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source: code/branches/BossFight_FS19/src/libraries/network/ServerConnection.h @ 12394

Last change on this file since 12394 was 12027, checked in by merholzl, 6 years ago

Merged Masterserver, refresh button had to be removed

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29//
30// C++ Interface: ServerConnection
31//
32// Description:
33//
34//
35// Author:  Oliver Scheuss, (C) 2007
36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40#ifndef _ServerConnection_H__
41#define _ServerConnection_H__
42
43#include "NetworkPrereqs.h"
44#include "Connection.h"
45
46namespace orxonox
47{
48
49  class _NetworkExport ServerConnection : public Connection
50  {
51  public:
52    ~ServerConnection();
53
54    void setBindAddress( const std::string& bindAddress );
55    void setPort( unsigned int port );
56
57    bool openListener();
58    bool closeListener();
59    void addPacket(ENetPacket *packet, unsigned int ID, uint8_t channelID);
60    void disconnectClient(int clientID);
61
62  protected:
63    ServerConnection();
64    void disconnectClients();
65
66  private:
67    ENetAddress* bindAddress_;
68    bool bListening_;
69
70  };
71
72}
73
74#endif /* _ServerConnection_H__ */
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