[10678] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * Dominik Solenicki |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _FleetController_H__ |
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| 30 | #define _FleetController_H__ |
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| 31 | |
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| 32 | #include "controllers/Controller.h" |
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| 33 | |
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| 34 | #include "OrxonoxPrereqs.h" |
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| 35 | #include "core/class/Super.h" |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "core/XMLPort.h" |
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| 38 | #include "core/command/ConsoleCommandIncludes.h" |
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| 39 | #include "core/command/Executor.h" |
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| 40 | |
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| 41 | #include <vector> |
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| 42 | #include "util/Math.h" |
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| 43 | #include <climits> |
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| 44 | |
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| 45 | #include "tools/Timer.h" |
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| 46 | #include "tools/interfaces/Tickable.h" |
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| 47 | |
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| 48 | #include "worldentities/ControllableEntity.h" |
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| 49 | #include "worldentities/pawns/SpaceShip.h" |
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| 50 | #include "worldentities/pawns/Pawn.h" |
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| 51 | #include "worldentities/pawns/TeamBaseMatchBase.h" |
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| 52 | |
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| 53 | #include "gametypes/TeamDeathmatch.h" |
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| 54 | #include "gametypes/Dynamicmatch.h" |
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| 55 | #include "gametypes/Mission.h" |
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| 56 | #include "gametypes/Gametype.h" |
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| 57 | |
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| 58 | #include "controllers/WaypointPatrolController.h" |
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| 59 | #include "controllers/NewHumanController.h" |
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| 60 | #include "controllers/DroneController.h" |
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| 61 | |
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| 62 | |
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| 63 | namespace orxonox |
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| 64 | { |
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| 65 | |
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| 66 | class _OrxonoxExport FleetController : public Controller |
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| 67 | { |
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| 68 | public: |
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[10681] | 69 | FleetController(Context* context); |
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| 70 | virtual ~FleetController(); |
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[10678] | 71 | |
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| 72 | |
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[10681] | 73 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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[10678] | 74 | |
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[10681] | 75 | //gameGoal_ is to be set in XML |
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| 76 | //DOMINATE is default, makes AI want to be the only team alive |
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| 77 | //MOVE makes a fleet move to a set absolute position (set in variable goalPosition_) |
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| 78 | //DESTROY makes a fleet destroy a target (set in variable goalTarget_) |
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| 79 | //PROTECT makes a fleet protect a target (set in variable goalProtect_) |
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| 80 | enum GameGoal {DOMINATE, MOVE, DESTROY, PROTECT}; |
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| 81 | |
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| 82 | /*void setGameGoal(GameGoal gameGoal) |
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| 83 | { this->gameGoal_ = gameGoal; } |
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| 84 | GameGoal getGameGoal() const |
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| 85 | { return this->gameGoal_; } |
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| 86 | |
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| 87 | void setGoalPosition(Vector3* goalPosition) |
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| 88 | { this->goalPosition_ = goalPosition; } |
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| 89 | Vector3* getGoalPosition() const |
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| 90 | { return this->goalPosition_; } |
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| 91 | |
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| 92 | void setGoalTarget(Pawn* goalTarget) |
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| 93 | { this->goalTarget_ = goalTarget; } |
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| 94 | Pawn* getGoalTarget() const |
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| 95 | { return this->goalTarget_; } |
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| 96 | |
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| 97 | void setGoalProtect(Pawn* goalProtect) |
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| 98 | { this->goalProtect_ = goalProtect; } |
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| 99 | Pawn* getGoalProtect() const |
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| 100 | { return this->goalProtect_; }*/ |
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[10678] | 101 | |
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| 102 | |
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| 103 | |
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| 104 | protected: |
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| 105 | |
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| 106 | |
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| 107 | GameGoal gameGoal_; |
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| 108 | Vector3* goalPosition_; |
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| 109 | WeakPtr<Pawn> goalTarget_; |
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| 110 | WeakPtr<Pawn> goalProtect_; |
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| 111 | |
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| 112 | |
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| 113 | }; |
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| 114 | } |
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| 115 | |
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| 116 | #endif /* _FleetController_H__ */ |
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