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source: code/branches/Dialog_HS17/src/modules/dialog/DialogManager.cc @ 11634

Last change on this file since 11634 was 11612, checked in by kuchlert, 7 years ago

funktioniert bis dialogmanager getInstance, angefangen und noch zu tun: luafunktionen von dialogmanager, lua und layout

File size: 789 bytes
Line 
1#include "DialogManager.h"
2#include "core/CoreIncludes.h"
3#include "core/singleton/ScopedSingletonIncludes.h"
4#include <string>
5
6namespace orxonox {
7        ManageScopedSingleton(DialogManager, ScopeID::ROOT, false);
8       
9
10       
11        DialogManager::DialogManager()
12        {
13                this->currentTalk_ = nullptr;
14        }
15
16        void DialogManager::setDialog(Dialog* dialog)
17        {
18                this->currentTalk_ = dialog;   
19        }
20
21        //from here onward funcionality for lua axports
22
23    std::string DialogManager::getQuestion()
24    {
25        return this->currentTalk_->getQuestionString();
26    }
27
28    /*
29    std::vector<std::string> DialogManager::getAnswers()
30    {
31        // lua hat komisch arrays (eigentlich tables), wie implementiert man answers so das man nacher den key der gegeben antwort a
32        // hat um ihn fuer update zu benutzen?
33    }
34        */
35}
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