[12304] | 1 | #include "PacmanRandom.h" |
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[12303] | 2 | |
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[12304] | 3 | #include "core/CoreIncludes.h" |
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| 4 | #include "BulletDynamics/Dynamics/btRigidBody.h" |
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[12303] | 5 | |
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| 6 | |
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| 7 | |
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| 8 | |
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[12304] | 9 | namespace orxonox { |
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[12303] | 10 | |
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| 11 | |
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[12304] | 12 | RegisterClass(PacmanRandom); |
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[12303] | 13 | |
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| 14 | |
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| 15 | |
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[12304] | 16 | PacmanRandom::PacmanRandom(Context* context) : PacmanGhost(context){ |
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[12303] | 17 | |
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[12304] | 18 | RegisterObject(PacmanRandom); |
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[12303] | 19 | |
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[12304] | 20 | |
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| 21 | } |
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[12303] | 22 | |
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[12304] | 23 | /** |
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| 24 | @brief |
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| 25 | Method for creating a ghost through XML. |
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| 26 | */ |
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| 27 | void PacmanRandom::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 28 | { |
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| 29 | SUPER(PacmanRandom, XMLPort, xmlelement, mode); |
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| 30 | } |
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[12303] | 31 | |
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[12304] | 32 | void PacmanRandom::tick(float dt) |
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| 33 | { |
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| 34 | SUPER(PacmanGhost, tick, dt); |
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[12303] | 35 | |
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[12304] | 36 | this->actuelposition = this->getPosition(); |
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| 37 | |
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| 38 | //Stop, if target arrived |
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| 39 | if((abs(this->actuelposition.x - this->target_x)<0.5) && (abs(this->actuelposition.z - this->target_z)<0.5)){ |
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| 40 | this->ismoving = false; |
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| 41 | } |
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[12303] | 42 | |
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[12304] | 43 | //Move, if ghost hasn't arrived yet |
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| 44 | if(this->ismoving){ |
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| 45 | if(!(abs(this->actuelposition.z-target_z)<0.5)) { |
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| 46 | velocity = Vector3(0,0,-sgn(this->actuelposition.z-this->target_z)); |
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| 47 | move(dt, actuelposition, velocity); |
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| 48 | } |
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| 49 | if(!(abs(this->actuelposition.x-target_x)<0.5)){ |
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| 50 | velocity = Vector3(-sgn(this->actuelposition.x-this->target_x),0,0); |
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| 51 | move(dt, actuelposition, velocity); |
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| 52 | } |
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| 53 | } |
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| 54 | //Check on which position the ghost has arrived and set new target |
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| 55 | else{ |
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[12303] | 56 | while(lockmove){}; |
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| 57 | lockmove = true; |
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| 58 | |
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| 59 | if(findpos(actuelposition,possibleposition[0])){ |
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[12304] | 60 | setnewTarget(1,17,19); |
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[12303] | 61 | } |
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| 62 | else if(findpos(actuelposition,possibleposition[1])){ |
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[12304] | 63 | setnewTarget(0,2); |
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[12303] | 64 | } |
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| 65 | else if(findpos(actuelposition,possibleposition[2])){ |
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[12304] | 66 | setnewTarget(1,3); |
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[12303] | 67 | } |
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| 68 | else if(findpos(actuelposition,possibleposition[3])){ |
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[12304] | 69 | setnewTarget(2,4,5); |
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[12303] | 70 | } |
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| 71 | else if(findpos(actuelposition,possibleposition[4])){ |
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[12304] | 72 | setnewTarget(3,6); |
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[12303] | 73 | } |
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| 74 | else if(findpos(actuelposition,possibleposition[5])){ |
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[12304] | 75 | setnewTarget(3,7); |
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[12303] | 76 | } |
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| 77 | else if(findpos(actuelposition,possibleposition[6])){ |
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| 78 | setnewTarget(4,9,26); |
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| 79 | } |
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| 80 | else if(findpos(actuelposition,possibleposition[7])){ |
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| 81 | setnewTarget(5,8); |
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| 82 | } |
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| 83 | else if(findpos(actuelposition,possibleposition[8])){ |
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| 84 | setnewTarget(7,9); |
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| 85 | } |
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| 86 | else if(findpos(actuelposition,possibleposition[9])){ |
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| 87 | setnewTarget(6,8,10,38); |
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| 88 | } |
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| 89 | else if(findpos(actuelposition,possibleposition[10])){ |
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| 90 | setnewTarget(9,11,45); |
