1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Eric Beier |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file ShieldPickup.cc |
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31 | @brief Implementation of the ShieldPickup class. |
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32 | */ |
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33 | |
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34 | #include "ShieldPickup.h" |
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35 | |
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36 | #include <sstream> |
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37 | #include "core/CoreIncludes.h" |
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38 | #include "core/XMLPort.h" |
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39 | |
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40 | #include "worldentities/pawns/Pawn.h" |
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41 | |
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42 | namespace orxonox |
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43 | { |
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44 | RegisterClass(ShieldPickup); |
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45 | |
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46 | /** |
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47 | @brief |
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48 | Constructor. Registers the object and initializes the member variables. |
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49 | */ |
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50 | ShieldPickup::ShieldPickup(Context* context) : Pickup(context) |
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51 | { |
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52 | RegisterObject(ShieldPickup); |
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53 | |
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54 | this->initialize(); |
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55 | } |
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56 | |
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57 | /** |
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58 | @brief |
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59 | Destructor. |
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60 | */ |
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61 | ShieldPickup::~ShieldPickup() |
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62 | { |
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63 | |
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64 | } |
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65 | |
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66 | /** |
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67 | @brief |
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68 | Initializes the member variables. |
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69 | */ |
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70 | void ShieldPickup::initialize(void) |
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71 | { |
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72 | this->duration_ = 0.0f; |
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73 | this->shieldAbsorption_ = 0.0f; |
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74 | this->shieldHealth_ = 0.0f; |
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75 | |
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76 | this->addTarget(ClassIdentifier<Pawn>::getIdentifier()); |
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77 | } |
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78 | |
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79 | /** |
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80 | @brief |
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81 | Method for creating a ShieldPickup object through XML. |
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82 | */ |
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83 | void ShieldPickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode) |
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84 | { |
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85 | SUPER(ShieldPickup, XMLPort, xmlelement, mode); |
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86 | |
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87 | XMLPortParam(ShieldPickup, "shieldhealth", setShieldHealth, getShieldHealth, xmlelement, mode); |
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88 | XMLPortParam(ShieldPickup, "shieldabsorption", setShieldAbsorption, getShieldAbsorption, xmlelement, mode); |
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89 | XMLPortParam(ShieldPickup, "duration", setDuration, getDuration, xmlelement, mode); |
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90 | } |
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91 | |
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92 | /** |
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93 | @brief |
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94 | Is called when the pickup has transited from used to unused or the other way around. |
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95 | */ |
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96 | void ShieldPickup::changedUsed(void) |
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97 | { |
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98 | SUPER(ShieldPickup, changedUsed); |
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99 | |
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100 | Pawn* pawn = this->carrierToPawnHelper(); |
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101 | if(pawn == nullptr) |
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102 | this->Pickupable::destroy(); |
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103 | |
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104 | // If the pickup has transited to used. |
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105 | if(this->isUsed()) |
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106 | { |
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107 | // If its durationType is continuous, we set a Timer to be reminded, when the time has run out. |
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108 | if(this->isContinuous()) |
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109 | { |
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110 | if(!this->durationTimer_.isActive() && this->durationTimer_.getRemainingTime() > 0.0f) |
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111 | { |
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112 | this->durationTimer_.unpauseTimer(); |
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113 | } |
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114 | else |
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115 | { |
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116 | this->durationTimer_.setTimer(this->getDuration(), false, createExecutor(createFunctor(&ShieldPickup::pickupTimerCallback, this))); |
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117 | } |
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118 | } |
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119 | pawn->setShieldAbsorption(this->getShieldAbsorption()); |
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120 | pawn->setShieldHealth(this->getShieldHealth()); |
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121 | } |
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122 | else |
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123 | { |
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124 | pawn->setShieldAbsorption(0.0f); |
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125 | this->setShieldHealth(pawn->getShieldHealth()); |
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126 | pawn->setShieldHealth(0.0f); |
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127 | |
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128 | // We destroy the pickup if either, the pickup has activationType immediate and durationType once or it has durationType continuous and the duration was exceeded. |
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129 | if((!this->isContinuous() && this->isImmediate()) || (this->isContinuous() && !this->durationTimer_.isActive() && this->durationTimer_.getRemainingTime() == this->getDuration())) |
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130 | { |
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131 | this->Pickupable::destroy(); |
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132 | } |
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133 | // We pause the Timer if the pickup is continuous and the duration is not yet exceeded, |
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134 | else if(this->isContinuous() && this->durationTimer_.isActive()) |
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135 | { |
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136 | this->durationTimer_.pauseTimer(); |
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137 | } |
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138 | } |
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139 | } |
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140 | |
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141 | /** |
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142 | @brief |
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143 | Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. |
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144 | @return |
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145 | A pointer to the Pawn, or nullptr if the conversion failed. |
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146 | */ |
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147 | Pawn* ShieldPickup::carrierToPawnHelper(void) |
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148 | { |
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149 | PickupCarrier* carrier = this->getCarrier(); |
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150 | Pawn* pawn = orxonox_cast<Pawn*>(carrier); |
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151 | |
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152 | if(pawn == nullptr) |
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153 | { |
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154 | orxout(internal_error, context::pickups) << "Invalid PickupCarrier in ShieldPickup." << endl; |
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155 | } |
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156 | return pawn; |
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157 | } |
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158 | |
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159 | /** |
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160 | @brief |
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161 | Sets the duration. |
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162 | @param duration |
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163 | The duration in seconds. |
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164 | */ |
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165 | void ShieldPickup::setDuration(float duration) |
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166 | { |
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167 | if(duration >= 0.0f) |
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168 | { |
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169 | this->duration_ = duration; |
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170 | } |
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171 | else |
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172 | { |
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173 | orxout(internal_error, context::pickups) << "Invalid duration in ShieldPickup." << endl; |
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174 | this->duration_ = 0.0f; |
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175 | } |
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176 | } |
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177 | |
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178 | /** |
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179 | @brief |
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180 | Sets the health of the shield. |
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181 | @param shieldHealth |
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182 | The shieldHealth. |
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183 | */ |
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184 | void ShieldPickup::setShieldHealth(float shieldHealth) |
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185 | { |
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186 | if (shieldHealth>=0) |
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187 | { |
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188 | this->shieldHealth_=shieldHealth; |
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189 | } |
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190 | else |
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191 | { |
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192 | orxout(internal_error, context::pickups) << "Invalid Shieldhealth in ShieldPickup." << endl; |
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193 | this->shieldHealth_=0; |
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194 | } |
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195 | } |
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196 | |
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197 | /** |
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198 | @brief |
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199 | Sets the percentage the shield absorbs of the dealt damage. |
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200 | @param shieldAbsorption |
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201 | The shieldAbsorption. Has to be between 0 and 1. |
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202 | */ |
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203 | void ShieldPickup::setShieldAbsorption(float shieldAbsorption) |
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204 | { |
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205 | if (shieldAbsorption>=0 && shieldAbsorption<=1) |
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206 | { |
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207 | this->shieldAbsorption_=shieldAbsorption; |
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208 | } |
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209 | else |
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210 | { |
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211 | orxout(internal_error, context::pickups) << "Invalid Absorption in ShieldPickup." << endl; |
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212 | this->shieldAbsorption_=0; |
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213 | } |
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214 | } |
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215 | |
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216 | /** |
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217 | @brief |
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218 | Helper method. Is called by the Timer as soon as it expires. |
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219 | */ |
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220 | void ShieldPickup::pickupTimerCallback(void) |
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221 | { |
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222 | this->setUsed(false); |
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223 | } |
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224 | } |
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