1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Felix Schulthess |
---|
24 | * Co-authors: |
---|
25 | * Reto Grieder |
---|
26 | * Oliver Scheuss |
---|
27 | * Matthias Spalinger |
---|
28 | * |
---|
29 | */ |
---|
30 | |
---|
31 | #include "HUDNavigation.h" |
---|
32 | |
---|
33 | #include <OgreCamera.h> |
---|
34 | #include <OgreFontManager.h> |
---|
35 | #include <OgreOverlayManager.h> |
---|
36 | #include <OgreTextAreaOverlayElement.h> |
---|
37 | #include <OgrePanelOverlayElement.h> |
---|
38 | |
---|
39 | #include <typeinfo> |
---|
40 | |
---|
41 | #include "util/Math.h" |
---|
42 | #include "util/Convert.h" |
---|
43 | #include "core/command/ConsoleCommandIncludes.h" |
---|
44 | #include "core/CoreIncludes.h" |
---|
45 | #include "core/XMLPort.h" |
---|
46 | #include "CameraManager.h" |
---|
47 | #include "Scene.h" |
---|
48 | #include "Radar.h" |
---|
49 | #include "graphics/Camera.h" |
---|
50 | #include "controllers/HumanController.h" |
---|
51 | #include "worldentities/pawns/Pawn.h" |
---|
52 | #include "worldentities/WorldEntity.h" |
---|
53 | #include "core/config/ConfigValueIncludes.h" |
---|
54 | #include "tools/TextureGenerator.h" |
---|
55 | |
---|
56 | |
---|
57 | namespace orxonox |
---|
58 | { |
---|
59 | |
---|
60 | SetConsoleCommand("HUDNavigation","selectClosest", &HUDNavigation::selectClosestTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
---|
61 | SetConsoleCommand("HUDNavigation","selectNext", &HUDNavigation::selectNextTarget).addShortcut().keybindMode(KeybindMode::OnPress); |
---|
62 | |
---|
63 | static bool compareDistance(std::pair<RadarViewable*, unsigned int> a, |
---|
64 | std::pair<RadarViewable*, unsigned int> b) |
---|
65 | { |
---|
66 | return a.second < b.second; |
---|
67 | } |
---|
68 | RegisterClass ( HUDNavigation ); |
---|
69 | |
---|
70 | HUDNavigation* HUDNavigation::localHUD_s = nullptr; |
---|
71 | |
---|
72 | HUDNavigation::HUDNavigation(Context* context) : |
---|
73 | OrxonoxOverlay(context) |
---|
74 | { |
---|
75 | RegisterObject(HUDNavigation); |
---|
76 | this->setConfigValues(); |
---|
77 | |
---|
78 | // Set default values |
---|
79 | this->setFont("Monofur"); |
---|
80 | this->setTextSize(0.05f); |
---|
81 | this->setNavMarkerSize(0.03f); |
---|
82 | this->setAimMarkerSize(0.02f); |
---|
83 | this->setHealthMarkerSize(0.06f); |
---|
84 | this->setHealthLevelMarkerSize(0.06f); |
---|
85 | |
---|
86 | this->setDetectionLimit(10000.0f); |
---|
87 | this->currentMunitionSpeed_ = 750.0f; |
---|
88 | |
---|
89 | this->closestTarget_ = true; |
---|
90 | this->nextTarget_ = false; |
---|
91 | HUDNavigation::localHUD_s = this; |
---|
92 | } |
---|
93 | |
---|
94 | HUDNavigation::~HUDNavigation() |
---|
95 | { |
---|
96 | if (this->isInitialized()) |
---|
97 | { |
---|
98 | for (std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.begin(); it != this->activeObjectList_.end();) |
---|
99 | removeObject((it++)->first); |
---|
100 | } |
---|
101 | this->sortedObjectList_.clear(); |
---|
102 | } |
---|
103 | |
---|
104 | void HUDNavigation::setConfigValues() |
---|
105 | { |
---|
106 | SetConfigValue(markerLimit_, 3); |
---|
107 | SetConfigValue(showDistance_, false); |
---|
108 | } |
---|
109 | |
---|
110 | void HUDNavigation::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
111 | { |
---|
112 | SUPER(HUDNavigation, XMLPort, xmlelement, mode); |
---|
113 | |
---|
114 | XMLPortParam(HUDNavigation, "font", setFont, getFont, xmlelement, mode); |
---|
115 | XMLPortParam(HUDNavigation, "textSize", setTextSize, getTextSize, xmlelement, mode); |
---|
116 | XMLPortParam(HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlelement, mode); |
---|
117 | XMLPortParam(HUDNavigation, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); |
---|
118 | XMLPortParam(HUDNavigation, "aimMarkerSize", setAimMarkerSize, getAimMarkerSize, xmlelement, mode); |
---|
