Last change
on this file since 11680 was
11676,
checked in by fanconic, 7 years ago
|
resolved segfault by simply not deleting the newly created textoverlay elements on our own in the destructor of the storymodehud, because they are deleted 'automatically' when the game is quit
|
File size:
300 bytes
|
Line | |
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1 | <Template name="StoryModeHUD2"> |
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2 | <OverlayGroup name = "StoryModeHUD2" scale = "1, 1">\ |
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3 | |
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4 | <StoryModeHUD |
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5 | name = "StoryMode" |
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6 | correctaspect = false |
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7 | font = "VeraMono" |
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8 | textSize = 0.0420 |
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9 | align = "center" |
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10 | /> |
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11 | |
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12 | </OverlayGroup> |
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13 | </Template> |
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