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| 91 | } |
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| 92 | else if(findpos(actuelposition,possibleposition[11])){ |
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| 93 | setnewTarget(10,12,13); |
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| 94 | } |
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| 95 | else if(findpos(actuelposition,possibleposition[12])){ |
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| 96 | setnewTarget(11,14); |
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| 97 | } |
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| 98 | else if(findpos(actuelposition,possibleposition[13])){ |
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| 99 | setnewTarget(11,14,16,61); |
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| 100 | } |
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| 101 | else if(findpos(actuelposition,possibleposition[14])){ |
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| 102 | setnewTarget(12,13,15); |
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| 103 | } |
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| 104 | else if(findpos(actuelposition,possibleposition[15])){ |
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| 105 | setnewTarget(14,16); |
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| 106 | } |
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| 107 | else if(findpos(actuelposition,possibleposition[16])){ |
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| 108 | setnewTarget(13,15,62); |
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| 109 | } |
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| 110 | else if(findpos(actuelposition,possibleposition[17])){ |
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| 111 | setnewTarget(0,25); |
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| 112 | } |
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| 113 | else if(findpos(actuelposition,possibleposition[18])){ |
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| 114 | setnewTarget(19,24); |
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| 115 | } |
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| 116 | else if(findpos(actuelposition,possibleposition[19])){ |
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| 117 | setnewTarget(0,18,20); |
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| 118 | } |
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| 119 | else if(findpos(actuelposition,possibleposition[20])){ |
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| 120 | setnewTarget(19,21); |
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| 121 | } |
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| 122 | else if(findpos(actuelposition,possibleposition[21])){ |
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| 123 | setnewTarget(20,22); |
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| 124 | } |
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| 125 | else if(findpos(actuelposition,possibleposition[22])){ |
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| 126 | setnewTarget(21,23,31); |
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| 127 | } |
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| 128 | else if(findpos(actuelposition,possibleposition[23])){ |
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| 129 | setnewTarget(22,30); |
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| 130 | } |
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| 131 | else if(findpos(actuelposition,possibleposition[24])){ |
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| 132 | setnewTarget(18,29); |
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| 133 | } |
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| 134 | else if(findpos(actuelposition,possibleposition[25])){ |
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| 135 | setnewTarget(17,26); |
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| 136 | } |
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| 137 | else if(findpos(actuelposition,possibleposition[26])){ |
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| 138 | setnewTarget(6,25,27); |
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| 139 | } |
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| 140 | else if(findpos(actuelposition,possibleposition[27])){ |
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| 141 | setnewTarget(26,28,37); |
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| 142 | } |
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| 143 | else if(findpos(actuelposition,possibleposition[28])){ |
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| 144 | setnewTarget(27,29,36); |
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| 145 | } |
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| 146 | else if(findpos(actuelposition,possibleposition[29])){ |
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| 147 | setnewTarget(24,28,30); |
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| 148 | } |
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| 149 | else if(findpos(actuelposition,possibleposition[30])){ |
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| 150 | setnewTarget(23,29,34); |
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| 151 | } |
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| 152 | else if(findpos(actuelposition,possibleposition[31])){ |
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| 153 | setnewTarget(22,32); |
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| 154 | } |
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| 155 | else if(findpos(actuelposition,possibleposition[32])){ |
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| 156 | setnewTarget(31,33); |
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| 157 | } |
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| 158 | else if(findpos(actuelposition,possibleposition[33])){ |
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| 159 | setnewTarget(32,34); |
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| 160 | } |
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| 161 | else if(findpos(actuelposition,possibleposition[34])){ |
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| 162 | setnewTarget(30,33,35,42); |
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| 163 | } |
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| 164 | else if(findpos(actuelposition,possibleposition[35])){ |
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| 165 | setnewTarget(34,36,41); |
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| 166 | } |
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| 167 | else if(findpos(actuelposition,possibleposition[36])){ |
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| 168 | setnewTarget(28,35); |
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| 169 | } |
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| 170 | else if(findpos(actuelposition,possibleposition[37])){ |
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| 171 | setnewTarget(27,38); |
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| 172 | } |
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| 173 | else if(findpos(actuelposition,possibleposition[38])){ |
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| 174 | setnewTarget(9,37,39); |
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| 175 | } |
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| 176 | else if(findpos(actuelposition,possibleposition[39])){ |