119 | XMLPortParam(HUDNavigation, "healthMarkerSize", setHealthMarkerSize, getHealthMarkerSize, xmlelement, mode); |
---|
120 | XMLPortParam(HUDNavigation, "healthLevelMarkerSize", setHealthLevelMarkerSize, getHealthLevelMarkerSize, xmlelement, mode); |
---|
121 | |
---|
122 | } |
---|
123 | |
---|
124 | void HUDNavigation::setFont(const std::string& font) |
---|
125 | { |
---|
126 | const Ogre::ResourcePtr& fontPtr = Ogre::FontManager::getSingleton().getByName(font); |
---|
127 | if (fontPtr.isNull()) |
---|
128 | { |
---|
129 | orxout(internal_warning) << "HUDNavigation: Font '" << font << "' not found" << endl; |
---|
130 | return; |
---|
131 | } |
---|
132 | this->fontName_ = font; |
---|
133 | for (const auto& mapEntry : this->activeObjectList_) |
---|
134 | { |
---|
135 | if (mapEntry.second.text_ != nullptr) |
---|
136 | mapEntry.second.text_->setFontName(this->fontName_); |
---|
137 | } |
---|
138 | } |
---|
139 | |
---|
140 | const std::string& HUDNavigation::getFont() const |
---|
141 | { |
---|
142 | return this->fontName_; |
---|
143 | } |
---|
144 | |
---|
145 | void HUDNavigation::setTextSize(float size) |
---|
146 | { |
---|
147 | if (size <= 0.0f) |
---|
148 | { |
---|
149 | orxout(internal_warning) << "HUDNavigation: Negative font size not allowed" << endl; |
---|
150 | return; |
---|
151 | } |
---|
152 | this->textSize_ = size; |
---|
153 | for (const auto& mapEntry : this->activeObjectList_) |
---|
154 | { |
---|
155 | if (mapEntry.second.text_) |
---|
156 | mapEntry.second.text_->setCharHeight(size); |
---|
157 | } |
---|
158 | } |
---|
159 | |
---|
160 | float HUDNavigation::getTextSize() const |
---|
161 | { |
---|
162 | return this->textSize_; |
---|
163 | } |
---|
164 | |
---|
165 | float HUDNavigation::getArrowSizeX(int dist) const |
---|
166 | { |
---|
167 | if (dist < 600) |
---|
168 | dist = 600; |
---|
169 | return this->getActualSize().x * 900 * this->navMarkerSize_ / dist; |
---|
170 | } |
---|
171 | |
---|
172 | float HUDNavigation::getArrowSizeY(int dist) const |
---|
173 | { |
---|
174 | if (dist < 600) |
---|
175 | dist = 600; |
---|
176 | return this->getActualSize().y * 900 * this->navMarkerSize_ / dist; |
---|
177 | } |
---|
178 | |
---|
179 | void HUDNavigation::tick(float dt) |
---|
180 | { |
---|
181 | SUPER(HUDNavigation, tick, dt); |
---|
182 | |
---|
183 | Camera* cam = CameraManager::getInstance().getActiveCamera(); |
---|
184 | if (cam == nullptr) |
---|
185 | return; |
---|
186 | const Matrix4& camTransform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
---|
187 | |
---|
188 | for (std::pair<RadarViewable*, unsigned int>& pair : this->sortedObjectList_) |
---|
189 | pair.second = (int)((pair.first->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f); |
---|
190 | |
---|
191 | this->sortedObjectList_.sort(compareDistance); |
---|
192 | |
---|
193 | unsigned int markerCount = 0; |
---|
194 | bool closeEnough = false; // only display objects that are close enough to be relevant for the player |
---|
195 | |
---|
196 | // if the selected object doesn't exist any more or is now out of range select the closest object |
---|
197 | std::map<RadarViewable*, ObjectInfo>::iterator selectedActiveObject = this->activeObjectList_.find(this->selectedTarget_); |
---|
198 | if(selectedActiveObject == this->activeObjectList_.end()) |
---|
199 | { |
---|
200 | this->closestTarget_ = true; |
---|
201 | } |
---|
202 | else if(this->detectionLimit_ < (this->selectedTarget_->getRVWorldPosition() - HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition()).length() + 0.5f) |
---|
203 | { |
---|
204 | this->closestTarget_ = true; |
---|
205 | selectedActiveObject->second.selected_ = false; |
---|
206 | } |
---|
207 | |
---|
208 | bool nextHasToBeSelected = false; |
---|
209 | |
---|
210 | for (std::list<std::pair<RadarViewable*, unsigned int>>::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++markerCount, ++listIt) |
---|
211 | { |
---|
