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source: code/branches/CampaignMap_HS17/src/modules/weapons/projectiles/CMakeLists.txt @ 11629

Last change on this file since 11629 was 11108, checked in by fvultier, 9 years ago

A few modifications in the weapon system: WeaponModes may play a reload sound now. Fireing Sounds of WeaponModes may overlap now. New weapon: FlameGun, a flame thrower for close combat (e.g. for the FPS player)

  • Property svn:eol-style set to native
File size: 325 bytes
Line 
1ADD_SOURCE_FILES(WEAPONS_SRC_FILES
2  BasicProjectile.cc
3  BillboardProjectile.cc
4  ParticleProjectile.cc
5  Projectile.cc
6  LightningGunProjectile.cc
7  SplitGunProjectile.cc
8  IceGunProjectile.cc
9  FlameGunProjectile.cc
10  Rocket.cc
11  RocketOld.cc
12  SimpleRocket.cc
13  GravityBomb.cc
14  GravityBombField.cc
15  MineProjectile.cc
16)
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