1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabien Vultier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file MunitionContainer.cc |
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31 | @brief Implementation of the MunitionContainer class. This class is only used by the MunitionPickup class to defines how much munition of what type the pickup contains. |
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32 | */ |
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33 | |
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34 | #include "MunitionContainer.h" |
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35 | |
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36 | #include <sstream> |
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37 | #include "core/CoreIncludes.h" |
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38 | #include "core/XMLPort.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | RegisterClass(MunitionContainer); |
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43 | |
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44 | /** |
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45 | @brief |
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46 | Constructor. Registers the object and initializes the member variables. |
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47 | */ |
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48 | MunitionContainer::MunitionContainer(Context* context) : BaseObject(context) |
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49 | { |
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50 | RegisterObject(MunitionContainer); |
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51 | |
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52 | this->munitionName_ = ""; |
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53 | this->munitionAmount_ = 1; |
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54 | this->magazinesAmount_ = 1; |
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55 | } |
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56 | |
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57 | /** |
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58 | @brief |
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59 | Destructor. |
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60 | */ |
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61 | MunitionContainer::~MunitionContainer() |
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62 | { |
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63 | } |
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64 | |
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65 | /** |
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66 | @brief |
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67 | Method for creating a MunitionContainer object through XML. |
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68 | */ |
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69 | void MunitionContainer::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) |
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70 | { |
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71 | SUPER(MunitionContainer, XMLPort, xmlelement, mode); |
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72 | |
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73 | XMLPortParam(MunitionContainer, "munitiontype", setMunitionName, getMunitionName, xmlelement, mode).defaultValues("LaserMunition"); |
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74 | XMLPortParam(MunitionContainer, "munitionamount", setMunitionAmount, getMunitionAmount, xmlelement, mode).defaultValues(1); |
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75 | XMLPortParam(MunitionContainer, "magazinesamount", setMagazinesAmount, getMagazinesAmount, xmlelement, mode).defaultValues(0); |
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76 | } |
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77 | |
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78 | void MunitionContainer::setMunitionName(const std::string& munitionName) |
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79 | { |
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80 | Identifier* identifier = ClassByString(munitionName); |
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81 | if (identifier) |
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82 | { |
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83 | this->munitionName_ = munitionName; |
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84 | this->munitionType_ = identifier; |
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85 | } |
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86 | else |
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87 | { |
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88 | this->munitionName_ = ""; |
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89 | orxout(internal_warning) << "Invalid munition class defined in MunitionContainer." << endl; |
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90 | } |
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91 | } |
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92 | |
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93 | void MunitionContainer::setMunitionAmount(int munitionAmount) |
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94 | { |
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95 | if (munitionAmount > 0) |
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96 | { |
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97 | munitionAmount_ = munitionAmount; |
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98 | } |
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99 | else |
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100 | { |
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101 | munitionAmount_ = 0; |
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102 | } |
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103 | } |
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104 | |
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105 | void MunitionContainer::setMagazinesAmount(int magazinesAmount) |
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106 | { |
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107 | if (magazinesAmount > 0) |
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108 | { |
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109 | magazinesAmount_ = magazinesAmount; |
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110 | } |
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111 | else |
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112 | { |
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113 | magazinesAmount_ = 0; |
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114 | } |
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115 | } |
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116 | } |
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117 | |
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