212 | |
---|
213 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(listIt->first); |
---|
214 | closeEnough = listIt->second < this->detectionLimit_; |
---|
215 | // display radarviewables on HUD if the marker limit and max-distance is not exceeded |
---|
216 | if (markerCount < this->markerLimit_ && (closeEnough || this->detectionLimit_ < 0)) |
---|
217 | { |
---|
218 | // Get Distance to HumanController and save it in the TextAreaOverlayElement. |
---|
219 | int dist = listIt->second; |
---|
220 | float textLength = 0.0f; |
---|
221 | |
---|
222 | if (this->showDistance_) |
---|
223 | { |
---|
224 | //display distance next to cursor |
---|
225 | it->second.text_->setCaption(multi_cast<std::string>(dist)); |
---|
226 | textLength = multi_cast<std::string>(dist).size() * it->second.text_->getCharHeight() * 0.3f; |
---|
227 | } |
---|
228 | else |
---|
229 | { |
---|
230 | //display name next to cursor |
---|
231 | it->second.text_->setCaption(it->first->getRadarName()); |
---|
232 | textLength = it->first->getRadarName().size() * it->second.text_->getCharHeight() * 0.3f; |
---|
233 | } |
---|
234 | |
---|
235 | // select the object that aim-assistant indicates |
---|
236 | if(this->closestTarget_) |
---|
237 | // select the closest object |
---|
238 | { |
---|
239 | if(listIt == this->sortedObjectList_.begin()) |
---|
240 | { |
---|
241 | it->second.selected_ = true; |
---|
242 | this->selectedTarget_ = it->first; |
---|
243 | } |
---|
244 | else if(it->second.selected_) |
---|
245 | { |
---|
246 | it->second.selected_ = false; |
---|
247 | } |
---|
248 | |
---|
249 | } |
---|
250 | else if(this->nextTarget_) |
---|
251 | // select the next object in sortedObjectList |
---|
252 | { |
---|
253 | if(nextHasToBeSelected){ |
---|
254 | it->second.selected_ = true; |
---|
255 | this->selectedTarget_ = it->first; |
---|
256 | nextHasToBeSelected = false; |
---|
257 | } |
---|
258 | else if(it->second.selected_) |
---|
259 | { |
---|
260 | nextHasToBeSelected = true; |
---|
261 | it->second.selected_ = false; |
---|
262 | |
---|
263 | // check if there's a next object |
---|
264 | listIt++; |
---|
265 | if(listIt != this->sortedObjectList_.end()) |
---|
266 | { |
---|
267 | // and if the marker limit and max-distance are not exceeded for it |
---|
268 | if (markerCount + 1 >= this->markerLimit_ || |
---|
269 | (listIt->second > this->detectionLimit_ && detectionLimit_ >= 0)) |
---|
270 | { |
---|
271 | // otherwise select the closest object |
---|
272 | this->activeObjectList_.find(this->sortedObjectList_.begin()->first)->second.selected_ = true; |
---|
273 | this->selectedTarget_ = it->first; |
---|
274 | nextHasToBeSelected = false; |
---|
275 | } |
---|
276 | } |
---|
277 | listIt--; |
---|
278 | } |
---|
279 | } |
---|
280 | |
---|
281 | |
---|
282 | |
---|
283 | |
---|
284 | // Transform to screen coordinates |
---|
285 | Vector3 pos = camTransform * it->first->getRVWorldPosition(); |
---|
286 | |
---|
287 | bool outOfView = true; |
---|
288 | if (pos.z > 1.0) |
---|
289 | { |
---|
290 | // z > 1.0 means that the object is behind the camera |
---|
291 | outOfView = true; |
---|
292 | // we have to switch all coordinates (if you don't know why, |
---|
293 | // try linear algebra lectures, because I can't explain..) |
---|
294 | pos.x = -pos.x; |
---|
295 | pos.y = -pos.y; |
---|
296 | } |
---|
297 | else |
---|
298 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
---|
299 | |
---|
300 | if (outOfView) |
---|
301 | { |
---|
302 | // Object is not in view |
---|
303 | |
---|
304 | // Change material only if outOfView changed |
---|
305 | if (!it->second.wasOutOfView_) |
---|
306 | { |
---|
307 | it->second.health_->hide(); |
---|
308 | it->second.healthLevel_->hide(); |
---|
309 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("arrows.png", it->first->getRadarObjectColour())); |
---|
310 | it->second.wasOutOfView_ = true; |
---|
