 | adjacentPositions[0]=positionArray[59]; |
---|
1055 | adjacentPositions[1]=positionArray[61]; |
---|
1056 | adjacentPositions[2]=positionArray[62]; |
---|
1057 | } |
---|
1058 | else if(findpos(actuelposition,possibleposition[61])){ |
---|
1059 | adjacentPositions[0]=positionArray[13]; |
---|
1060 | adjacentPositions[1]=positionArray[50]; |
---|
1061 | adjacentPositions[2]=positionArray[60]; |
---|
1062 | } |
---|
1063 | else if(findpos(actuelposition,possibleposition[62])){ |
---|
1064 | adjacentPositions[0]=positionArray[16]; |
---|
1065 | adjacentPositions[1]=positionArray[60]; |
---|
1066 | } |
---|
1067 | else if(findpos(actuelposition,possibleposition[63])){ |
---|
1068 | adjacentPositions[0]=positionArray[59]; |
---|
1069 | adjacentPositions[1]=positionArray[64]; |
---|
1070 | } |
---|
1071 | else if(findpos(actuelposition,possibleposition[64])){ |
---|
1072 | adjacentPositions[0]=positionArray[57]; |
---|
1073 | adjacentPositions[1]=positionArray[63]; |
---|
1074 | adjacentPositions[2]=positionArray[65]; |
---|
1075 | } |
---|
1076 | else if(findpos(actuelposition,possibleposition[65])){ |
---|
1077 | adjacentPositions[0]=positionArray[56]; |
---|
1078 | adjacentPositions[1]=positionArray[64]; |
---|
1079 | } |
---|
1080 | else if(findpos(actuelposition,possibleposition[66])){ |
---|
1081 | adjacentPositions[0]=positionArray[47]; |
---|
1082 | adjacentPositions[1]=positionArray[48]; |
---|
1083 | } |
---|
1084 | } |
---|
1085 | |
---|
1086 | |
---|
1087 | } |
---|