1 | <Template name=spaceshipShuttle> |
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2 | <SpaceShip |
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3 | hudtemplate = spaceshiphud |
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4 | camerapositiontemplate = spaceshipTransportercameras |
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5 | spawnparticlesource = "Orxonox/fairytwirl" |
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6 | spawnparticleduration = 3 |
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7 | explosionchunks = 6 |
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8 | |
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9 | health = 2000 |
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10 | maxhealth = 2500 |
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11 | initialhealth = 2000 |
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12 | |
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13 | primaryThrust = 120; |
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14 | auxilaryThrust = 20; |
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15 | rotationThrust = 30; |
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16 | |
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17 | collisionType = "dynamic" |
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18 | mass = 1000 |
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19 | linearDamping = 0.7 |
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20 | angularDamping = 0.9999999 |
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21 | > |
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22 | <engines> |
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23 | <MultiStateEngine position=" 0, 0, 0" template=spaceshipTransporterengine /> |
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24 | </engines> |
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25 | <attached> |
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26 | <Model position="0,0,0" yaw=180 pitch=0 roll=0 scale=10 mesh="Transporterspaceship.mesh" /> |
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27 | </attached> |
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28 | <collisionShapes> |
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29 | <BoxCollisionShape position=" 0, 0, 20" halfExtents=" 37, 25, 80" /> |
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30 | <BoxCollisionShape position=" 0, 21, 20" halfExtents=" 37, 21, 80" /> |
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31 | <BoxCollisionShape position=" 0, 40, 110" halfExtents=" 20, 10, 40" /> |
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32 | <BoxCollisionShape position=" 0, 45, 170" halfExtents=" 33, 25, 20" /> |
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33 | <BoxCollisionShape position=" -60, 33, 0" halfExtents=" 24, 16, 120" /> |
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34 | <BoxCollisionShape position=" 60, 33, 0" halfExtents=" 24, 16, 120" /> |
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35 | <BoxCollisionShape position=" 0, 10, -90" halfExtents=" 30, 25, 30" /> |
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36 | <BoxCollisionShape position=" 0, -3, -145" halfExtents=" 20, 20, 30" /> |
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37 | </collisionShapes> |
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38 | |
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39 | <?lua |
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40 | include("../includes/weaponSettingsTransporter.oxi") |
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41 | ?> |
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42 | </SpaceShip> |
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43 | </Template> |
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44 | |
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45 | <Template name=spaceshipTransportercameras defaults=0> |
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46 | <SpaceShip> |
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47 | <camerapositions> |
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48 | <CameraPosition position="0,90,350" drag=true mouselook=true /> |
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49 | <CameraPosition position="0,125, 400" drag=true mouselook=true /> |
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50 | <CameraPosition position="0,200,550" drag=true mouselook=true /> |
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51 | </camerapositions> |
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52 | </SpaceShip> |
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53 | </Template> |
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54 | |
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55 | <Template name=spaceshipTransporterengine baseclass=MultiStateEngine> |
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56 | <MultiStateEngine |
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57 | boostfactor = 2 |
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58 | |
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59 | speedfront = 120 |
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60 | speedback = 20 |
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61 | speedleftright = 20 |
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62 | speedupdown = 20 |
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63 | |
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64 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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65 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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66 | |
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67 | accelerationfront = 40 |
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68 | accelerationbrake = 30 |
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69 | accelerationback = 20 |
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70 | accelerationleftright = 20 |
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71 | accelerationupdown = 20 |
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72 | > |
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73 | <EffectContainer condition="idle"> |
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74 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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75 | </EffectContainer> |
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76 | <EffectContainer condition="not idle"> |
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77 | |
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78 | </EffectContainer> |
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79 | <EffectContainer condition="normal or brake"> |
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80 | |
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81 | </EffectContainer> |
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82 | <EffectContainer condition="normal or boost"> |
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83 | <Backlight mainstate=activity active=false scale=2 name=bltest position=" -80, 33, 100" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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84 | <Backlight mainstate=activity active=false scale=2 name=bltest position=" 80, 33, 100" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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85 | <Backlight mainstate=activity active=false scale=2 name=bltest position=" -75, 25, -57" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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86 | <Backlight mainstate=activity active=false scale=2 name=bltest position=" 75, 25, -57" colour="1, 0.7, 0.1, 1.0" width=10 length=3000 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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87 | </EffectContainer> |
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88 | <EffectContainer condition="boost"> |
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89 | <Backlight mainstate=activity active=false scale=3 name=bltest position=" -80, 33, 100" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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90 | <Backlight mainstate=activity active=false scale=3 name=bltest position=" 80, 33, 100" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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91 | <Backlight mainstate=activity active=false scale=3 name=bltest position=" -75, 25, -57" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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92 | <Backlight mainstate=activity active=false scale=3 name=bltest position=" 75, 25, -57" colour="1, 0.7, 0.1, 0.7" width=25 length=2000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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93 | </EffectContainer> |
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94 | <EffectContainer condition="brake"> |
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95 | <FadingBillboard mainstate=activity active=false scale=2 position=" -75, 33, 40" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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96 | <FadingBillboard mainstate=activity active=false scale=2 position=" 75, 33, 40" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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97 | <FadingBillboard mainstate=activity active=false scale=1 position=" -68, 25, -115" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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98 | <FadingBillboard mainstate=activity active=false scale=1 position=" 68, 25, -115" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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99 | </EffectContainer> |
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100 | </MultiStateEngine> |
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101 | </Template> |
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