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source: code/branches/AI_HS15/src/orxonox/OrxonoxPrereqs.h @ 10796

Last change on this file since 10796 was 10624, checked in by landauf, 9 years ago

merged branch core7 back to trunk

  • Property svn:eol-style set to native
File size: 5.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the orxonox library
33*/
34
35#ifndef _OrxonoxPrereqs_H__
36#define _OrxonoxPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "tools/ToolsPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
46#  ifdef ORXONOX_SHARED_BUILD
47#    define _OrxonoxExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OrxonoxExport
51#    else
52#      define _OrxonoxExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _OrxonoxPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _OrxonoxExport  __attribute__ ((visibility("default")))
58#  define _OrxonoxPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _OrxonoxExport
61#  define _OrxonoxPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class CameraManager;
71    class Level;
72    class LevelInfo;
73    class LevelInfoItem;
74    class LevelManager;
75    class PlayerManager;
76    class Radar;
77    class Scene;
78    class GSLevelMemento;
79    struct GSLevelMementoState;
80
81    // chat
82    class ChatHistory;
83    class ChatInputHandler;
84    class ChatListener;
85    class ChatManager;
86
87    // collisionshapes
88    class CollisionShape;
89    class CompoundCollisionShape;
90    class WorldEntityCollisionShape;
91
92    // controllers
93    class AIController;
94    class ArtificialController;
95    class Controller;
96    class DroneController;
97    class HumanController;
98    class ScriptController;
99    class WaypointController;
100    class WaypointPatrolController;
101
102    // gametypes
103    class Asteroids;
104    class Deathmatch;
105    class Dynamicmatch;
106    class Gametype;
107    class LastManStanding;
108    class LastTeamStanding;
109    class TeamBaseMatch;
110    class TeamDeathmatch;
111    class UnderAttack;
112    class TeamGametype;
113
114    // graphics
115    class Backlight;
116    class Billboard;
117    class BlinkingBillboard;
118    class Camera;
119    class FadingBillboard;
120    class GlobalShader;
121    class Light;
122    class Model;
123    class ParticleEmitter;
124    class ParticleSpawner;
125
126    // infos
127    class Bot;
128    class GametypeInfo;
129    class HumanPlayer;
130    class Info;
131    class PlayerInfo;
132
133    // interfaces
134    class GametypeMessageListener;
135    class NotificationListener;
136    class Pickupable;
137    class PickupCarrier;
138    class PlayerTrigger;
139    class RadarListener;
140    class RadarViewable;
141    class Rewardable;
142    class TeamColourable;
143
144    // items
145    class ShipPart;
146    class PartDestructionEvent;
147    class Engine;
148    class Item;
149    class MultiStateEngine;
150
151    // overlays
152    class InGameConsole;
153    class Map;
154    class OrxonoxOverlay;
155    class OverlayGroup;
156
157    //sound
158    class AmbientSound;
159    class BaseSound;
160    class SoundBuffer;
161    class SoundManager;
162    class SoundStreamer;
163    class WorldSound;
164    class WorldAmbientSound;
165
166    // weaponsystem
167    class DefaultWeaponmodeLink;
168    class Munition;
169    class Weapon;
170    class WeaponMode;
171    class WeaponPack;
172    class WeaponSet;
173    class WeaponSlot;
174    class WeaponSystem;
175
176    // worldentities
177    class BigExplosion;
178    class CameraPosition;
179    class ControllableEntity;
180    class Drone;
181    class EffectContainer;
182    class ExplosionChunk;
183    class MobileEntity;
184    class MovableEntity;
185    class SpawnPoint;
186    class StaticEntity;
187    class TeamSpawnPoint;
188    class WorldEntity;
189    class Rocket;
190    // worldentities, pawns
191    class Destroyer;
192    class Pawn;
193    class SpaceShip;
194    class ModularSpaceShip;
195    class Spectator;
196    class TeamBaseMatchBase;
197}
198
199// Bullet Physics Engine
200class btTransform;
201class btVector3;
202
203class btRigidBody;
204class btCollisionObject;
205class btGhostObject;
206class btManifoldPoint;
207
208class btCollisionShape;
209class btSphereShape;
210class btCompoundShape;
211class btStaticPlaneShape;
212
213class btDiscreteDynamicsWorld;
214class bt32BitAxisSweep3;
215class btDefaultCollisionConfiguration;
216class btCollisionDispatcher;
217class btSequentialImpulseConstraintSolver;
218
219// ALUT
220typedef struct ALCcontext_struct ALCcontext;
221typedef struct ALCdevice_struct ALCdevice;
222typedef unsigned int ALuint;
223typedef int ALint;
224typedef int ALenum;
225
226#endif /* _OrxonoxPrereqs_H__ */
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