[331] | 1 | // Manuel's bloom |
---|
| 2 | // Needs a scene-sized rtt, but does only one render of the scene |
---|
| 3 | compositor Bloom |
---|
| 4 | { |
---|
| 5 | technique |
---|
| 6 | { |
---|
| 7 | // Temporary textures |
---|
| 8 | texture rt0 128 128 PF_A8R8G8B8 |
---|
| 9 | texture rt1 128 128 PF_A8R8G8B8 |
---|
| 10 | |
---|
| 11 | target rt1 |
---|
| 12 | { |
---|
| 13 | // Render output from previous compositor (or original scene) |
---|
| 14 | input previous |
---|
| 15 | } |
---|
| 16 | |
---|
| 17 | target rt0 |
---|
| 18 | { |
---|
| 19 | // Start with clear texture |
---|
| 20 | input none |
---|
| 21 | // Vertical blur pass |
---|
| 22 | pass render_quad |
---|
| 23 | { |
---|
| 24 | // Renders a fullscreen quad with a material |
---|
| 25 | material Ogre/Compositor/Blur0 |
---|
| 26 | input 0 rt1 |
---|
| 27 | } |
---|
| 28 | } |
---|
| 29 | |
---|
| 30 | target rt1 |
---|
| 31 | { |
---|
| 32 | // Start with clear texture |
---|
| 33 | input none |
---|
| 34 | // Horizontal blur pass |
---|
| 35 | pass render_quad |
---|
| 36 | { |
---|
| 37 | // Renders a fullscreen quad with a material |
---|
| 38 | material Ogre/Compositor/Blur1 |
---|
| 39 | input 0 rt0 |
---|
| 40 | } |
---|
| 41 | } |
---|
| 42 | |
---|
| 43 | target_output |
---|
| 44 | { |
---|
| 45 | // Start with clear output |
---|
| 46 | input previous |
---|
| 47 | // Draw a fullscreen quad |
---|
| 48 | pass render_quad |
---|
| 49 | { |
---|
| 50 | // Renders a fullscreen quad with a material |
---|
| 51 | material Ogre/Compositor/BloomBlend |
---|
| 52 | input 0 rt1 |
---|
| 53 | } |
---|
| 54 | } |
---|
| 55 | } |
---|
| 56 | } |
---|
| 57 | |
---|
| 58 | compositor Glass |
---|
| 59 | { |
---|
| 60 | technique |
---|
| 61 | { |
---|
| 62 | texture rt0 target_width target_height PF_R8G8B8 |
---|
| 63 | |
---|
| 64 | target rt0 { input previous } |
---|
| 65 | |
---|
| 66 | target_output |
---|
| 67 | { |
---|
| 68 | // Start with clear output |
---|
| 69 | input none |
---|
| 70 | |
---|
| 71 | pass render_quad |
---|
| 72 | { |
---|
| 73 | material Ogre/Compositor/GlassPass |
---|
| 74 | input 0 rt0 |
---|
| 75 | } |
---|
| 76 | } |
---|
| 77 | } |
---|
| 78 | } |
---|
| 79 | |
---|
| 80 | compositor "Old TV" |
---|
| 81 | { |
---|
| 82 | technique |
---|
| 83 | { |
---|
| 84 | texture rt0 target_width target_height PF_R8G8B8 |
---|
| 85 | |
---|
| 86 | // render scene to a texture |
---|
| 87 | target rt0 { input previous } |
---|
| 88 | |
---|
| 89 | target_output |
---|
| 90 | { |
---|
| 91 | // Start with clear output |
---|
| 92 | input none |
---|
| 93 | |
---|
| 94 | pass render_quad |
---|
| 95 | { |
---|
| 96 | // convert the previous render target to a black and white image, add some noise, distort it, |
---|
| 97 | // then render to scene aligned quad |
---|
| 98 | material Ogre/Compositor/OldTV |
---|
| 99 | input 0 rt0 |
---|
| 100 | } |
---|
| 101 | } |
---|
| 102 | } |
---|
| 103 | } |
---|
| 104 | |
---|
| 105 | |
---|
| 106 | // Black and white effect |