311 | it->second.target_->hide(); |
---|
312 | } |
---|
313 | |
---|
314 | //float xDistScale = this->getActualSize().x * 1000.0f * this->navMarkerSize_ / dist; |
---|
315 | //float yDistScale = this->getActualSize().y * 1000.0f * this->navMarkerSize_ / dist; |
---|
316 | |
---|
317 | // Adjust Arrowsize according to distance |
---|
318 | it->second.panel_->setDimensions(getArrowSizeX(dist), getArrowSizeY(dist)); |
---|
319 | |
---|
320 | // Switch between top, bottom, left and right position of the arrow at the screen border |
---|
321 | if (pos.x < pos.y) |
---|
322 | { |
---|
323 | if (pos.y > -pos.x) |
---|
324 | { |
---|
325 | // Top |
---|
326 | float position = pos.x / pos.y + 1.0f; |
---|
327 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 0.0f); |
---|
328 | it->second.panel_->setUV(0.5f, 0.0f, 1.0f, 0.5f); |
---|
329 | it->second.text_->setLeft((position - textLength) * 0.5f); |
---|
330 | it->second.text_->setTop(it->second.panel_->getHeight()); |
---|
331 | } |
---|
332 | else |
---|
333 | { |
---|
334 | // Left |
---|
335 | float position = pos.y / pos.x + 1.0f; |
---|
336 | it->second.panel_->setPosition(0.0f, (position - it->second.panel_->getWidth()) * 0.5f); |
---|
337 | it->second.panel_->setUV(0.0f, 0.0f, 0.5f, 0.5f); |
---|
338 | it->second.text_->setLeft(it->second.panel_->getWidth() + 0.01f); |
---|
339 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
---|
340 | } |
---|
341 | } |
---|
342 | else |
---|
343 | { |
---|
344 | if (pos.y < -pos.x) |
---|
345 | { |
---|
346 | // Bottom |
---|
347 | float position = -pos.x / pos.y + 1.0f; |
---|
348 | it->second.panel_->setPosition((position - it->second.panel_->getWidth()) * 0.5f, 1.0f - it->second.panel_->getHeight()); |
---|
349 | it->second.panel_->setUV(0.0f, 0.5f, 0.5f, 1.0f ); |
---|
350 | it->second.text_->setLeft((position - textLength) * 0.5f); |
---|
351 | it->second.text_->setTop(1.0f - it->second.panel_->getHeight() - it->second.text_->getCharHeight()); |
---|
352 | } |
---|
353 | else |
---|
354 | { |
---|
355 | // Right |
---|
356 | float position = -pos.y / pos.x + 1.0f; |
---|
357 | it->second.panel_->setPosition(1.0f - it->second.panel_->getWidth(), (position - it->second.panel_->getHeight()) * 0.5f); |
---|
358 | it->second.panel_->setUV(0.5f, 0.5f, 1.0f, 1.0f); |
---|
359 | it->second.text_->setLeft(1.0f - it->second.panel_->getWidth() - textLength - 0.01f); |
---|
360 | it->second.text_->setTop((position - it->second.text_->getCharHeight()) * 0.5f); |
---|
361 | } |
---|
362 | } |
---|
363 | } |
---|
364 | else |
---|
365 | { |
---|
366 | // Object is in view |
---|
367 | |
---|
368 | //calculate the health of the actual selected radarViewable (relativHealthScale: while (0) is no health left, (1) is the initial health) |
---|
369 | const Pawn* pawnPtr = orxonox_cast<const Pawn*>(it->first->getWorldEntity()); |
---|
370 | if (pawnPtr) |
---|
371 | { |
---|
372 | float health = pawnPtr->getHealth(); |
---|
373 | float initHealth = pawnPtr->getMaxHealth(); |
---|
374 | float relativHealthScale = health/initHealth; |
---|
375 | |
---|
376 | //integer values from 0 to 10 (0 is no health and 10 is full health) |
---|
377 | int discreteHealthScale = (int)(10*relativHealthScale); |
---|
378 | |
---|
379 | //calculate the HealthLevel (= OponentLevel or Strength) there are 5 Levels |
---|
380 | //Level 1, Level 2,... , Level 5 |
---|
381 | int HealthLevel = 1; |
---|
382 | |
---|
383 | if(initHealth < 200) |
---|
384 | HealthLevel = 1; |
---|
385 | if(200 <= initHealth && initHealth < 500) |
---|
386 | HealthLevel = 2; |
---|
387 | if(500 <= initHealth && initHealth < 1000) |
---|
388 | HealthLevel = 3; |
---|
389 | if(1000 <= initHealth && initHealth < 2500) |
---|
390 | HealthLevel = 4; |
---|
391 | if(2500 <= initHealth) |
---|
392 | HealthLevel = 5; |
---|
393 | |
---|
394 | // Change material only if outOfView changed |
---|
395 | if (it->second.wasOutOfView_) |
