1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btConvexPlaneCollisionAlgorithm.h" |
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17 | |
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18 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" |
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19 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
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20 | #include "BulletCollision/CollisionShapes/btConvexShape.h" |
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21 | #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" |
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22 | |
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23 | //#include <stdio.h> |
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24 | |
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25 | btConvexPlaneCollisionAlgorithm::btConvexPlaneCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1, bool isSwapped, int numPerturbationIterations,int minimumPointsPerturbationThreshold) |
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26 | : btCollisionAlgorithm(ci), |
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27 | m_ownManifold(false), |
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28 | m_manifoldPtr(mf), |
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29 | m_isSwapped(isSwapped), |
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30 | m_numPerturbationIterations(numPerturbationIterations), |
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31 | m_minimumPointsPerturbationThreshold(minimumPointsPerturbationThreshold) |
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32 | { |
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33 | btCollisionObject* convexObj = m_isSwapped? col1 : col0; |
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34 | btCollisionObject* planeObj = m_isSwapped? col0 : col1; |
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35 | |
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36 | if (!m_manifoldPtr && m_dispatcher->needsCollision(convexObj,planeObj)) |
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37 | { |
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38 | m_manifoldPtr = m_dispatcher->getNewManifold(convexObj,planeObj); |
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39 | m_ownManifold = true; |
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40 | } |
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41 | } |
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42 | |
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43 | |
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44 | btConvexPlaneCollisionAlgorithm::~btConvexPlaneCollisionAlgorithm() |
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45 | { |
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46 | if (m_ownManifold) |
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47 | { |
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48 | if (m_manifoldPtr) |
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49 | m_dispatcher->releaseManifold(m_manifoldPtr); |
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50 | } |
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51 | } |
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52 | |
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53 | void btConvexPlaneCollisionAlgorithm::collideSingleContact (const btQuaternion& perturbeRot, btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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54 | { |
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55 | btCollisionObject* convexObj = m_isSwapped? body1 : body0; |
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56 | btCollisionObject* planeObj = m_isSwapped? body0: body1; |
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57 | |
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58 | btConvexShape* convexShape = (btConvexShape*) convexObj->getCollisionShape(); |
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59 | btStaticPlaneShape* planeShape = (btStaticPlaneShape*) planeObj->getCollisionShape(); |
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60 | |
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61 | bool hasCollision = false; |
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62 | const btVector3& planeNormal = planeShape->getPlaneNormal(); |
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63 | const btScalar& planeConstant = planeShape->getPlaneConstant(); |
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64 | |
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65 | btTransform convexWorldTransform = convexObj->getWorldTransform(); |
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66 | btTransform convexInPlaneTrans; |
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67 | convexInPlaneTrans= planeObj->getWorldTransform().inverse() * convexWorldTransform; |
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68 | //now perturbe the convex-world transform |
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69 | convexWorldTransform.getBasis()*=btMatrix3x3(perturbeRot); |
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70 | btTransform planeInConvex; |
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71 | planeInConvex= convexWorldTransform.inverse() * planeObj->getWorldTransform(); |
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72 | |
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73 | btVector3 vtx = convexShape->localGetSupportingVertex(planeInConvex.getBasis()*-planeNormal); |
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74 | |
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75 | btVector3 vtxInPlane = convexInPlaneTrans(vtx); |
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76 | btScalar distance = (planeNormal.dot(vtxInPlane) - planeConstant); |
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77 | |
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78 | btVector3 vtxInPlaneProjected = vtxInPlane - distance*planeNormal; |
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79 | btVector3 vtxInPlaneWorld = planeObj->getWorldTransform() * vtxInPlaneProjected; |
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80 | |
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81 | hasCollision = distance < m_manifoldPtr->getContactBreakingThreshold(); |
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82 | resultOut->setPersistentManifold(m_manifoldPtr); |
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83 | if (hasCollision) |
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84 | { |
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85 | /// report a contact. internally this will be kept persistent, and contact reduction is done |
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86 | btVector3 normalOnSurfaceB = planeObj->getWorldTransform().getBasis() * planeNormal; |
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87 | btVector3 pOnB = vtxInPlaneWorld; |
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88 | resultOut->addContactPoint(normalOnSurfaceB,pOnB,distance); |
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89 | } |
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90 | } |
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91 | |
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92 | |
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93 | void btConvexPlaneCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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94 | { |
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95 | (void)dispatchInfo; |
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96 | if (!m_manifoldPtr) |
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97 | return; |
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98 | |
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99 | btCollisionObject* convexObj = m_isSwapped? body1 : body0; |
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100 | btCollisionObject* planeObj = m_isSwapped? body0: body1; |
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101 | |
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102 | btConvexShape* convexShape = (btConvexShape*) convexObj->getCollisionShape(); |
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103 | btStaticPlaneShape* planeShape = (btStaticPlaneShape*) planeObj->getCollisionShape(); |
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104 | |
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105 | |
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106 | const btVector3& planeNormal = planeShape->getPlaneNormal(); |
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107 | //const btScalar& planeConstant = planeShape->getPlaneConstant(); |
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108 | |
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109 | //first perform a collision query with the non-perturbated collision objects |
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110 | { |
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111 | btQuaternion rotq(0,0,0,1); |
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112 | collideSingleContact(rotq,body0,body1,dispatchInfo,resultOut); |
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113 | } |
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114 | |
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115 | if (resultOut->getPersistentManifold()->getNumContacts()<m_minimumPointsPerturbationThreshold) |
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116 | { |
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117 | btVector3 v0,v1; |
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118 | btPlaneSpace1(planeNormal,v0,v1); |
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119 | //now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects |
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120 | |
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121 | const btScalar angleLimit = 0.125f * SIMD_PI; |
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122 | btScalar perturbeAngle; |
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123 | btScalar radius = convexShape->getAngularMotionDisc(); |
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124 | perturbeAngle = gContactBreakingThreshold / radius; |
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125 | if ( perturbeAngle > angleLimit ) |
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126 | perturbeAngle = angleLimit; |
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127 | |
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128 | btQuaternion perturbeRot(v0,perturbeAngle); |
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129 | for (int i=0;i<m_numPerturbationIterations;i++) |
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130 | { |
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131 | btScalar iterationAngle = i*(SIMD_2_PI/btScalar(m_numPerturbationIterations)); |
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132 | btQuaternion rotq(planeNormal,iterationAngle); |
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133 | collideSingleContact(rotq.inverse()*perturbeRot*rotq,body0,body1,dispatchInfo,resultOut); |
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134 | } |
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135 | } |
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136 | |
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137 | if (m_ownManifold) |
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138 | { |
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139 | if (m_manifoldPtr->getNumContacts()) |
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140 | { |
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141 | resultOut->refreshContactPoints(); |
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142 | } |
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143 | } |
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144 | } |
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145 | |
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146 | btScalar btConvexPlaneCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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147 | { |
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148 | (void)resultOut; |
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149 | (void)dispatchInfo; |
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150 | (void)col0; |
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151 | (void)col1; |
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152 | |
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153 | //not yet |
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154 | return btScalar(1.); |
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155 | } |
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