---|
| 107 | compositor B&W |
---|
| 108 | { |
---|
| 109 | technique |
---|
| 110 | { |
---|
| 111 | // Temporary textures |
---|
| 112 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 113 | |
---|
| 114 | target rt0 |
---|
| 115 | { |
---|
| 116 | // Render output from previous compositor (or original scene) |
---|
| 117 | input previous |
---|
| 118 | } |
---|
| 119 | |
---|
| 120 | target_output |
---|
| 121 | { |
---|
| 122 | // Start with clear output |
---|
| 123 | input none |
---|
| 124 | // Draw a fullscreen quad with the black and white image |
---|
| 125 | pass render_quad |
---|
| 126 | { |
---|
| 127 | // Renders a fullscreen quad with a material |
---|
| 128 | material Ogre/Compositor/BlackAndWhite |
---|
| 129 | input 0 rt0 |
---|
| 130 | } |
---|
| 131 | } |
---|
| 132 | } |
---|
| 133 | } |
---|
| 134 | |
---|
| 135 | //compositor DOF // based on Blur but final pass does depth of field |
---|
| 136 | //{ |
---|
| 137 | // technique |
---|
| 138 | // { |
---|
| 139 | // // Temporary textures |
---|
| 140 | // texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 141 | // texture rt1 target_width target_height PF_A8R8G8B8 |
---|
| 142 | // |
---|
| 143 | // target rt1 |
---|
| 144 | // { |
---|
| 145 | // // Render output from previous compositor (or original scene) |
---|
| 146 | // input previous |
---|
| 147 | // } |
---|
| 148 | // |
---|
| 149 | // target rt0 |
---|
| 150 | // { |
---|
| 151 | // // Start with clear texture |
---|
| 152 | // input none |
---|
| 153 | // // Vertical blur pass |
---|
| 154 | // pass render_quad |
---|
| 155 | // { |
---|
| 156 | // // Renders a fullscreen quad with a material |
---|
| 157 | // material Ogre/Compositor/DOF_Blur0 |
---|
| 158 | // input 0 rt1 |
---|
| 159 | // } |
---|
| 160 | // } |
---|
| 161 | // |
---|
| 162 | // target rt1 |
---|
| 163 | // { |
---|
| 164 | // // Start with clear texture |
---|
| 165 | // input none |
---|
| 166 | // // Horizontal blur pass |
---|
| 167 | // pass render_quad |
---|
| 168 | // { |
---|
| 169 | // // Renders a fullscreen quad with a material |
---|
| 170 | // material Ogre/Compositor/DOF_Blur1 |
---|
| 171 | // input 0 rt0 |
---|
| 172 | // } |
---|
| 173 | // } |
---|
| 174 | // |
---|
| 175 | // target_output |
---|
| 176 | // { |
---|
| 177 | // // Start with clear output |
---|
| 178 | // input none |
---|
| 179 | // // Draw a fullscreen quad |
---|
| 180 | // pass render_quad |
---|
| 181 | // { |
---|
| 182 | // // Renders a fullscreen quad with a material |
---|
| 183 | // material Ogre/Compositor/DOF_Blend |
---|
| 184 | // input 0 rt0 |
---|
| 185 | // input 1 rt1 |
---|
| 186 | // } |
---|
| 187 | // } |
---|
| 188 | // } |
---|
| 189 | //} |
---|
| 190 | |
---|
| 191 | // Embossed (fake bump) effect |
---|
| 192 | compositor Embossed |
---|
| 193 | { |
---|
| 194 | technique |
---|
| 195 | { |
---|
| 196 | // Temporary textures |
---|
| 197 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 198 | |
---|
