Last change
on this file since 706 was
673,
checked in by rgrieder, 17 years ago
|
- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode (please complain if not agreed)
- improved include guard naming consistency
|
File size:
457 bytes
|
Line | |
---|
1 | #ifndef _AudioBuffer_H__ |
---|
2 | #define _AudioBuffer_H__ |
---|
3 | |
---|
4 | #include "AudioIncludes.h" |
---|
5 | |
---|
6 | namespace audio |
---|
7 | { |
---|
8 | class AudioBuffer |
---|
9 | { |
---|
10 | public: |
---|
11 | AudioBuffer(std::string fileName); |
---|
12 | ~AudioBuffer(); |
---|
13 | private: |
---|
14 | // Buffers hold sound data. |
---|
15 | ALuint buffer; |
---|
16 | // Identifier |
---|
17 | std::string name; |
---|
18 | // True if AL was able to load data |
---|
19 | ALboolean loaded; |
---|
20 | |
---|
21 | ALenum format; |
---|
22 | ALsizei size; |
---|
23 | ALvoid* data; |
---|
24 | ALsizei freq; |
---|
25 | ALboolean loop; |
---|
26 | }; |
---|
27 | } |
---|
28 | |
---|
29 | #endif /* _AudioBuffer_H__ */ |
---|
Note: See
TracBrowser
for help on using the repository browser.