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source: code/branches/AI_HS15/src/orxonox/collisionshapes/CompoundCollisionShape.h @ 10774

Last change on this file since 10774 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file CompoundCollisionShape.h
31    @brief Definition of the CompoundCollisionShape class.
32    @ingroup Collisionshapes
33*/
34
35#ifndef _CompoundCollisionShape_H__
36#define _CompoundCollisionShape_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <cassert>
41#include <map>
42#include "CollisionShape.h"
43
44namespace orxonox
45{
46
47    /**
48    @brief
49        Wrapper for the bullet compound collision shape class btCompoundShape.
50
51    @author
52        Reto Grieder
53
54    @see btCompoundShape
55    @ingroup Collisionshapes
56    */
57    class _OrxonoxExport CompoundCollisionShape : public CollisionShape
58    {
59        public:
60            CompoundCollisionShape(Context* context);
61            virtual ~CompoundCollisionShape();
62
63            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
64
65            void attach(CollisionShape* shape);
66            void detach(CollisionShape* shape);
67            void detachAll();
68            CollisionShape* getAttachedShape(unsigned int index) const;
69
70            void updateAttachedShape(CollisionShape* shape);
71
72            virtual void changedScale();
73
74        private:
75            void updatePublicShape();
76            inline virtual btCollisionShape* createNewShape() const
77                { assert(false); return 0; }
78
79            btCompoundShape* compoundShape_;
80            std::map<CollisionShape*, btCollisionShape*> attachedShapes_;
81    };
82}
83
84#endif /* _CompoundCollisionShape_H__ */
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