| 199 | target rt0 |
---|
| 200 | { |
---|
| 201 | // Render output from previous compositor (or original scene) |
---|
| 202 | input previous |
---|
| 203 | } |
---|
| 204 | |
---|
| 205 | target_output |
---|
| 206 | { |
---|
| 207 | // Start with clear output |
---|
| 208 | input none |
---|
| 209 | // Draw a fullscreen quad with the black and white image |
---|
| 210 | pass render_quad |
---|
| 211 | { |
---|
| 212 | // Renders a fullscreen quad with a material |
---|
| 213 | material Ogre/Compositor/Embossed |
---|
| 214 | input 0 rt0 |
---|
| 215 | } |
---|
| 216 | } |
---|
| 217 | } |
---|
| 218 | } |
---|
| 219 | |
---|
| 220 | // SharpenEdges |
---|
| 221 | compositor Sharpen Edges |
---|
| 222 | { |
---|
| 223 | technique |
---|
| 224 | { |
---|
| 225 | // Temporary textures |
---|
| 226 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 227 | |
---|
| 228 | target rt0 |
---|
| 229 | { |
---|
| 230 | // Render output from previous compositor (or original scene) |
---|
| 231 | input previous |
---|
| 232 | } |
---|
| 233 | |
---|
| 234 | target_output |
---|
| 235 | { |
---|
| 236 | // Start with clear output |
---|
| 237 | input none |
---|
| 238 | // Draw a fullscreen quad with the black and white image |
---|
| 239 | pass render_quad |
---|
| 240 | { |
---|
| 241 | // Renders a fullscreen quad with a material |
---|
| 242 | material Ogre/Compositor/SharpenEdges |
---|
| 243 | input 0 rt0 |
---|
| 244 | } |
---|
| 245 | } |
---|
| 246 | } |
---|
| 247 | } |
---|
| 248 | |
---|
| 249 | // Invert |
---|
| 250 | compositor Invert |
---|
| 251 | { |
---|
| 252 | technique |
---|
| 253 | { |
---|
| 254 | // Temporary textures |
---|
| 255 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 256 | |
---|
| 257 | target rt0 |
---|
| 258 | { |
---|
| 259 | // Render output from previous compositor (or original scene) |
---|
| 260 | input previous |
---|
| 261 | } |
---|
| 262 | |
---|
| 263 | target_output |
---|
| 264 | { |
---|
| 265 | // Start with clear output |
---|
| 266 | input none |
---|
| 267 | // Draw a fullscreen quad with the black and white image |
---|
| 268 | pass render_quad |
---|
| 269 | { |
---|
| 270 | // Renders a fullscreen quad with a material |
---|
| 271 | material Ogre/Compositor/Invert |
---|
| 272 | input 0 rt0 |
---|
| 273 | } |
---|
| 274 | } |
---|
| 275 | } |
---|
| 276 | } |
---|
| 277 | |
---|
| 278 | // Posterize |
---|
| 279 | compositor Posterize |
---|
| 280 | { |
---|
| 281 | technique |
---|
| 282 | { |
---|
| 283 | // Temporary textures |
---|
| 284 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 285 | |
---|
| 286 | target rt0 |
---|
| 287 | { |
---|
| 288 | // Render output from previous compositor (or original scene) |
---|
| 289 | input previous |
---|
| 290 | } |
---|
| 291 | |
---|
| 292 | target_output |
---|
| 293 | { |
---|
| 294 | // Start with clear output |
---|
| 295 | input none |
---|
| 296 | // Draw a fullscreen quad with the black and white image |
---|
| 297 | pass render_quad |