---|
396 | { |
---|
397 | //it->second.health_->setMaterialName(TextureGenerator::getMaterialName("bar2_1.png", it->first->getRadarObjectColour())); |
---|
398 | it->second.health_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
---|
399 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x , 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
---|
400 | |
---|
401 | // because as soon as relative health drops below 10% (0.1) the descrete value is 0 but as long as the |
---|
402 | // spaceship is still intact there should be at least one part of the bar left. |
---|
403 | if(1<=discreteHealthScale){ |
---|
404 | it->second.health_->setTiling((float)discreteHealthScale , 1 ,0); |
---|
405 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x *0.1f*discreteHealthScale, 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
---|
406 | } |
---|
407 | |
---|
408 | //healthLevel |
---|
409 | it->second.healthLevel_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
---|
410 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x , 0.75f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
---|
411 | it->second.healthLevel_->setTiling((float)HealthLevel , 1 ,0); |
---|
412 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x *0.1f*HealthLevel, 0.25f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
---|
413 | } |
---|
414 | |
---|
415 | // sets Position and Dimensions (amount) health |
---|
416 | it->second.health_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
---|
417 | it->second.health_->setLeft((pos.x + 0.975f - it->second.panel_->getWidth()) * 0.5f); |
---|
418 | it->second.health_->setTop((-pos.y + 1.04f - it->second.panel_->getHeight()) * 0.5f); |
---|
419 | |
---|
420 | // because as soon as relative health drops below 10% (0.1) the descrete value is 0 but as long as the |
---|
421 | // spaceship is still intact there should be at least one part of the bar left. |
---|
422 | if(1<=discreteHealthScale){ |
---|
423 | it->second.health_->setTiling((float)discreteHealthScale , 1 ,0); |
---|
424 | it->second.health_->setDimensions(this->healthMarkerSize_ * this->getActualSize().x *0.1f*discreteHealthScale, 0.75f*this->healthMarkerSize_ * this->getActualSize().y); |
---|
425 | } |
---|
426 | |
---|
427 | //sets Position and Dimensions (level) of healthLevel |
---|
428 | it->second.healthLevel_->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", it->first->getRadarObjectColour())); |
---|
429 | it->second.healthLevel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
---|
430 | it->second.healthLevel_->setLeft((pos.x + 0.975f - it->second.panel_->getWidth()) * 0.5f); |
---|
431 | it->second.healthLevel_->setTop((-pos.y + 1.125f - it->second.panel_->getHeight()) * 0.5f); |
---|
432 | |
---|
433 | it->second.healthLevel_->setTiling((float)HealthLevel , 1 ,0); |
---|
434 | it->second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * this->getActualSize().x *0.1f*HealthLevel, 0.25f*this->healthLevelMarkerSize_ * this->getActualSize().y); |
---|
435 | |
---|
436 | // Make sure the overlays are shown |
---|
437 | it->second.health_->show(); |
---|
438 | it->second.healthLevel_->show(); |
---|
439 | } |
---|
440 | |
---|
441 | |
---|
442 | // Change material only if outOfView changed |
---|
443 | if (it->second.wasOutOfView_) |
---|
444 | { |
---|
445 | //it->second.panel_->setMaterialName("Orxonox/NavTDC"); |
---|
446 | it->second.panel_->setMaterialName(TextureGenerator::getMaterialName("tdc.png", it->first->getRadarObjectColour())); |
---|
447 | it->second.panel_->setDimensions(this->navMarkerSize_ * this->getActualSize().x, this->navMarkerSize_ * this->getActualSize().y); |
---|
448 | it->second.target_->setDimensions(this->aimMarkerSize_ * this->getActualSize().x, this->aimMarkerSize_ * this->getActualSize().y); |
---|
449 | it->second.wasOutOfView_ = false; |
---|
450 | } |
---|
451 | |
---|
452 | // Position marker |
