Last change
on this file since 11527 was
11512,
checked in by fanconic, 7 years ago
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created files for StoryModePlanet
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File size:
895 bytes
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Rev | Line | |
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[11512] | 1 | /* |
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| 2 | *This is the header of the StoryModePlanet.cc file |
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| 3 | *In this file we define a constructor, destructor and additional function (which is important to name a planet) |
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| 4 | * |
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| 5 | *Author: Bolt Nikole |
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| 6 | *Co-Author: Fanconi Claudio |
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| 7 | * |
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| 8 | */ |
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| 9 | |
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| 10 | #ifndef _StoryModePlanet_H__ |
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| 11 | #define _StoryModePlanet_H__ |
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| 12 | |
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| 13 | #include "objects/ObjectsPrereqs.h" |
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| 14 | |
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| 15 | #include <string> |
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| 16 | #include "tools/BillboardSet.h" |
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| 17 | #include "tools/Mesh.h" |
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| 18 | #include "worldentities/MovableEntity.h" |
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| 19 | |
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| 20 | |
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| 21 | #include <vector> |
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| 22 | #include "PlayerInfo.h" |
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| 23 | |
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| 24 | namespace orxonox |
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| 25 | { |
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| 26 | class _ObjectsExport StoryModePlanet : public Planet |
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| 27 | { |
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| 28 | public: |
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| 29 | StoryModePlanet(Context* context); |
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| 30 | |
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| 31 | virtual ~StoryModePlanet(); |
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| 32 | |
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| 33 | // This is the function, which is used to name and mark a spacecraft. |
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| 34 | // We now want to make it available aswell for a planet |
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| 35 | void setConfigValues(); |
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| 36 | |
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| 37 | private: |
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| 38 | std::vector<std::string> names_; |
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| 39 | } |
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| 40 | } |
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| 41 | #endif |
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