---|
| 298 | { |
---|
| 299 | // Renders a fullscreen quad with a material |
---|
| 300 | material Ogre/Compositor/Posterize |
---|
| 301 | input 0 rt0 |
---|
| 302 | } |
---|
| 303 | } |
---|
| 304 | } |
---|
| 305 | } |
---|
| 306 | |
---|
| 307 | // Laplace |
---|
| 308 | compositor Laplace |
---|
| 309 | { |
---|
| 310 | technique |
---|
| 311 | { |
---|
| 312 | // Temporary textures |
---|
| 313 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 314 | |
---|
| 315 | target rt0 |
---|
| 316 | { |
---|
| 317 | // Render output from previous compositor (or original scene) |
---|
| 318 | input previous |
---|
| 319 | } |
---|
| 320 | |
---|
| 321 | target_output |
---|
| 322 | { |
---|
| 323 | // Start with clear output |
---|
| 324 | input none |
---|
| 325 | // Draw a fullscreen quad with the black and white image |
---|
| 326 | pass render_quad |
---|
| 327 | { |
---|
| 328 | // Renders a fullscreen quad with a material |
---|
| 329 | material Ogre/Compositor/Laplace |
---|
| 330 | input 0 rt0 |
---|
| 331 | } |
---|
| 332 | } |
---|
| 333 | } |
---|
| 334 | } |
---|
| 335 | |
---|
| 336 | // Tiling |
---|
| 337 | compositor Tiling |
---|
| 338 | { |
---|
| 339 | technique |
---|
| 340 | { |
---|
| 341 | // Temporary textures |
---|
| 342 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 343 | |
---|
| 344 | target rt0 |
---|
| 345 | { |
---|
| 346 | // Render output from previous compositor (or original scene) |
---|
| 347 | input previous |
---|
| 348 | } |
---|
| 349 | |
---|
| 350 | target_output |
---|
| 351 | { |
---|
| 352 | // Start with clear output |
---|
| 353 | input none |
---|
| 354 | // Draw a fullscreen quad with the black and white image |
---|
| 355 | pass render_quad |
---|
| 356 | { |
---|
| 357 | // Renders a fullscreen quad with a material |
---|
| 358 | material Ogre/Compositor/Tiling |
---|
| 359 | input 0 rt0 |
---|
| 360 | } |
---|
| 361 | } |
---|
| 362 | } |
---|
| 363 | } |
---|
| 364 | |
---|
| 365 | // Old Movie |
---|
| 366 | compositor Old Movie |
---|
| 367 | { |
---|
| 368 | technique |
---|
| 369 | { |
---|
| 370 | // Temporary textures |
---|
| 371 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 372 | |
---|
| 373 | target rt0 |
---|
| 374 | { |
---|
| 375 | // Render output from previous compositor (or original scene) |
---|
| 376 | input previous |
---|
| 377 | } |
---|
| 378 | |
---|
| 379 | target_output |
---|
| 380 | { |
---|
| 381 | // Start with clear output |
---|
| 382 | input none |
---|
| 383 | // Draw a fullscreen quad with the black and white image |
---|
| 384 | pass render_quad |
---|
| 385 | { |
---|
| 386 | // Renders a fullscreen quad with a material |
---|
| 387 | material Ogre/Compositor/OldMovie |
---|
| 388 | input 0 rt0 |
---|
| 389 | } |
---|
| 390 | } |
---|
| 391 | } |
---|
| 392 | } |
---|
| 393 | |
---|
| 394 | // HDR |
---|
| 395 | compositor HDR |
---|
| 396 | { |
---|
| 397 | // floating point only for now |
---|
| 398 | technique |
---|
| 399 | { |
