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source: code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw @ 11629

Last change on this file since 11629 was 11584, checked in by boltn, 7 years ago

Planeten koennen nun mittels objectlist beschrieben werden. todo: textart und groesse mittels xml einstellbar machen

  • Property svn:eol-style set to native
File size: 902 bytes
RevLine 
[7648]1<LevelInfo
[11357]2 name = "emptyLevel"
[7648]3 description = "A level with absolutely nothing in it."
4 tags = "test"
[9016]5 screenshot = "emptylevel.png"
[7648]6/>
7
[5433]8<?lua
[5654]9  include("stats.oxo")
[11544]10  include("HUDTemplates3.oxo")
[7679]11  include("templates/lodInformation.oxt")
[11560]12  include("StoryModeHUD2")
13  include("StoryMode.oxt")
[5433]14?>
15
16<?lua
[9415]17  include("templates/spaceshipEscort.oxt")
[11357]18  include("templates/endurancetest_template.oxt")
[5433]19?>
20
[11545]21<Level gametype = StoryMode>
[7163]22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
[8706]25  <?lua include("includes/notifications.oxi") ?>
[7163]26
[5433]27  <Scene
[5499]28    ambientlight = "0.8, 0.8, 0.8"
[5433]29    skybox       = "Orxonox/Starbox"
30  >
[7163]31
[11560]32  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
[11545]33  <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
[5433]34  </Scene>
35</Level>
[7163]36
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