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source: code/branches/FICN/src/audio/AudioManager.h @ 717

Last change on this file since 717 was 715, checked in by rgrieder, 17 years ago
  • the master has spoken…
  • misc/String.h is not anymore..
File size: 1.3 KB
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[673]1#ifndef _AudioManager_H__
2#define _AudioManager_H__
[349]3
[409]4#include "AudioIncludes.h"
[349]5
6#include "AudioBuffer.h"
7#include "AudioSource.h"
[419]8#include "AudioStream.h"
[349]9
10namespace audio
11{
12        class AudioManager
13        {
14        public:
[419]15
[349]16                // Init audio
17                AudioManager();
[419]18
[349]19                // Kill audio and set buffers, sources and memory free
20                ~AudioManager();
[419]21
[349]22                // Set listener position
23                void setPos(std::vector<float> newPosition);
[419]24
[349]25                // Set listener speed
26                void setSpeed(std::vector<float> newSpeed);
[419]27
[349]28                // Set listener orientation (first is direction
29                // the listener looks at, the second is the direction
30                // upwards the listener)
31                void setOri(std::vector<float> at, std::vector<float> up);
[419]32
[377]33                // Parses given xml string
34                void loadParams();
[419]35
36                // Update
37                void update();
38
[715]39                void ambientAdd(std::string file);
[430]40                void ambientStart();
41                void ambientStop();
42
[349]43        private:
[377]44
[430]45                // Background sound
46    std::vector<AudioStream> bgSounds;
47                int currentBgSound;
48
49
50
[715]51                std::string ambientPath;
[377]52       
[349]53                // Vector containing all audio files
54                std::vector<AudioBuffer> buffers;
55                // Vector containing all audio sources which referer to one buffer
56                std::vector<AudioSource> sources;
57                // The ambient background sound         
58                AudioSource ambient;
59               
60                std::vector<float> listenerPosition;
61                std::vector<float> listenerSpeed;
62                std::vector<float> listenerAt;
63                std::vector<float> listenerup;         
64        };     
65}
66
[673]67#endif /* _AudioManager_H__ */
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