---|
453 | it->second.panel_->setUV(0.0f, 0.0f, 1.0f, 1.0f); |
---|
454 | it->second.panel_->setLeft((pos.x + 1.0f - it->second.panel_->getWidth()) * 0.5f); |
---|
455 | it->second.panel_->setTop((-pos.y + 1.0f - it->second.panel_->getHeight()) * 0.5f); |
---|
456 | |
---|
457 | // Position text |
---|
458 | it->second.text_->setLeft((pos.x + 1.0f + it->second.panel_->getWidth()) * 0.5f); |
---|
459 | it->second.text_->setTop((-pos.y + 1.0f + it->second.panel_->getHeight()) * 0.5f); |
---|
460 | |
---|
461 | // Make sure the overlays are shown |
---|
462 | it->second.panel_->show(); |
---|
463 | it->second.text_->show(); |
---|
464 | |
---|
465 | // Target marker |
---|
466 | const Pawn* pawn = dynamic_cast<const Pawn*>(it->first->getWorldEntity()); |
---|
467 | /* Pawn* humanPawn = HumanController::getLocalControllerEntityAsPawn();*/ |
---|
468 | if(!it->second.selected_ |
---|
469 | || it->first->getRVVelocity().squaredLength() == 0 |
---|
470 | || pawn == nullptr |
---|
471 | /* TODO : improve getTeam in such a way that it works |
---|
472 | * || humanPawn == nullptr |
---|
473 | * || pawn->getTeam() == humanPawn->getTeam()*/) |
---|
474 | { |
---|
475 | // don't show marker for not selected enemies nor if the selected doesn't move |
---|
476 | it->second.target_->hide(); |
---|
477 | } |
---|
478 | else // object is selected and moves |
---|
479 | { |
---|
480 | // get the aim position |
---|
481 | const Vector3& targetPos = this->toAimPosition(it->first); |
---|
482 | // Transform to screen coordinates |
---|
483 | Vector3 screenPos = camTransform * targetPos; |
---|
484 | // Check if the target marker is in view too |
---|
485 | if(screenPos.z > 1 || screenPos.x < -1.0 || screenPos.x > 1.0 |
---|
486 | || screenPos.y < -1.0 || screenPos.y > 1.0) |
---|
487 | { |
---|
488 | it->second.target_->hide(); |
---|
489 | } |
---|
490 | else |
---|
491 | { |
---|
492 | it->second.target_->setLeft((screenPos.x + 1.0f - it->second.target_->getWidth()) * 0.5f); |
---|
493 | it->second.target_->setTop((-screenPos.y + 1.0f - it->second.target_->getHeight()) * 0.5f); |
---|
494 | it->second.target_->show(); |
---|
495 | } |
---|
496 | } |
---|
497 | |
---|
498 | } |
---|
499 | } |
---|
500 | else // do not display on HUD |
---|
501 | |
---|
502 | { |
---|
503 | it->second.health_->hide(); |
---|
504 | it->second.healthLevel_->hide(); |
---|
505 | it->second.panel_->hide(); |
---|
506 | it->second.text_->hide(); |
---|
507 | it->second.target_->hide(); |
---|
508 | } |
---|
509 | } |
---|
510 | |
---|
511 | this->closestTarget_ = false; |
---|
512 | this->nextTarget_ = false; |
---|
513 | } |
---|
514 | |
---|
515 | /** Overridden method of OrxonoxOverlay. |
---|
516 | @details |
---|
517 | Usually the entire overlay scales with scale(). |
---|
518 | Here we obviously have to adjust this. |
---|
519 | */ |
---|
520 | void HUDNavigation::sizeChanged() |
---|
521 | { |
---|
522 | // Use size to compensate for aspect ratio if enabled. |
---|
523 | float xScale = this->getActualSize().x; |
---|
524 | float yScale = this->getActualSize().y; |
---|
525 | |
---|
526 | for (const auto& mapEntry : this->activeObjectList_) |
---|
527 | { |
---|
528 | if (mapEntry.second.health_ != nullptr) |
---|
529 | mapEntry.second.health_->setDimensions(this->healthMarkerSize_ * xScale, this->healthMarkerSize_ * yScale); |
---|
530 | if (mapEntry.second.healthLevel_ != nullptr) |
---|
531 | mapEntry.second.healthLevel_->setDimensions(this->healthLevelMarkerSize_ * xScale, this->healthLevelMarkerSize_ * yScale); |
---|
532 | if (mapEntry.second.panel_ != nullptr) |
---|
533 | mapEntry.second.panel_->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
---|
534 | if (mapEntry.second.text_ != nullptr) |
---|
535 | mapEntry.second.text_->setCharHeight(this->textSize_ * yScale); |
---|
536 | if (mapEntry.second.target_ != nullptr) |
---|
