Last change
on this file since 12394 was
12357,
checked in by peterf, 6 years ago
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Improved formatting and added some comments to make the code more precise
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File size:
827 bytes
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1 | #ifndef _PacmanRandom_H__ |
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2 | #define _PacmanRandom_H__ |
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3 | |
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4 | #include "PacmanGhost.h" |
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5 | |
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6 | namespace orxonox { |
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7 | |
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8 | class _OrxonoxExport PacmanRandom : public PacmanGhost{ |
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9 | //This class is not used anymore in the game, given that all 4 Ghosts now have |
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10 | //their own behavior. But it could maybe still be useful. |
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11 | |
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12 | public: |
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13 | PacmanRandom(Context* context); |
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14 | |
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15 | virtual void tick(float dt) override; //!< Defines which actions the AutonomousDrone has to take in each tick. |
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16 | |
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17 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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18 | void setnewTarget(int firstdec); |
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19 | void setnewTarget(int firstdec, int seconddec); |
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20 | void setnewTarget(int firstdec, int seconddec, int thirddec); |
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21 | void setnewTarget(int firstdec, int seconddec, int thirddec, int fourthdec); |
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22 | }; |
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23 | |
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24 | |
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25 | } |
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26 | |
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27 | |
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28 | #endif |
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