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| 177 | setnewTarget(38,40,45); |
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| 178 | } |
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| 179 | else if(findpos(actuelposition,possibleposition[40])){ |
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| 180 | setnewTarget(39,41); //Shouldn't be able to return in center |
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| 181 | } |
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| 182 | else if(findpos(actuelposition,possibleposition[41])){ |
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| 183 | setnewTarget(35,43); |
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| 184 | } |
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| 185 | else if(findpos(actuelposition,possibleposition[42])){ |
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| 186 | setnewTarget(34,43,54); |
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| 187 | } |
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| 188 | else if(findpos(actuelposition,possibleposition[43])){ |
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| 189 | setnewTarget(41,46); |
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| 190 | } |
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| 191 | else if(findpos(actuelposition,possibleposition[44])){ |
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| 192 | setnewTarget(40,66); |
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| 193 | } |
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| 194 | else if(findpos(actuelposition,possibleposition[45])){ |
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| 195 | setnewTarget(10,39,49); |
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| 196 | } |
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| 197 | else if(findpos(actuelposition,possibleposition[46])){ |
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| 198 | setnewTarget(43,47); |
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| 199 | } |
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| 200 | else if(findpos(actuelposition,possibleposition[47])){ |
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| 201 | setnewTarget(46,52,66); |
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| 202 | } |
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| 203 | else if(findpos(actuelposition,possibleposition[48])){ |
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| 204 | setnewTarget(49,51,66); |
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| 205 | } |
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| 206 | else if(findpos(actuelposition,possibleposition[49])){ |
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| 207 | setnewTarget(45,48); |
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| 208 | } |
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| 209 | else if(findpos(actuelposition,possibleposition[50])){ |
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| 210 | setnewTarget(51,61); |
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| 211 | } |
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| 212 | else if(findpos(actuelposition,possibleposition[51])){ |
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| 213 | setnewTarget(48,50); |
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| 214 | } |
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| 215 | else if(findpos(actuelposition,possibleposition[52])){ |
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| 216 | setnewTarget(47,53); |
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| 217 | } |
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| 218 | else if(findpos(actuelposition,possibleposition[53])){ |
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| 219 | setnewTarget(52,58); |
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| 220 | } |
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| 221 | else if(findpos(actuelposition,possibleposition[54])){ |
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| 222 | setnewTarget(42,55,57); |
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| 223 | } |
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| 224 | else if(findpos(actuelposition,possibleposition[55])){ |
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| 225 | setnewTarget(54,56); |
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| 226 | } |
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| 227 | else if(findpos(actuelposition,possibleposition[56])){ |
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| 228 | setnewTarget(55,57,65); |
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| 229 | } |
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| 230 | else if(findpos(actuelposition,possibleposition[57])){ |
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| 231 | setnewTarget(54,56,58,64); |
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| 232 | } |
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| 233 | else if(findpos(actuelposition,possibleposition[58])){ |
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| 234 | setnewTarget(53,57,59); |
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| 235 | } |
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| 236 | else if(findpos(actuelposition,possibleposition[59])){ |
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| 237 | setnewTarget(58,59,63); |
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| 238 | } |
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| 239 | else if(findpos(actuelposition,possibleposition[60])){ |
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| 240 | setnewTarget(59,61,62); |
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| 241 | } |
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| 242 | else if(findpos(actuelposition,possibleposition[61])){ |
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| 243 | setnewTarget(13,50,60); |
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| 244 | } |
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| 245 | else if(findpos(actuelposition,possibleposition[62])){ |
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| 246 | setnewTarget(16,60); |
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| 247 | } |
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| 248 | else if(findpos(actuelposition,possibleposition[63])){ |
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| 249 | setnewTarget(59,64); |
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| 250 | } |
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| 251 | else if(findpos(actuelposition,possibleposition[64])){ |
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| 252 | setnewTarget(57,63,65); |
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| 253 | } |
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| 254 | else if(findpos(actuelposition,possibleposition[65])){ |
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| 255 | setnewTarget(56,64); |
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| 256 | } |
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| 257 | else if(findpos(actuelposition,possibleposition[66])){ |
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| 258 | setnewTarget(47,48); |
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| 259 | } |
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| 260 | |
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| 261 | else{ |
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| 262 | this->resetGhost(); //Shouldn't happen... |
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| 263 | } //End of Position table |
