1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef BT_DEFAULT_COLLISION_CONFIGURATION |
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17 | #define BT_DEFAULT_COLLISION_CONFIGURATION |
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18 | |
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19 | #include "btCollisionConfiguration.h" |
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20 | class btVoronoiSimplexSolver; |
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21 | class btConvexPenetrationDepthSolver; |
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22 | |
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23 | struct btDefaultCollisionConstructionInfo |
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24 | { |
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25 | btStackAlloc* m_stackAlloc; |
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26 | btPoolAllocator* m_persistentManifoldPool; |
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27 | btPoolAllocator* m_collisionAlgorithmPool; |
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28 | int m_defaultMaxPersistentManifoldPoolSize; |
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29 | int m_defaultMaxCollisionAlgorithmPoolSize; |
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30 | int m_customCollisionAlgorithmMaxElementSize; |
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31 | int m_defaultStackAllocatorSize; |
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32 | int m_useEpaPenetrationAlgorithm; |
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33 | |
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34 | btDefaultCollisionConstructionInfo() |
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35 | :m_stackAlloc(0), |
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36 | m_persistentManifoldPool(0), |
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37 | m_collisionAlgorithmPool(0), |
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38 | m_defaultMaxPersistentManifoldPoolSize(4096), |
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39 | m_defaultMaxCollisionAlgorithmPoolSize(4096), |
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40 | m_customCollisionAlgorithmMaxElementSize(0), |
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41 | m_defaultStackAllocatorSize(0), |
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42 | m_useEpaPenetrationAlgorithm(true) |
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43 | { |
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44 | } |
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45 | }; |
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46 | |
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47 | |
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48 | |
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49 | ///btCollisionConfiguration allows to configure Bullet collision detection |
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50 | ///stack allocator, pool memory allocators |
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51 | ///@todo: describe the meaning |
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52 | class btDefaultCollisionConfiguration : public btCollisionConfiguration |
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53 | { |
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54 | |
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55 | protected: |
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56 | |
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57 | int m_persistentManifoldPoolSize; |
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58 | |
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59 | btStackAlloc* m_stackAlloc; |
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60 | bool m_ownsStackAllocator; |
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61 | |
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62 | btPoolAllocator* m_persistentManifoldPool; |
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63 | bool m_ownsPersistentManifoldPool; |
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64 | |
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65 | |
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66 | btPoolAllocator* m_collisionAlgorithmPool; |
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67 | bool m_ownsCollisionAlgorithmPool; |
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68 | |
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69 | //default simplex/penetration depth solvers |
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70 | btVoronoiSimplexSolver* m_simplexSolver; |
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71 | btConvexPenetrationDepthSolver* m_pdSolver; |
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72 | |
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73 | //default CreationFunctions, filling the m_doubleDispatch table |
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74 | btCollisionAlgorithmCreateFunc* m_convexConvexCreateFunc; |
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75 | btCollisionAlgorithmCreateFunc* m_convexConcaveCreateFunc; |
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76 | btCollisionAlgorithmCreateFunc* m_swappedConvexConcaveCreateFunc; |
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77 | btCollisionAlgorithmCreateFunc* m_compoundCreateFunc; |
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78 | btCollisionAlgorithmCreateFunc* m_swappedCompoundCreateFunc; |
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79 | btCollisionAlgorithmCreateFunc* m_emptyCreateFunc; |
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80 | btCollisionAlgorithmCreateFunc* m_sphereSphereCF; |
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81 | #ifdef USE_BUGGY_SPHERE_BOX_ALGORITHM |
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82 | btCollisionAlgorithmCreateFunc* m_sphereBoxCF; |
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83 | btCollisionAlgorithmCreateFunc* m_boxSphereCF; |
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84 | #endif //USE_BUGGY_SPHERE_BOX_ALGORITHM |
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85 | |
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86 | btCollisionAlgorithmCreateFunc* m_boxBoxCF; |
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87 | btCollisionAlgorithmCreateFunc* m_sphereTriangleCF; |
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88 | btCollisionAlgorithmCreateFunc* m_triangleSphereCF; |
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89 | btCollisionAlgorithmCreateFunc* m_planeConvexCF; |
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90 | btCollisionAlgorithmCreateFunc* m_convexPlaneCF; |
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91 | |
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92 | public: |
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93 | |
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94 | |
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95 | btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo = btDefaultCollisionConstructionInfo()); |
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96 | |
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97 | virtual ~btDefaultCollisionConfiguration(); |
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98 | |
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99 | ///memory pools |
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100 | virtual btPoolAllocator* getPersistentManifoldPool() |
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101 | { |
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102 | return m_persistentManifoldPool; |
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103 | } |
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104 | |
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105 | virtual btPoolAllocator* getCollisionAlgorithmPool() |
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106 | { |
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107 | return m_collisionAlgorithmPool; |
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108 | } |
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109 | |
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110 | virtual btStackAlloc* getStackAllocator() |
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111 | { |
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112 | return m_stackAlloc; |
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113 | } |
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114 | |
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115 | virtual btVoronoiSimplexSolver* getSimplexSolver() |
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116 | { |
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117 | return m_simplexSolver; |
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118 | } |
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119 | |
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120 | |
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121 | virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1); |
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122 | |
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123 | ///Use this method to allow to generate multiple contact points between at once, between two objects using the generic convex-convex algorithm. |
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124 | ///By default, this feature is disabled for best performance. |
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125 | ///@param numPerturbationIterations controls the number of collision queries. Set it to zero to disable the feature. |
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126 | ///@param minimumPointsPerturbationThreshold is the minimum number of points in the contact cache, above which the feature is disabled |
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127 | ///3 is a good value for both params, if you want to enable the feature. This is because the default contact cache contains a maximum of 4 points, and one collision query at the unperturbed orientation is performed first. |
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128 | ///See Bullet/Demos/CollisionDemo for an example how this feature gathers multiple points. |
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129 | ///@todo we could add a per-object setting of those parameters, for level-of-detail collision detection. |
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130 | void setConvexConvexMultipointIterations(int numPerturbationIterations=3, int minimumPointsPerturbationThreshold = 3); |
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131 | |
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132 | }; |
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133 | |
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134 | #endif //BT_DEFAULT_COLLISION_CONFIGURATION |
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135 | |
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