Last change
on this file since 303 was
212,
checked in by motth, 17 years ago
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Headerfile which contains the flocking algorithm
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File size:
754 bytes
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1 | # Resource locations to be added to the 'boostrap' path |
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2 | # This also contains the minimum you need to use the Ogre example framework |
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3 | [Bootstrap] |
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4 | Zip=../Media/packs/OgreCore.zip |
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5 | |
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6 | # Resource locations to be added to the default path |
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7 | [General] |
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8 | FileSystem=../Media |
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9 | FileSystem=../Media/fonts |
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10 | FileSystem=../Media/materials/programs |
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11 | FileSystem=../Media/materials/scripts |
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12 | FileSystem=../Media/materials/textures |
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13 | FileSystem=../Media/models |
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14 | #FileSystem=../Media/overlays |
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15 | #FileSystem=../Media/particle |
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16 | FileSystem=../Media/gui |
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17 | #FileSystem=../Media/DeferredShadingMedia |
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18 | Zip=../Media/packs/cubemap.zip |
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19 | #Zip=../Media/packs/cubemapsJS.zip |
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20 | #Zip=../Media/packs/dragon.zip |
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21 | #Zip=../Media/packs/fresneldemo.zip |
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22 | #Zip=../Media/packs/ogretestmap.zip |
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23 | Zip=../Media/packs/skybox.zip |
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