1 | <LevelInfo |
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2 | name = "Asteroids" |
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3 | description = "Try to prevent asteroids from colliding into your spaceshuttle. Be prepared to dodge all asteroids or destroy them;" |
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4 | tags = "asteroids, minigame" |
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5 | screenshot = "emptylevel.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("templates/lodInformation.oxt") |
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11 | ?> |
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12 | |
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13 | <?lua |
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14 | include("templates/spaceshipAssff2.oxt") |
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15 | include("templates/spaceshipPirate.oxt") |
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16 | include("templates/spaceshipDodgeRace.oxt") |
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17 | include("templates/enemyInvader.oxt") |
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18 | include("templates/DodgeRacePattern.oxt") |
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19 | include("overlays/DodgeRaceHUD.oxo") |
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20 | ?> |
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21 | |
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22 | |
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23 | |
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24 | <Level |
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25 | plugin = asteroids |
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26 | gametype = Asteroids |
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27 | > |
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28 | |
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29 | |
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30 | <templates> |
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31 | <Template link=lodtemplate_default /> |
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32 | </templates> |
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33 | <?lua include("includes/notifications.oxi") ?> |
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34 | |
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35 | <Scene |
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36 | ambientlight = "1.0, 1.0, 1.0" |
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37 | skybox = "Orxonox/skyBoxClouds" |
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38 | negativeWorldRange = "-100000, -100000, -100000" |
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39 | positiveWorldRange = " 100000, 100000, 100000" |
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40 | > |
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41 | |
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42 | <WorldAmbientSound |
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43 | source="Earth.ogg" |
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44 | looping="true" |
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45 | playOnLoad="true" |
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46 | /> |
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47 | |
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48 | <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> --> |
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49 | <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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50 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=AsteroidsShip pawndesign=spaceshipdodgerace /> |
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51 | |
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52 | <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 /> |
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53 | |
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54 | |
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55 | <DodgeRaceCenterPoint name=invadercenter /> |
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56 | |
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57 | <StaticEntity position="0,-50,0" direction="0,0,0" scale="1" collisionType=static mass=1 friction=0.01 > |
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58 | <attached> |
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59 | <Model position="0,0,0" mesh="plane.mesh" scale3D="100000,0,100000" /> |
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60 | </attached> |
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61 | |
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62 | <collisionShapes> |
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63 | <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" /> |
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64 | </collisionShapes> |
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65 | |
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66 | </StaticEntity> |
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67 | |
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68 | |
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69 | |
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70 | |
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71 | |
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72 | |
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73 | </Scene> |
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74 | </Level> |
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75 | |
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