Last change
on this file since 11669 was
11645,
checked in by vyang, 7 years ago
|
Asteroids2DShip ist 3s immun, nachdem es von einem Asteroiden getroffen wurde. Das Raumschiff hat nun eine Waffe → Richtung der Projektile muss noch angepasst werden
|
File size:
313 bytes
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Line | |
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1 | SET_SOURCE_FILES(MINIGAMESTEST_SRC_FILES |
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2 | Asteroids2D.cc |
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3 | Asteroids2DCenterPoint.cc |
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4 | Asteroids2DShip.cc |
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5 | Asteroids2DStone.cc |
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6 | Asteroids2DHUDinfo.cc |
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7 | Asteroids2DWeapon.cc |
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8 | ) |
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9 | |
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10 | ORXONOX_ADD_LIBRARY(asteroids2D |
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11 | PLUGIN |
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12 | FIND_HEADER_FILES |
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13 | LINK_LIBRARIES |
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14 | orxonox |
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15 | overlays |
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16 | SOURCE_FILES ${MINIGAMESTEST_SRC_FILES} |
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17 | ) |
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