#ifndef _PacmanRed_H__ #define _PacmanRed_H__ #include "PacmanGhost.h" namespace orxonox { class _OrxonoxExport PacmanRed : public PacmanGhost{ public : PacmanRed(Context* context); virtual void tick(float dt) override; //!< Defines which actions the AutonomousDrone has to take in each tick. virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; void nextMove(Vector3 playerPos, Vector3 redPos); void mainBehaviourRed(); bool isNearPlayer; }; } #endif