[10658] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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[10930] | 22 | * Master of Desaster: |
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| 23 | * Manuel Meier |
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[10658] | 24 | * Co-authors: |
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[11036] | 25 | * Cyrill Burgener |
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[10658] | 26 | * |
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| 27 | */ |
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| 28 | |
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[12273] | 29 | /** |
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[10658] | 30 | @file Hover.h |
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[10930] | 31 | @brief Gametype. For more information see .cc file |
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[10658] | 32 | @ingroup Hover |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _Hover_H__ |
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| 36 | #define _Hover_H__ |
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| 37 | |
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[10664] | 38 | #include "HoverPrereqs.h" |
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[10658] | 39 | |
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| 40 | #include <vector> |
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| 41 | |
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[11041] | 42 | #include "gametypes/Gametype.h" |
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| 43 | #include "HoverOrigin.h" |
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[10658] | 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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[12390] | 47 | |
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| 48 | |
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| 49 | |
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| 50 | |
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[10664] | 51 | class _HoverExport Hover : public Gametype |
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[10658] | 52 | { |
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| 53 | public: |
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| 54 | Hover(Context* context); |
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| 55 | |
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[11071] | 56 | virtual void tick(float dt) override; |
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[10658] | 57 | |
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[10751] | 58 | void setOrigin(HoverOrigin* origin) |
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[11035] | 59 | { this->origin_ = origin; } |
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[10658] | 60 | |
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[11043] | 61 | inline int getNumberOfFlags() const |
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| 62 | { return this->numberOfFlags_; } |
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[10751] | 63 | |
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[12390] | 64 | void spawnZombie(std::string id); |
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| 65 | |
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| 66 | /** |
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| 67 | * @brief Set the position of an object |
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| 68 | * @param id The ID of the object |
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| 69 | * @param x The position on the x-axis |
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| 70 | * @param y The position on the y-axis |
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| 71 | * @param z The position on the z-axis |
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| 72 | */ |
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| 73 | |
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[10835] | 74 | private: |
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[11035] | 75 | WeakPtr<HoverOrigin> origin_; |
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[11043] | 76 | std::vector<HoverFlag*> flags_; |
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| 77 | int numberOfFlags_; |
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[11035] | 78 | bool firstTick_; |
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[10658] | 79 | }; |
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| 80 | } |
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| 81 | |
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[12390] | 82 | |
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[10658] | 83 | #endif /* _Hover_H__ */ |
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