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[12316] | 264 | lockmove = false; //never forget this one !!!! |
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[12304] | 265 | } |
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| 266 | |
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| 267 | } |
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[12303] | 268 | |
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[12304] | 269 | void PacmanRandom::setnewTarget(int firstdec){ |
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| 270 | |
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| 271 | decision = rand()%1; |
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| 272 | switch(decision){ |
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| 273 | case 0: |
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| 274 | this->target_x = possibleposition[firstdec].x; |
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| 275 | this->target_z = possibleposition[firstdec].z; |
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| 276 | this->ismoving = true; |
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| 277 | break; |
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| 278 | } |
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| 279 | } |
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[12303] | 280 | |
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[12304] | 281 | //Random choice of new target |
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| 282 | void PacmanRandom::setnewTarget(int firstdec, int seconddec){ |
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| 283 | decision = rand()%2; |
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| 284 | switch(decision){ |
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| 285 | case 0: |
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| 286 | this->target_x = possibleposition[firstdec].x; |
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| 287 | this->target_z = possibleposition[firstdec].z; |
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| 288 | this->ismoving = true; |
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| 289 | break; |
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| 290 | case 1: |
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| 291 | this->target_x = possibleposition[seconddec].x; |
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| 292 | this->target_z = possibleposition[seconddec].z; |
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| 293 | this->ismoving = true; |
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| 294 | break; |
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| 295 | } |
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| 296 | |
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| 297 | } |
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[12303] | 298 | |
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[12304] | 299 | //Random choice of new target |
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| 300 | void PacmanRandom::setnewTarget(int firstdec, int seconddec, int thirddec){ |
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| 301 | |
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| 302 | decision = rand()%3; |
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| 303 | switch(decision){ |
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| 304 | case 0: |
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| 305 | this->target_x = possibleposition[firstdec].x; |
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| 306 | this->target_z = possibleposition[firstdec].z; |
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| 307 | this->ismoving = true; |
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| 308 | break; |
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| 309 | case 1: |
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| 310 | this->target_x = possibleposition[seconddec].x; |
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| 311 | this->target_z = possibleposition[seconddec].z; |
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| 312 | this->ismoving = true; |
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| 313 | break; |
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| 314 | case 2: |
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| 315 | this->target_x = possibleposition[thirddec].x; |
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| 316 | this->target_z = possibleposition[thirddec].z; |
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| 317 | this->ismoving = true; |
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| 318 | break; |
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| 319 | } |
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| 320 | |
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| 321 | } |
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[12303] | 322 | |
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[12304] | 323 | //Random choice of new target |
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| 324 | void PacmanRandom::setnewTarget(int firstdec, int seconddec, int thirddec, int fourthdec){ |
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| 325 | |
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| 326 | decision = rand()%4; |
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| 327 | switch(decision){ |
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| 328 | case 0: |
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| 329 | this->target_x = possibleposition[firstdec].x; |
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| 330 | this->target_z = possibleposition[firstdec].z; |
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| 331 | this->ismoving = true; |
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| 332 | break; |
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| 333 | case 1: |
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| 334 | this->target_x = possibleposition[seconddec].x; |
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| 335 | this->target_z = possibleposition[seconddec].z; |
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| 336 | this->ismoving = true; |
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| 337 | break; |
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| 338 | case 2: |
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| 339 | this->target_x = possibleposition[thirddec].x; |
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| 340 | this->target_z = possibleposition[thirddec].z; |
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| 341 | this->ismoving = true; |
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| 342 | break; |
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| 343 | case 3: |
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| 344 | this->target_x = possibleposition[fourthdec].x; |
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| 345 | this->target_z = possibleposition[fourthdec].z; |
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| 346 | this->ismoving = true; |
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| 347 | break; |
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| 348 | } |
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| 349 | |
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| 350 | } |
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[12303] | 351 | |
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| 352 | |
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[12304] | 353 | } |
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