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source: code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw @ 11584

Last change on this file since 11584 was 11584, checked in by boltn, 7 years ago

Planeten koennen nun mittels objectlist beschrieben werden. todo: textart und groesse mittels xml einstellbar machen

  • Property svn:eol-style set to native
File size: 902 bytes
Line 
1<LevelInfo
2 name = "emptyLevel"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12  include("StoryModeHUD2")
13  include("StoryMode.oxt")
14?>
15
16<?lua
17  include("templates/spaceshipEscort.oxt")
18  include("templates/endurancetest_template.oxt")
19?>
20
21<Level gametype = StoryMode>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25  <?lua include("includes/notifications.oxi") ?>
26
27  <Scene
28    ambientlight = "0.8, 0.8, 0.8"
29    skybox       = "Orxonox/Starbox"
30  >
31
32  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
33  <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
34  </Scene>
35</Level>
36
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