1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #include "btSphereSphereCollisionAlgorithm.h" |
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17 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" |
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18 | #include "BulletCollision/CollisionShapes/btSphereShape.h" |
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19 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" |
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20 | |
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21 | btSphereSphereCollisionAlgorithm::btSphereSphereCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* col0,btCollisionObject* col1) |
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22 | : btActivatingCollisionAlgorithm(ci,col0,col1), |
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23 | m_ownManifold(false), |
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24 | m_manifoldPtr(mf) |
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25 | { |
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26 | if (!m_manifoldPtr) |
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27 | { |
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28 | m_manifoldPtr = m_dispatcher->getNewManifold(col0,col1); |
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29 | m_ownManifold = true; |
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30 | } |
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31 | } |
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32 | |
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33 | btSphereSphereCollisionAlgorithm::~btSphereSphereCollisionAlgorithm() |
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34 | { |
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35 | if (m_ownManifold) |
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36 | { |
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37 | if (m_manifoldPtr) |
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38 | m_dispatcher->releaseManifold(m_manifoldPtr); |
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39 | } |
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40 | } |
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41 | |
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42 | void btSphereSphereCollisionAlgorithm::processCollision (btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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43 | { |
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44 | (void)dispatchInfo; |
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45 | |
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46 | if (!m_manifoldPtr) |
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47 | return; |
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48 | |
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49 | resultOut->setPersistentManifold(m_manifoldPtr); |
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50 | |
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51 | btSphereShape* sphere0 = (btSphereShape*)col0->getCollisionShape(); |
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52 | btSphereShape* sphere1 = (btSphereShape*)col1->getCollisionShape(); |
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53 | |
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54 | btVector3 diff = col0->getWorldTransform().getOrigin()- col1->getWorldTransform().getOrigin(); |
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55 | btScalar len = diff.length(); |
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56 | btScalar radius0 = sphere0->getRadius(); |
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57 | btScalar radius1 = sphere1->getRadius(); |
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58 | |
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59 | #ifdef CLEAR_MANIFOLD |
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60 | m_manifoldPtr->clearManifold(); //don't do this, it disables warmstarting |
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61 | #endif |
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62 | |
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63 | ///iff distance positive, don't generate a new contact |
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64 | if ( len > (radius0+radius1)) |
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65 | { |
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66 | #ifndef CLEAR_MANIFOLD |
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67 | resultOut->refreshContactPoints(); |
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68 | #endif //CLEAR_MANIFOLD |
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69 | return; |
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70 | } |
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71 | ///distance (negative means penetration) |
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72 | btScalar dist = len - (radius0+radius1); |
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73 | |
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74 | btVector3 normalOnSurfaceB(1,0,0); |
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75 | if (len > SIMD_EPSILON) |
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76 | { |
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77 | normalOnSurfaceB = diff / len; |
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78 | } |
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79 | |
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80 | ///point on A (worldspace) |
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81 | ///btVector3 pos0 = col0->getWorldTransform().getOrigin() - radius0 * normalOnSurfaceB; |
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82 | ///point on B (worldspace) |
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83 | btVector3 pos1 = col1->getWorldTransform().getOrigin() + radius1* normalOnSurfaceB; |
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84 | |
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85 | /// report a contact. internally this will be kept persistent, and contact reduction is done |
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86 | |
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87 | |
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88 | resultOut->addContactPoint(normalOnSurfaceB,pos1,dist); |
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89 | |
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90 | #ifndef CLEAR_MANIFOLD |
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91 | resultOut->refreshContactPoints(); |
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92 | #endif //CLEAR_MANIFOLD |
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93 | |
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94 | } |
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95 | |
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96 | btScalar btSphereSphereCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) |
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97 | { |
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98 | (void)col0; |
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99 | (void)col1; |
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100 | (void)dispatchInfo; |
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101 | (void)resultOut; |
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102 | |
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103 | //not yet |
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104 | return btScalar(1.); |
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105 | } |
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