[10660] | 1 | <LevelInfo |
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| 2 | name = "Hover level" |
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| 3 | description = "Level for Minigame Hover" |
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| 4 | tags = "minigame" |
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[11495] | 5 | screenshot = "emptylevel.png" |
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[10660] | 6 | /> |
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| 7 | |
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| 8 | <?lua |
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| 9 | include("stats.oxo") |
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| 10 | include("HUDTemplates3.oxo") |
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| 11 | include("templates/lodInformation.oxt") |
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| 12 | ?> |
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| 13 | |
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| 14 | <?lua |
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[10760] | 15 | include("templates/spaceshipHover.oxt") |
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[12299] | 16 | include("templates/spaceshipzombie.oxt") |
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[10660] | 17 | ?> |
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| 18 | |
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[12299] | 19 | |
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[11040] | 20 | <?lua |
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| 21 | MAZE_NUM_CELLS = 10 |
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[11495] | 22 | MAZE_CELL_SIZE = 100 |
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[12261] | 23 | MAZE_CELL_HEIGHT = 100 |
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[11040] | 24 | MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE |
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| 25 | ?> |
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| 26 | |
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[10660] | 27 | <Level |
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[10664] | 28 | plugins = hover |
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[10660] | 29 | gametype = Hover |
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[12216] | 30 | |
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[12267] | 31 | |
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[10660] | 32 | > |
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| 33 | <templates> |
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| 34 | <Template link=lodtemplate_default /> |
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| 35 | </templates> |
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| 36 | <?lua include("includes/notifications.oxi") ?> |
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| 37 | |
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| 38 | <Scene |
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| 39 | ambientlight = "0.8, 0.8, 0.8" |
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| 40 | skybox = "Orxonox/Starbox" |
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[11495] | 41 | gravity = "0, -200, 0" |
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[10660] | 42 | > |
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| 43 | |
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[11040] | 44 | <StaticEntity position="0,0,0" collisionType="static"> |
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[10751] | 45 | <attached> |
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[11040] | 46 | <HoverOrigin |
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| 47 | numCells="<?lua print(MAZE_NUM_CELLS)?>" |
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| 48 | cellSize="<?lua print(MAZE_CELL_SIZE)?>" |
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| 49 | cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>" |
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| 50 | /> |
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[11495] | 51 | <Model |
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| 52 | position="<?lua print(MAZE_SIZE/2)?>,-16,<?lua print(MAZE_SIZE/2)?>" |
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| 53 | scale3D="<?lua print(MAZE_SIZE/2)?>,16,<?lua print(MAZE_SIZE/2)?>" |
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| 54 | mesh="CubeGround.mesh" |
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| 55 | /> |
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[11040] | 56 | </attached> |
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[11495] | 57 | <collisionShapes> |
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| 58 | <BoxCollisionShape |
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| 59 | position="<?lua print(MAZE_SIZE/2)?>,<?lua print(MAZE_CELL_HEIGHT+1)?>,<?lua print(MAZE_SIZE/2)?>" |
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| 60 | halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" |
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| 61 | /> |
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| 62 | <BoxCollisionShape |
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| 63 | position="<?lua print(MAZE_SIZE/2)?>,-1,<?lua print(MAZE_SIZE/2)?>" |
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| 64 | halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" |
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| 65 | /> |
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| 66 | </collisionShapes> |
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[11040] | 67 | </StaticEntity> |
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[10751] | 68 | |
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[11040] | 69 | <Light |
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| 70 | type=directional |
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| 71 | position="-50,500,-50" |
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| 72 | direction="0.577, -0.577, 0.577" |
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| 73 | diffuse="1.0, 0.9, 0.9, 1.0" |
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| 74 | specular="1.0, 0.9, 0.9, 1.0" |
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| 75 | /> |
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[10668] | 76 | |
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[11040] | 77 | <SpawnPoint |
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| 78 | team=0 |
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[11495] | 79 | position="50,20,50" |
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| 80 | lookat="100,20,100" |
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[11040] | 81 | spawnclass=HoverShip |
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| 82 | pawndesign=spaceshiphover |
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| 83 | /> |
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[12216] | 84 | |
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| 85 | <SpaceShip position="100,20,100" lookat="50,20,50" name="enemy" health="200" maxhealth="200" initialhealth="200" > |
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| 86 | <templates> |
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[12299] | 87 | <Template link=spaceshipzombie /> |
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[12216] | 88 | </templates> |
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| 89 | <controller> |
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[12354] | 90 | <WaypointPatrolController alertnessradius=2000 attackradius=1 team=1 > |
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[12216] | 91 | <waypoints> |
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| 92 | <Model mesh="cube.mesh" scale=0 position="15500,15500,15500" /> |
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| 93 | |
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| 94 | </waypoints> |
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| 95 | |
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| 96 | </WaypointPatrolController> |
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| 97 | |
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| 98 | </controller> |
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[12354] | 99 | </SpaceShip> |
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| 100 | |
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[10660] | 101 | |
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| 102 | </Scene> |
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| 103 | </Level> |
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