Last change
on this file since 12373 was
12357,
checked in by peterf, 6 years ago
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Improved formatting and added some comments to make the code more precise
|
File size:
827 bytes
|
Rev | Line | |
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[12304] | 1 | #ifndef _PacmanRandom_H__ |
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| 2 | #define _PacmanRandom_H__ |
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| 3 | |
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| 4 | #include "PacmanGhost.h" |
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| 5 | |
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| 6 | namespace orxonox { |
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| 7 | |
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| 8 | class _OrxonoxExport PacmanRandom : public PacmanGhost{ |
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[12357] | 9 | //This class is not used anymore in the game, given that all 4 Ghosts now have |
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| 10 | //their own behavior. But it could maybe still be useful. |
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[12304] | 11 | |
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| 12 | public: |
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| 13 | PacmanRandom(Context* context); |
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| 14 | |
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| 15 | virtual void tick(float dt) override; //!< Defines which actions the AutonomousDrone has to take in each tick. |
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| 16 | |
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| 17 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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| 18 | void setnewTarget(int firstdec); |
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| 19 | void setnewTarget(int firstdec, int seconddec); |
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| 20 | void setnewTarget(int firstdec, int seconddec, int thirddec); |
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| 21 | void setnewTarget(int firstdec, int seconddec, int thirddec, int fourthdec); |
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| 22 | }; |
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| 23 | |
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| 24 | |
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| 25 | } |
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| 26 | |
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| 27 | |
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| 28 | #endif |
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