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source: code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DPrereqs.h @ 11662

Last change on this file since 11662 was 11593, checked in by vyang, 7 years ago

MiniGameTest Minigame erstellt → Kopie von DodgeRace, Namen von Asteroid zu Asteroid 2D geaendert, da schon eine Klasse mit dem selben Namen existiert

File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Florian Zinggeler
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the Asteroids2D module
33*/
34
35#ifndef _Asteroids2DPrereqs_H__
36#define _Asteroids2DPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "OrxonoxPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ASTEROIDS2D_STATIC_BUILD)
46#  ifdef ASTEROIDS2D_SHARED_BUILD
47#    define _Asteroids2DExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _Asteroids2DExport
51#    else
52#      define _Asteroids2DExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _Asteroids2DPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _Asteroids2DExport  __attribute__ ((visibility("default")))
58#  define _Asteroids2DPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _Asteroids2DExport
61#  define _Asteroids2DPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class Asteroids2D;
71    class Asteroids2DCenterPoint;
72    class Asteroids2DShip;
73    class Asteroids2DCube;
74    //class Asteroids2DEnemy;
75    //class Asteroids2DEnemyShooter;
76    //class Asteroids2DWeapon;
77    //class Asteroids2DWeaponEnemy;
78    //class Asteroids2DHUDinfo;
79}
80
81#endif /* _Asteroids2DPrereqs_H__*/
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