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1 | #ifndef AUDIOBUFFER_H_ |
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2 | #define AUDIOBUFFER_H_ |
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3 | |
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4 | #include <iostream> |
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5 | #include <string> |
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6 | #include <vector> |
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7 | |
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8 | #include <AL/al.h> |
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9 | #include <AL/alc.h> |
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10 | #include <AL/alut.h> |
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11 | |
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12 | namespace audio |
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13 | { |
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14 | class AudioBuffer |
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15 | { |
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16 | public: |
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17 | AudioBuffer(std::string fileName); |
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18 | ~AudioBuffer(); |
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19 | private: |
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20 | // Buffers hold sound data. |
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21 | ALuint buffer; |
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22 | // Identifier |
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23 | std::string name; |
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24 | // True if AL was able to load data |
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25 | ALboolean loaded; |
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26 | |
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27 | ALenum format; |
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28 | ALsizei size; |
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29 | ALvoid* data; |
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30 | ALsizei freq; |
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31 | ALboolean loop; |
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32 | }; |
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33 | } |
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34 | |
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35 | #endif /*AUDIOBUFFER_H_*/ |
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