[12404] | 1 | <Template name=bossfightplayer> |
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| 2 | <SpaceShip |
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| 3 | hudtemplate = spaceshiphud |
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| 4 | camerapositiontemplate = bossfightplayercameras |
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| 5 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 6 | spawnparticleduration = 3 |
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| 7 | |
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| 8 | health = 250 |
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| 9 | maxhealth = 350 |
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| 10 | initialhealth = 250 |
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| 11 | |
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| 12 | shieldhealth = 100 |
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| 13 | initialshieldhealth = 100 |
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| 14 | maxshieldhealth = 150 |
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| 15 | shieldabsorption = 0.9 |
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| 16 | shieldrechargerate = 1 |
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| 17 | shieldrechargewaittime = 1 |
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| 18 | |
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| 19 | primaryThrust = 200 |
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| 20 | auxilaryThrust = 50 |
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| 21 | rotationThrust = 100 |
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| 22 | |
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| 23 | lift = 1; |
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| 24 | stallSpeed = 300; |
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| 25 | |
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| 26 | boostPower = 30 |
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| 27 | boostPowerRate = 5 |
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| 28 | boostRate = 10 |
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| 29 | boostCooldownDuration = 5 |
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| 30 | |
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| 31 | shakeFrequency = 15 |
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| 32 | shakeAmplitude = 9 |
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| 33 | |
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| 34 | collisionType = "dynamic" |
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| 35 | mass = 100 |
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| 36 | linearDamping = 0.7 |
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| 37 | angularDamping = 0.9999999 |
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| 38 | |
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| 39 | explosionSound = "sounds/Explosion2.ogg" |
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| 40 | > |
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| 41 | <engines> |
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| 42 | <MultiStateEngine position=" 7.6, 0, 6" template=bossfightplayerengine /> |
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| 43 | <MultiStateEngine position="-7.6, 0, 0" template=bossfightplayerengine /> |
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| 44 | </engines> |
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| 45 | <attached> |
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| 46 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> |
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| 47 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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| 48 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
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| 49 | </attached> |
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| 50 | <collisionShapes> |
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| 51 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 52 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 53 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 54 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 55 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 56 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 57 | </collisionShapes> |
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| 58 | <explosion> |
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| 59 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
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| 60 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
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| 61 | <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
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| 62 | |
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| 63 | <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 64 | <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 65 | <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 66 | <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 67 | </explosion> |
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| 68 | <?lua |
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| 69 | include("../includes/weaponSettingsAssff.oxi") |
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| 70 | ?> |
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| 71 | </SpaceShip> |
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| 72 | </Template> |
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| 73 | |
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| 74 | <Template name=bossfightplayercameras defaults=0> |
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| 75 | <SpaceShip> |
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| 76 | <camerapositions> |
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| 77 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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| 78 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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| 79 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 80 | </camerapositions> |
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| 81 | </SpaceShip> |
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| 82 | </Template> |
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| 83 | |
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| 84 | <Template name=bossfightplayerengine baseclass=MultiStateEngine> |
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| 85 | <MultiStateEngine |
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| 86 | boostfactor = 2 |
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| 87 | |
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| 88 | speedfront = 150 |
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| 89 | speedback = 50 |
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| 90 | speedleftright = 50 |
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| 91 | speedupdown = 50 |
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| 92 | |
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| 93 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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| 94 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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| 95 | |
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| 96 | accelerationfront = 500 |
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| 97 | accelerationbrake = 500 |
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| 98 | accelerationback = 125 |
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| 99 | accelerationleftright = 125 |
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| 100 | accelerationupdown = 125 |
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| 101 | > |
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| 102 | <EffectContainer condition="idle"> |
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| 103 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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| 104 | </EffectContainer> |
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| 105 | <EffectContainer condition="not idle"> |
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| 106 | <FadingBillboard mainstate=activity active=false scale=0.1 position="7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 107 | <FadingBillboard mainstate=activity active=false scale=0.1 position="-7.6, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 108 | </EffectContainer> |
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| 109 | <EffectContainer condition="normal or brake"> |
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| 110 | |
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| 111 | </EffectContainer> |
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| 112 | <EffectContainer condition="normal or boost"> |
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| 113 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 114 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 115 | </EffectContainer> |
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| 116 | <EffectContainer condition="boost"> |
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| 117 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 118 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 119 | </EffectContainer> |
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| 120 | <!-- <EffectContainer condition="brake"> |
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| 121 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 122 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 123 | <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 124 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 125 | </EffectContainer> |
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| 126 | --> |
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| 127 | </MultiStateEngine> |
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| 128 | </Template> |
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