Last change
on this file since 410 was
409,
checked in by nicolape, 17 years ago
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Simplified cmake audio lib messages
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File size:
1.1 KB
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Rev | Line | |
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[349] | 1 | #ifndef AUDIOMANAGER_H_ |
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| 2 | #define AUDIOMANAGER_H_ |
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| 3 | |
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[409] | 4 | #include "AudioIncludes.h" |
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[349] | 5 | |
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| 6 | #include "AudioBuffer.h" |
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| 7 | #include "AudioSource.h" |
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| 8 | |
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| 9 | namespace audio |
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| 10 | { |
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| 11 | class AudioManager |
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| 12 | { |
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| 13 | public: |
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| 14 | // Init audio |
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| 15 | AudioManager(); |
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| 16 | // Kill audio and set buffers, sources and memory free |
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| 17 | ~AudioManager(); |
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| 18 | // Set listener position |
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| 19 | void setPos(std::vector<float> newPosition); |
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| 20 | // Set listener speed |
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| 21 | void setSpeed(std::vector<float> newSpeed); |
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| 22 | // Set listener orientation (first is direction |
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| 23 | // the listener looks at, the second is the direction |
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| 24 | // upwards the listener) |
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| 25 | void setOri(std::vector<float> at, std::vector<float> up); |
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[377] | 26 | // Parses given xml string |
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| 27 | void loadParams(); |
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[349] | 28 | private: |
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[377] | 29 | |
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| 30 | |
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[349] | 31 | // Vector containing all audio files |
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| 32 | std::vector<AudioBuffer> buffers; |
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| 33 | // Vector containing all audio sources which referer to one buffer |
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| 34 | std::vector<AudioSource> sources; |
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| 35 | // The ambient background sound |
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| 36 | AudioSource ambient; |
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| 37 | |
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| 38 | std::vector<float> listenerPosition; |
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| 39 | std::vector<float> listenerSpeed; |
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| 40 | std::vector<float> listenerAt; |
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| 41 | std::vector<float> listenerup; |
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| 42 | }; |
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| 43 | } |
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| 44 | |
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| 45 | #endif /*AUDIOMANAGER_H_*/ |
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