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source: code/branches/AI_HS15/src/orxonox/controllers/SectionController.h @ 10793

Last change on this file since 10793 was 10731, checked in by gania, 9 years ago

added a little bit of firing functionality

File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Dominik Solenicki
26 *
27 */
28
29#ifndef _SectionController_H__
30#define _SectionController_H__
31
32#include "controllers/LeaderController.h"
33
34#include "tools/Timer.h"
35#include "tools/interfaces/Tickable.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport SectionController : public LeaderController, public Tickable
40    {
41        public:
42
43            SectionController(Context* context);
44            virtual ~SectionController();
45           
46            virtual void tick(float dt); //<! Carrying out the targets set in action().
47           
48
49            LeaderController* findNewDivisionLeader();
50            virtual bool setWingman(CommonController* cwingman);
51            virtual bool hasWingman();
52           
53            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
54
55        protected:
56
57            void setTargetPositionOfWingman();
58           
59            virtual void action(); //<! action() is called in regular intervals managing the bot's behaviour ~ setting targets.
60
61        private:
62
63            Timer actionTimer_; //<! Regularly calls action().
64           
65
66    };
67}
68
69#endif /* _SectionController_H__ */
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