---|
| 400 | // Temporary textures |
---|
| 401 | // Fullsize HDR render target, used as tone mapping source |
---|
| 402 | texture rt_full target_width target_height PF_FLOAT16_RGB |
---|
| 403 | // Targets used for luminance evaluation (3x3 downsample, point filtering) |
---|
| 404 | texture rt_lum0 1 1 PF_FLOAT16_RGB |
---|
| 405 | texture rt_lum1 4 4 PF_FLOAT16_RGB |
---|
| 406 | texture rt_lum2 16 16 PF_FLOAT16_RGB |
---|
| 407 | texture rt_lum3 64 64 PF_FLOAT16_RGB |
---|
| 408 | texture rt_lum4 128 128 PF_FLOAT16_RGB |
---|
| 409 | // Bright-pass filtered target (tone mapped) |
---|
| 410 | texture rt_brightpass 128 128 PF_R8G8B8 |
---|
| 411 | // Bloom filter targets |
---|
| 412 | texture rt_bloom0 128 128 PF_R8G8B8 |
---|
| 413 | texture rt_bloom1 128 128 PF_R8G8B8 |
---|
| 414 | |
---|
| 415 | |
---|
| 416 | target rt_full |
---|
| 417 | { |
---|
| 418 | // No input, render differently |
---|
| 419 | input none |
---|
| 420 | |
---|
| 421 | // Use float target HDR material scheme (unclamped shaders) |
---|
| 422 | material_scheme HDR |
---|
| 423 | |
---|
| 424 | pass clear |
---|
| 425 | { |
---|
| 426 | } |
---|
| 427 | |
---|
| 428 | pass render_scene |
---|
| 429 | { |
---|
| 430 | } |
---|
| 431 | |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | // Downsample the original HDR scene to extract luminence value |
---|
| 435 | target rt_lum4 |
---|
| 436 | { |
---|
| 437 | input none |
---|
| 438 | pass render_quad |
---|
| 439 | { |
---|
| 440 | // Downsample using a 2x2 filter and convert to greyscale |
---|
| 441 | material Ogre/Compositor/HDR/Downsample2x2Luminence |
---|
| 442 | input 0 rt_full |
---|
| 443 | identifier 994 |
---|
| 444 | } |
---|
| 445 | } |
---|
| 446 | target rt_lum3 |
---|
| 447 | { |
---|
| 448 | input none |
---|
| 449 | pass render_quad |
---|
| 450 | { |
---|
| 451 | // Downsample using a 3x3 filter |
---|
| 452 | material Ogre/Compositor/HDR/Downsample3x3 |
---|
| 453 | input 0 rt_lum4 |
---|
| 454 | identifier 993 |
---|
| 455 | } |
---|
| 456 | } |
---|
| 457 | target rt_lum2 |
---|
| 458 | { |
---|
| 459 | input none |
---|
| 460 | pass render_quad |
---|
| 461 | { |
---|
| 462 | // Downsample using a 3x3 filter |
---|
| 463 | material Ogre/Compositor/HDR/Downsample3x3 |
---|
| 464 | input 0 rt_lum3 |
---|
| 465 | identifier 992 |
---|
| 466 | } |
---|
| 467 | } |
---|
| 468 | target rt_lum1 |
---|
| 469 | { |
---|
| 470 | input none |
---|
| 471 | pass render_quad |
---|
| 472 | { |
---|
| 473 | // Downsample using a 3x3 filter |
---|
| 474 | material Ogre/Compositor/HDR/Downsample3x3 |
---|
| 475 | input 0 rt_lum2 |
---|
| 476 | identifier 991 |
---|
| 477 | } |
---|
| 478 | } |
---|
| 479 | target rt_lum0 |
---|
| 480 | { |
---|
| 481 | input none |
---|
| 482 | pass render_quad |
---|
| 483 | { |
---|
| 484 | // Downsample using a 3x3 filter |
---|
| 485 | material Ogre/Compositor/HDR/Downsample3x3 |
---|
| 486 | input 0 rt_lum1 |
---|
| 487 | identifier 990 |
---|
| 488 | } |
---|
| 489 | } |