537 | mapEntry.second.target_->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
---|
538 | } |
---|
539 | } |
---|
540 | |
---|
541 | void HUDNavigation::addObject(RadarViewable* object) |
---|
542 | { |
---|
543 | if (showObject(object) == false) |
---|
544 | return; |
---|
545 | |
---|
546 | if (this->activeObjectList_.size() >= this->markerLimit_) |
---|
547 | if (object == nullptr) |
---|
548 | return; |
---|
549 | |
---|
550 | // Object hasn't been added yet (we know that) |
---|
551 | assert(this->activeObjectList_.find(object) == this->activeObjectList_.end()); |
---|
552 | |
---|
553 | // Scales used for dimensions and text size |
---|
554 | float xScale = this->getActualSize().x; |
---|
555 | float yScale = this->getActualSize().y; |
---|
556 | |
---|
557 | // Create everything needed to display the object on the radar and add it to the map |
---|
558 | |
---|
559 | // Create health |
---|
560 | Ogre::PanelOverlayElement* health = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDNavigation_healthMarker_" + getUniqueNumberString())); |
---|
561 | //panel->setMaterialName("Orxonox/NavTDC"); |
---|
562 | health->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", object->getRadarObjectColour())); |
---|
563 | health->setDimensions(this->healthMarkerSize_ * xScale, this->healthMarkerSize_ * yScale); |
---|
564 | //panel->setColour(object->getRadarObjectColour()); |
---|
565 | |
---|
566 | // Create healthLevel |
---|
567 | Ogre::PanelOverlayElement* healthLevel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "HUDNavigation_healthLevelMarker_" + getUniqueNumberString())); |
---|
568 | //panel->setMaterialName("Orxonox/NavTDC"); |
---|
569 | health->setMaterialName(TextureGenerator::getMaterialName("barSquare.png", object->getRadarObjectColour())); |
---|
570 | health->setDimensions(this->healthLevelMarkerSize_ * xScale, this->healthLevelMarkerSize_ * yScale); |
---|
571 | |
---|
572 | |
---|
573 | // Create arrow/marker |
---|
574 | Ogre::PanelOverlayElement* panel = static_cast<Ogre::PanelOverlayElement*>( Ogre::OverlayManager::getSingleton() |
---|
575 | .createOverlayElement("Panel", "HUDNavigation_navMarker_" + getUniqueNumberString())); |
---|
576 | //panel->setMaterialName("Orxonox/NavTDC"); |
---|
577 | panel->setMaterialName(TextureGenerator::getMaterialName("tdc.png", object->getRadarObjectColour())); |
---|
578 | panel->setDimensions(this->navMarkerSize_ * xScale, this->navMarkerSize_ * yScale); |
---|
579 | //panel->setColour(object->getRadarObjectColour()); |
---|
580 | |
---|
581 | // Create target marker |
---|
582 | Ogre::PanelOverlayElement* target = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
583 | .createOverlayElement("Panel", "HUDNavigation_targetMarker_" + getUniqueNumberString())); |
---|
584 | target->setMaterialName(TextureGenerator::getMaterialName("target.png", object->getRadarObjectColour())); |
---|
585 | target->setDimensions(this->aimMarkerSize_ * xScale, this->aimMarkerSize_ * yScale); |
---|
586 | |
---|
587 | // Create text |
---|
588 | Ogre::TextAreaOverlayElement* text = static_cast<Ogre::TextAreaOverlayElement*>( Ogre::OverlayManager::getSingleton() |
---|
589 | .createOverlayElement("TextArea", "HUDNavigation_navText_" + getUniqueNumberString())); |
---|
590 | text->setFontName(this->fontName_); |
---|
591 | text->setCharHeight(this->textSize_ * yScale); |
---|
592 | text->setColour(object->getRadarObjectColour()); |
---|
593 | |
---|
594 | health->hide(); |
---|
595 | healthLevel->hide(); |
---|
596 | panel->hide(); |
---|
597 | target->hide(); |
---|
598 | text->hide(); |
---|
599 | |
---|
600 | ObjectInfo tempStruct = |
---|
601 | { health, healthLevel, panel, target, text, false, false, false}; |
---|
602 | this->activeObjectList_[object] = tempStruct; |
---|
603 | |
---|
604 | this->background_->addChild(health); |
---|
605 | this->background_->addChild(healthLevel); |
---|
606 | this->background_->addChild(panel); |
