Last change
on this file since 986 was
464,
checked in by landauf, 17 years ago
|
added signal handler to AI branch
|
File size:
1.6 KB
|
Rev | Line | |
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[464] | 1 | /*! |
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| 2 | * @file SignalHandler.h |
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| 3 | */ |
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| 4 | |
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| 5 | #ifndef _SignalHandler_H__ |
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| 6 | #define _SignalHandler_H__ |
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| 7 | |
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| 8 | #include <list> |
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| 9 | #include <string> |
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| 10 | |
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| 11 | typedef int (*SignalCallback)( void * someData ); |
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| 12 | |
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| 13 | #ifndef __WIN32__ |
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| 14 | #include <signal.h> |
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| 15 | |
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| 16 | struct SignalRec |
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| 17 | { |
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| 18 | int signal; |
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| 19 | sig_t handler; |
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| 20 | }; |
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| 21 | |
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| 22 | struct SignalCallbackRec |
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| 23 | { |
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| 24 | SignalCallback cb; |
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| 25 | void * someData; |
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| 26 | }; |
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| 27 | |
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| 28 | |
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| 29 | typedef std::list<SignalRec> SignalRecList; |
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| 30 | typedef std::list<SignalCallbackRec> SignalCallbackList; |
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| 31 | |
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| 32 | class SignalHandler |
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| 33 | { |
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| 34 | private: |
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| 35 | SignalHandler(); |
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| 36 | public: |
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| 37 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; } |
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| 38 | ~SignalHandler(){ SignalHandler::singletonRef = NULL; } |
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| 39 | |
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| 40 | void registerCallback( SignalCallback cb, void * someData ); |
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| 41 | |
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| 42 | void doCatch( const std::string & appName, const std::string & fileName ); |
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| 43 | void dontCatch(); |
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| 44 | |
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| 45 | private: |
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| 46 | static void sigHandler( int sig ); |
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| 47 | |
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| 48 | void catchSignal( int sig ); |
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| 49 | SignalRecList sigRecList; |
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| 50 | |
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| 51 | SignalCallbackList callbackList; |
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| 52 | |
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| 53 | static SignalHandler * singletonRef; |
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| 54 | |
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| 55 | std::string appName; |
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| 56 | std::string fileName; |
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| 57 | }; |
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| 58 | |
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| 59 | #else /* if defined __WIN32__ */ |
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| 60 | class SignalHandler |
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| 61 | { |
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| 62 | public: |
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| 63 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }; |
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| 64 | void doCatch( const std::string & appName, const std::string & fileName ) {}; |
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| 65 | void dontCatch() {}; |
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| 66 | void registerCallback( SignalCallback cb, void * someData ) {}; |
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| 67 | |
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| 68 | private: |
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| 69 | static SignalHandler * singletonRef; |
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| 70 | }; |
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| 71 | #endif |
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| 72 | |
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| 73 | #endif /* _SignalHandler_H__ */ |
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| 74 | |
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