---|
| 490 | |
---|
| 491 | |
---|
| 492 | target rt_brightpass |
---|
| 493 | { |
---|
| 494 | input none |
---|
| 495 | pass render_quad |
---|
| 496 | { |
---|
| 497 | // Downsample using a 3x3 filter, hi-pass and tone map |
---|
| 498 | material Ogre/Compositor/HDR/Downsample3x3Brightpass |
---|
| 499 | input 0 rt_full |
---|
| 500 | input 1 rt_lum0 |
---|
| 501 | identifier 800 |
---|
| 502 | } |
---|
| 503 | } |
---|
| 504 | |
---|
| 505 | target rt_bloom1 |
---|
| 506 | { |
---|
| 507 | input none |
---|
| 508 | pass render_quad |
---|
| 509 | { |
---|
| 510 | // Blur horizontally |
---|
| 511 | material Ogre/Compositor/HDR/GaussianBloom |
---|
| 512 | input 0 rt_brightpass |
---|
| 513 | identifier 701 |
---|
| 514 | } |
---|
| 515 | } |
---|
| 516 | target rt_bloom0 |
---|
| 517 | { |
---|
| 518 | input none |
---|
| 519 | pass render_quad |
---|
| 520 | { |
---|
| 521 | // Blur horizontally |
---|
| 522 | material Ogre/Compositor/HDR/GaussianBloom |
---|
| 523 | input 0 rt_bloom1 |
---|
| 524 | identifier 700 |
---|
| 525 | } |
---|
| 526 | } |
---|
| 527 | |
---|
| 528 | |
---|
| 529 | // Final output combines tone mapping of the original scene, with an |
---|
| 530 | // exposure setting passed in as a GPU parameter, and an additive bloom |
---|
| 531 | // effect |
---|
| 532 | target_output |
---|
| 533 | { |
---|
| 534 | input none |
---|
| 535 | pass render_quad |
---|
| 536 | { |
---|
| 537 | material Ogre/Compositor/HDR/ToneMapping |
---|
| 538 | input 0 rt_full |
---|
| 539 | input 1 rt_bloom0 |
---|
| 540 | input 2 rt_lum0 |
---|
| 541 | } |
---|
| 542 | } |
---|
| 543 | |
---|
| 544 | |
---|
| 545 | } |
---|
| 546 | |
---|
| 547 | } |
---|
| 548 | |
---|
| 549 | |
---|
| 550 | // Gaussian blur effect |
---|
| 551 | compositor Gaussian Blur |
---|
| 552 | { |
---|
| 553 | technique |
---|
| 554 | { |
---|
| 555 | // Temporary textures |
---|
| 556 | texture rt0 target_width target_height PF_A8R8G8B8 |
---|
| 557 | texture rt1 target_width target_height PF_A8R8G8B8 |
---|
| 558 | |
---|
| 559 | target rt0 |
---|
| 560 | { |
---|
| 561 | // Render output from previous compositor (or original scene) |
---|
| 562 | input previous |
---|
| 563 | } |
---|
| 564 | |
---|
| 565 | target rt1 |
---|
| 566 | { |
---|
| 567 | // Blur horizontally |
---|
| 568 | input none |
---|
| 569 | pass render_quad |
---|
| 570 | { |
---|
| 571 | material Ogre/Compositor/HDR/GaussianBloom |
---|
| 572 | input 0 rt0 |
---|
| 573 | identifier 700 |
---|
| 574 | } |
---|
| 575 | } |
---|
| 576 | |
---|
| 577 | target_output |
---|
| 578 | { |
---|
| 579 | // Start with clear output |
---|
| 580 | input none |
---|
| 581 | // Blur vertically |
---|
| 582 | pass render_quad |
---|
| 583 | { |
---|
| 584 | // Renders a fullscreen quad with a material |
---|
| 585 | material Ogre/Compositor/HDR/GaussianBloom |
---|
| 586 | input 0 rt1 |
---|
| 587 | identifier 701 |
---|
| 588 | } |
---|
| 589 | } |
---|
| 590 | } |
---|
| 591 | } |
---|
| 592 | |
---|