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1 | #include "PacmanLaser.h" |
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2 | |
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3 | #include "core/CoreIncludes.h" |
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4 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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5 | |
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6 | namespace orxonox |
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7 | { |
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8 | RegisterClass(PacmanLaser); |
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9 | |
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10 | /** |
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11 | @brief |
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12 | Constructor. Registers the object and initializes some default values. |
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13 | @param creator |
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14 | The creator of this object. |
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15 | */ |
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16 | PacmanLaser::PacmanLaser(Context* context) : ControllableEntity(context) |
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17 | { |
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18 | RegisterObject(PacmanPointSphere); |
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19 | this->setCollisionType(CollisionType::None); |
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20 | } |
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21 | |
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22 | /** |
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23 | @brief |
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24 | Destructor. Destroys controller, if present. |
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25 | */ |
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26 | PacmanLaser::~PacmanLaser() |
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27 | { |
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28 | // Deletes the controller if the object was initialized and the pointer to the controller is not NULL. |
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29 | } |
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30 | |
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31 | /** |
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32 | @brief |
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33 | Method for creating a AutonomousDrone through XML. |
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34 | */ |
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35 | void PacmanPointSphere::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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36 | { |
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37 | SUPER(PacmanPointSphere, XMLPort, xmlelement, mode); |
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38 | } |
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39 | |
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40 | |
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41 | void PacmanLaser::tick(float dt) |
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42 | { |
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43 | SUPER(PacmanPointSphere, tick, dt); |
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44 | } |
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45 | |
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46 | void PacmanLaser::resetPacmanLaser(){ |
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47 | resetposition = this->getPosition(); |
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48 | resetposition.y = -50; |
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49 | this->setPosition(resetposition); |
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50 | } |
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51 | } |
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