1 | <LevelInfo |
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2 | name = "Asteroids" |
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3 | description = "Try to prevent asteroids from colliding into your spaceshuttle. Be prepared to dodge all asteroids or destroy them." |
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4 | tags = "minigame" |
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5 | screenshot = "emptylevel.png" |
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6 | /> |
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7 | |
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8 | |
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9 | <!--wird immer gebraucht--> |
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10 | <?lua |
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11 | include("stats.oxo") |
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12 | include("templates/lodInformation.oxt") |
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13 | ?> |
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14 | |
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15 | |
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16 | <?lua |
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17 | include("templates/spaceshipAsteroids.oxt") |
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18 | ?> |
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19 | |
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20 | <!--Templates schreiben oder von spaceship kopieren--> |
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21 | |
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22 | <Level |
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23 | plugin = asteroids |
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24 | gametype = Asteroids |
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25 | > |
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26 | <templates> |
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27 | <Template link=lodtemplate_default /> |
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28 | </templates> |
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29 | <?lua include("includes/notifications.oxi") ?> |
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30 | |
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31 | <!-- ambientlight = "0.8, 0.8, 0.8" |
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32 | skybox = "Orxonox/Starbox" |
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33 | WorldRange lieber im src einschraenken--> |
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34 | <Scene |
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35 | ambientlight = "0.8, 0.7, 0.4" |
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36 | skybox = "Orxonox/skyBoxBasic" |
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37 | negativeWorldRange = "-100000, -100000, -100000" |
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38 | positiveWorldRange = " 100000, 100000, 100000" |
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39 | > |
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40 | |
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41 | <WorldAmbientSound |
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42 | source="Earth.ogg" |
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43 | looping="true" |
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44 | playOnLoad="true" |
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45 | /> |
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46 | |
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47 | <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> --> |
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48 | <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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49 | |
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50 | <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=AsteroidsShip pawndesign=spaceshipasteroids/> |
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51 | |
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52 | <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 /> |
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53 | |
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54 | <AsteroidsCenterPoint name=asteroidscenter /> |
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55 | |
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56 | <Model mesh="axes.mesh" scale=10 position="0,0,-100" /> |
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57 | |
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58 | |
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59 | </Scene> |
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60 | </Level> |
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61 | |
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