1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file SphereCollisionShape.cc |
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31 | @brief Implementation of the SphereCollisionShape class. |
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32 | */ |
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33 | |
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34 | #include "SphereCollisionShape.h" |
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35 | |
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36 | #include <BulletCollision/CollisionShapes/btSphereShape.h> |
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37 | |
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38 | #include "core/CoreIncludes.h" |
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39 | #include "core/XMLPort.h" |
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40 | #include "tools/BulletConversions.h" |
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41 | |
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42 | namespace orxonox |
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43 | { |
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44 | RegisterClass(SphereCollisionShape); |
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45 | |
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46 | /** |
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47 | @brief |
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48 | Constructor. registers and initializes the object. |
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49 | */ |
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50 | SphereCollisionShape::SphereCollisionShape(Context* context) : CollisionShape(context) |
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51 | { |
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52 | RegisterObject(SphereCollisionShape); |
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53 | |
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54 | this->radius_ = 1.0f; |
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55 | updateShape(); |
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56 | |
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57 | this->registerVariables(); |
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58 | } |
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59 | |
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60 | void SphereCollisionShape::registerVariables() |
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61 | { |
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62 | registerVariable(this->radius_, VariableDirection::ToClient, new NetworkCallback<CollisionShape>(this, &CollisionShape::updateShape)); |
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63 | } |
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64 | |
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65 | void SphereCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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66 | { |
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67 | SUPER(SphereCollisionShape, XMLPort, xmlelement, mode); |
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68 | |
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69 | XMLPortParam(SphereCollisionShape, "radius", setRadius, getRadius, xmlelement, mode); |
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70 | } |
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71 | |
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72 | /** |
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73 | @brief |
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74 | Is called when the scale of the SphereCollisionShape has changed. |
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75 | */ |
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76 | void SphereCollisionShape::changedScale() |
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77 | { |
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78 | CollisionShape::changedScale(); |
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79 | |
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80 | // Resize the internal collision shape |
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81 | // TODO: Assuming setLocalScaling works. |
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82 | //this->collisionShape_->setLocalScaling(multi_cast<btVector3>(this->getScale3D())); |
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83 | if(!this->hasUniformScaling()) |
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84 | { |
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85 | orxout(internal_error) << "SphereCollisionShape: Non-uniform scaling is not yet supported." << endl; |
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86 | return; |
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87 | } |
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88 | |
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89 | this->setRadius(this->radius_*this->getScale()); |
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90 | } |
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91 | |
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92 | /** |
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93 | @brief |
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94 | Creates a new internal collision shape for the SphereCollisionShape. |
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95 | @return |
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96 | Returns a pointer to the newly created btSphereShape. |
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97 | */ |
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98 | btCollisionShape* SphereCollisionShape::createNewShape() const |
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99 | { |
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100 | return new btSphereShape(this->radius_); |
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101 | } |
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102 | } |
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