---|
607 | this->background_->addChild(target); |
---|
608 | this->background_->addChild(text); |
---|
609 | |
---|
610 | this->sortedObjectList_.push_front(std::make_pair(object, (unsigned int)0)); |
---|
611 | } |
---|
612 | |
---|
613 | void HUDNavigation::removeObject(RadarViewable* viewable) |
---|
614 | { |
---|
615 | std::map<RadarViewable*, ObjectInfo>::iterator it = this->activeObjectList_.find(viewable); |
---|
616 | |
---|
617 | if (this->activeObjectList_.find(viewable) != this->activeObjectList_.end()) |
---|
618 | { |
---|
619 | // Detach overlays |
---|
620 | this->background_->removeChild(it->second.health_->getName()); |
---|
621 | this->background_->removeChild(it->second.healthLevel_->getName()); |
---|
622 | this->background_->removeChild(it->second.panel_->getName()); |
---|
623 | this->background_->removeChild(it->second.target_->getName()); |
---|
624 | this->background_->removeChild(it->second.text_->getName()); |
---|
625 | // Properly destroy the overlay elements (do not use delete!) |
---|
626 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.health_); |
---|
627 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.healthLevel_); |
---|
628 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.panel_); |
---|
629 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.target_); |
---|
630 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second.text_); |
---|
631 | // Remove from the list |
---|
632 | this->activeObjectList_.erase(viewable); |
---|
633 | } |
---|
634 | |
---|
635 | for (std::list<std::pair<RadarViewable*, unsigned int>>::iterator listIt = this->sortedObjectList_.begin(); listIt != this->sortedObjectList_.end(); ++listIt) |
---|
636 | { |
---|
637 | if ((listIt->first) == viewable) |
---|
638 | { |
---|
639 | this->sortedObjectList_.erase(listIt); |
---|
640 | break; |
---|
641 | } |
---|
642 | } |
---|
643 | } |
---|
644 | |
---|
645 | void HUDNavigation::objectChanged(RadarViewable* viewable) |
---|
646 | { |
---|
647 | // TODO: niceification neccessary ;) |
---|
648 | removeObject(viewable); |
---|
649 | addObject(viewable); |
---|
650 | } |
---|
651 | |
---|
652 | bool HUDNavigation::showObject(RadarViewable* rv) |
---|
653 | { |
---|
654 | if (rv == orxonox_cast<RadarViewable*>(this->getOwner())) |
---|
655 | return false; |
---|
656 | assert(rv->getWorldEntity()); |
---|
657 | if (rv->getWorldEntity()->isVisible() == false || rv->getRadarVisibility() == false) |
---|
658 | return false; |
---|
659 | return true; |
---|
660 | } |
---|
661 | |
---|
662 | void HUDNavigation::changedOwner() |
---|
663 | { |
---|
664 | const std::set<RadarViewable*>& respawnObjects = this->getOwner()->getScene()->getRadar()->getRadarObjects(); |
---|
665 | for (RadarViewable* respawnObject : respawnObjects) |
---|
666 | { |
---|
667 | if (!respawnObject->isHumanShip_) |
---|
668 | this->addObject(respawnObject); |
---|
669 | } |
---|
670 | } |
---|
671 | |
---|
672 | Vector3 HUDNavigation::toAimPosition(RadarViewable* target) const |
---|
673 | { |
---|
674 | Vector3 wePosition = HumanController::getLocalControllerSingleton()->getControllableEntity()->getWorldPosition(); |
---|
675 | Vector3 targetPosition = target->getRVWorldPosition(); |
---|
676 | Vector3 targetSpeed = target->getRVVelocity(); |
---|
677 | |
---|
678 | return getPredictedPosition(wePosition, this->currentMunitionSpeed_, targetPosition, targetSpeed); |
---|
679 | } |
---|
680 | |
---|
681 | void HUDNavigation::selectClosestTarget() |
---|
682 | { |
---|
683 | if(HUDNavigation::localHUD_s) |
---|
684 | { |
---|
685 | HUDNavigation::localHUD_s->closestTarget_ = true; |
---|
686 | } |
---|
687 | } |
---|
688 | |
---|
689 | void HUDNavigation::selectNextTarget() |
---|
690 | { |
---|
691 | if(HUDNavigation::localHUD_s) |
---|
692 | { |
---|
693 | HUDNavigation::localHUD_s->nextTarget_ = true; |
---|
694 | } |
---|
695 | } |
---|
696 | } |
---|