1 | <LevelInfo |
---|
2 | name = "Asteroids2D" |
---|
3 | description = "Try to prevent asteroids from colliding into your spaceshuttle. Be prepared to dodge all asteroids or destroy them." |
---|
4 | tags = "minigame" |
---|
5 | screenshot = "emptylevel.png" |
---|
6 | /> |
---|
7 | |
---|
8 | <?lua |
---|
9 | include("stats.oxo") |
---|
10 | include("templates/lodInformation.oxt") |
---|
11 | ?> |
---|
12 | |
---|
13 | <?lua |
---|
14 | include("templates/spaceshipAssff2.oxt") |
---|
15 | include("templates/spaceshipPirate.oxt") |
---|
16 | include("templates/spaceshipAsteroids2D.oxt") |
---|
17 | include("templates/enemyInvader.oxt") |
---|
18 | include("overlays/Asteroids2DHUD.oxo") |
---|
19 | ?> |
---|
20 | |
---|
21 | <Level |
---|
22 | plugins = asteroids2D |
---|
23 | gametype = Asteroids2D |
---|
24 | > |
---|
25 | <templates> |
---|
26 | <Template link=lodtemplate_default /> |
---|
27 | </templates> |
---|
28 | <?lua include("includes/notifications.oxi") ?> |
---|
29 | |
---|
30 | <Scene |
---|
31 | ambientlight = "1.0, 1.0, 1.0" |
---|
32 | skybox = "Orxonox/Starbox" |
---|
33 | negativeWorldRange = "-100000, -100000, -100000" |
---|
34 | positiveWorldRange = " 100000, 100000, 100000" |
---|
35 | > |
---|
36 | |
---|
37 | <WorldAmbientSound |
---|
38 | source="Earth.ogg" |
---|
39 | looping="true" |
---|
40 | playOnLoad="true" |
---|
41 | /> |
---|
42 | |
---|
43 | <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> --> |
---|
44 | <Light type=directional position="-100, 10000, -700" lookat="0.2, -1, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
45 | <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass= Asteroids2DShip pawndesign=spaceshipasteroids2d /> |
---|
46 | |
---|
47 | <Model mesh="axes.mesh" scale=10 position="0,0,0" /> |
---|
48 | <Asteroids2DCenterPoint name=asteroids2Dcenter /> |
---|
49 | |
---|
50 | |
---|
51 | </Scene> |
---|
52 | </Level> |
---|